Everything posted by alanschu
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What are you playing now...
2 leet 4 me, Eldar is worried that his video card is causing him problems and forcing him to reboot his computer. That's why he's thinking it sucks.
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Doom3 mods?
Sounds like it's not an issue for you then.
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What is race?
Link You initially brought up the subject here. But hey, lets get on the case since I used the word "days." Rather than actually discussing the point. @Astro: Quoted for truth?
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Doom3 mods?
Nope :\ Sucks that you are having problems. You might be able to get an RMA exchange on it. Maybe your card is defective.
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What is race?
Sorry, I'll try to be more infalliable in the future. I love how rather ironic it was that suddenly the roles were immediately reversed mere days after you insisted on arguing about my use of the English language (perhaps your language barrier screwed with you there too) rather than the actual point. Of course, when you don't have one, not much else to do, right Hades Jr?
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Doom3 mods?
It depends. Some can run better under higher temperatures than others.
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What is race?
**** you FTW... <{POST_SNAPBACK}> You had no problems reiterating over and over how my statement wasn't clear enough, and how you figured I was talking about something different than I actually was. Even after I acknowledged I could have been clearer, rather than discussing the topic, you continued to focus the argument on the words I used, rather than the argument itself. If you can't handle the criticism, you sure a **** shouldn't make it.
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Crazy Glue
I made a list of people that would be out to get me. Unless Hades or Battlewookiee know where I live, I can't imagine who it would be, outside of the people below us. Most people don't know where I live. And certainly not anyone that I know I would have pissed off.
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Ubisoft officially dumps Starforce
Agreed. I think the "threat" of piracy is just an urban legend made to scare greedy people <{POST_SNAPBACK}> Pretty much is. As stated there are far more people buying things legit than illegal. <{POST_SNAPBACK}> It doesn't mean that there aren't significant financial losses for those that are illegally acquiring the software. There's also far more people that use games that have copy protection that never have an issue with it than people that have a problem, yet people against copy protection have no problems bringing up those issues.
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Im sick of NDA's
Having seen both Armageddon and Deep Impact I have to say that I believe Armageddon took way, way longer to produce. The secenery was more advanced, the special effects much more so etc. Deep Impact may have ben more scientific, but it was kinda crappy and dull. At least Armageddon was entertaining (if you left your brain at the door). And iirc Deep Impact premiered before Armageddon, at least here. So if I was to make a guess, Deep Impact was the rush job not the other way around. <{POST_SNAPBACK}> I wonder if that would have more to do with the limitless pocketbook of Jerry Bruckheimer. The guy once signed a check for an insane amount of money to get an aircraft carrier to turn around so he could get a better shot of it in the sunset for Top Gun.
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What is race?
It's a social construct, often consisting of differences in physical traits. Some expanded it to also include philosophical and social differences, including things such as religion and whatnot.
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Atari releasing the BGs & IWDs on cheap DVDs
Probably. IIRC it's a free Download anyways.
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Atari Pulls Plug On Nwn1?
I disagree. I certainly didn't proclaim that Valve violates its own EULA :D It's kind of entertaining in a perverse way. Kind of like waiting for what he'll say next. Building up a list of quotable quotes
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Why direct-download game distribution > publishers
That's the one that adds content to Oblivion right? Was it freely available prior to release? In any case, I'm not sure it would count, as it was made by the developers of the game. Though I'm sure there's an EULA violation in there somewhere. I just don't buy into the slippery slope that suddenly we'll have to pay for every mod. As long as game companies continue to make their games moddable, there will be people that create content that is freely available. A fanmade mod would not be exercising much business sense if they decided to straight up create a custom mod that has no history and just toss a pricetag on it. Few people would buy it. Games like Counterstrike, Day of Defeat, as well as Garry's mod have become markettable because they became extremely popular. No one came out with a Half-Life: The Opera retail release. It wasn't popular enough to be realistically marketable. Valve knows first hand how important the mod community can be to a game. I'll be very surprised if they start forcing mod makers to sell their mods. And if they do, the solution is simple...don't buy them. The same goes for any allegedly crap retail mod. As for the good mods, the second it "goes retail" is exactly the same as when it is no longer supported for a fan that doesn't want to pay. Grasping at things like "Well, he could be doing something else" is tenuous at best. He could be doing something else. If he really wanted to do something else though...he would. The only fan made mods I have seen go retail are high quality, exceptionally popular fan made mods.
