Everything posted by alanschu
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Im sick of NDA's
Those two are just really bad. Especially seeing as they both happened at roughly the same time. I find one tends to be more scientific (Deep Impact, and IIRC Dante's Peak), whereas the other is more actiony. I'm guessing the actiony one is the one that tried to cash in on the idea, but maybe that's just me.
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Why direct-download game distribution > publishers
Ironically, I feel this only strengthens DD as a distribution method. If they can help a single person become successful, why couldn't it help small developers, or even big developers?
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Atari Pulls Plug On Nwn1?
Except that he had PS:T under the "partially" as well. I imagine he was saying that it was "partially" successful (which in the long term it was). Since PS:T is certainly not "partially" a D&D game.
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Im sick of NDA's
Don't forget about: Deep Impact Armageddon
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Atari Pulls Plug On Nwn1?
Well, Volo's warped little mind seems to not be able to comprehend why it would be an issue. So I guess there's no sense discussing it anymore. Hahahaha
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My guess as to who is making BG3
Fair enough. I wouldn't expect a company like idSoftware to do an RPG, since they haven't seemed to display an interest in making one (otherwise they would have, wouldn't they?). Just like I wouldn't expect Obsidian to go and make a technology pushing FPS game.
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Why direct-download game distribution > publishers
What do you mean bad effect? It will keep the people that want updates for Garry's mod happy, just like it kept the people that play CS and DoD and Red Orchestra happy. Finally, only good, high quality mods will evolve to the point where there is a cost, since people won't buy ****. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. Slippery Slope. It's a logical fallacy and it weakens your argument. Uh huh. I mean, he's getting paid for it now, and now has additional accountability. He just absolutely has no interest in it at all now, so quality will obviously go out the window. But this makes sense. You'd rather he go and spend just as much time, energy, and money making something else for you for free. Hopefully it's of the same high quality. I'm sure little things like him having a life and whatnot shouldn't interfere. There's no need to put in a DD comment since you don't need to use DD to use either. You tried to take another shot at DD, but yet again you're firing blanks. No it doesn't. You just want it to. It just as easily points to the fact that maintaining it was becoming an expensive commitment. But hey, you have no problem if people spends hours of their time giving you something for free. You're assuming that he's stopping because he figured he was bored with the project. I guarantee he will. Now that people are actually paying for his product, they now suddenly have a right to ask for more. Now that little things like paying the bills and putting food on the table are no longer a burden.
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My guess as to who is making BG3
But it will spur interest in making a football game. And a quality one because you'll understand the nuances of it. The two (and much of the Bioware staff) also have a history of creating D&D stories and having tons of DM sessions.
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Atari Pulls Plug On Nwn1?
Because the 4+ years just don't count.
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My guess as to who is making BG3
But at the same time, they were fans of D&D.
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New NWN2 OC estimate of 30-40 hrs
Fair enough. I think they would, you think they wouldn't. I think Obsidian would, since there obviously is some demand for it. If it makes absolutely no difference, then why did they suddenly readd it? The impression I got was that you were trying to say the criticism or whatever resulted in Obsidian's response to put the DM Client in. If it makes no difference to Atari and Obsidian, and is only a waste of resources, then why did they add it when people voiced their displeasure? It makes no sense to do it if they get zero benefit from it.
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Im sick of NDA's
Well, the only reason I can think of is that they have a blanket policy to prevent any issues with whether or not something is protected by the NDA.
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Far Cry on Realistic
No easily available local copy? I picked mine up for $20. Though I got sidetracked with Space Rangers 2 and Sin Emergence
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New NWN2 OC estimate of 30-40 hrs
Only if it's Atari spending the money on patching in the DM Client. I figure it's still part of Atari's initial investment to have a DM Client. Anything past the deadline then Obsidian is footing the bill. As for TOEE, was Atari counting on it to be an unquestionably huge smash success in order to simply survive? Since we're all just speculating, I speculate that the DM Client patch was, is, and always will be Obsidian's doing, not Atari's.
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Militant law
There's probably no outcry because it's be nothing but outcry. To the point where it doesn't even seem like outcry anymore, but just normal. Perhaps this IS us outcrying.
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New NWN2 OC estimate of 30-40 hrs
If Atari is banking on this game for their financial future, then I doubt they'd hold up a patch that could potentially make them more money. Unless Atari is the ones patching in the DM Client, I doubt they'd really have any bearing on it aside from giving a rubber stamp of approval and praying to the game gods that it helps them sell more copies.