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Ubisoft officially dumps Starforce
I actually think the concern about piracy is for the most part legitimate. Kudos to Bethesda for being optimistic and taking the approach that should hinder the least amout of legitimate users. I suppose that that is an advantage of being your own publisher as well. It's one of those things that is hard to prove though, as the only ones interested in proving it are the businesses, and they are immediately discreditted because of bias.
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Atari Pulls Plug On Nwn1?
Under the possibility that someone somewhere might actually think his argument might make sense. The forum is also a bit slow this time of night "
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Atari Pulls Plug On Nwn1?
**** off you twit. I already commented that I could have been clearer. Keep grasping at straws and pulling straw man and non sequitors. I'd continue the argument, but you lost all credibility when you mentioned Valve can somehow violate the EULA that Valve created. (Since you want to be a nitpicker, you also mentioned all EULA state that you can't do what people like Garry are doing, even though I posted a line from Half-Life 2's EULA that stated straight up that the EULA can be modified under written consent with the Licensor, which is Valve). It doesn't help when you ignore huge parts posts. You bring in, and continue to mention, mods like Counterstrike as examples of needing to pay money for to play a mod, but just like prior to Half-Life's release, no money was required to play Counterstrike. All you had to do was own Half-Life, just like always. Many, many people legally played Counterstrike and never had to buy it. If you owned Half-Life, you could continue to play Counterstrike, free of cost. Not surprisingly, it's still that way. On a final note, rather than discussing the point after I clarified I was indeed talking about mods, you persist on pointing out that I wasn't talking about mods. You could have continued the discussion with the clarification given, but rather insisted on pushing the issue. To the point where you brought it outside the thread that it was taking place in. Show me one piece of crap, low quality, unpopular mod that went retail. Better yet, and perhaps more importantly, show me a mod that became completely unplayable unless you paid for that mod. Because Counterstrike, Day of Defeat, Red Orchestra (which pretty much exhausts the list of mods that went retail), and even Garry's mod, can all be played for free, simply by owning a copy of game that they were modded on.
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Why direct-download game distribution > publishers
And this is one of the first times A mod goes retail (without even allowing to play it without the original game). Which is the whole freakin' issue... I know plenty of good mods for older games; none of them who needed $ to play; and they all never will... <{POST_SNAPBACK}> What? You make no point here. Expansion packs require the original game too. Are they somehow illegal and violating an EULA? Wow, mods have existed that didn't need money to play. Thanks captain obvious. And there will be plenty of good mods for new games and unreleased games that don't need money to play. Just like I never needed money to play Counterstrike. Just like I never needed money to play Day of Defeat. And just like I have never needed money to play with Garry's mod. I don't need money to play the Half-Life mod The Ship either. What mod do I need to pay for in order to play, outside of the original cost of the game?
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What is race?
Based on which defintion exactly? One definition of it is humanity, but usually in the context of "the human race," when referring to homo sapiens, which are a species. Are all the other definitions wrong? Go tell a zoologist how you would like to study the race of Dog and see what kind of response you get.
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Atari Pulls Plug On Nwn1?
I figured it'd be a gong show you'd be proud of.
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Atari Pulls Plug On Nwn1?
You're the one that brought it here Yes, I could have been more specific. But it was a point about mods, as indicated with the word "mods" right in the sentence. I figured it was obvious.
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Doom3 mods?
I'm guessing you bought a disc copy of the game then. That sucks. You might get lucky as they should have your CD-Key associated with your account somewhere. Another advantage of DD! (though I own a disc copy too :D). Seriously though, hope you find it. I've played through it twice as well, but there's something cool about being able to play the game at max details
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Ubisoft officially dumps Starforce
Kudos to Bethesda.
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Ancient games... New computers
I remember having that happen to me in Ultima VII. On the plus side, a game like Ultima VI had "time only moves when you perform an action" which made playing it on a faster computer easier to do (but be damned if you saw where that crossbow bolt came from).
- Crazy Glue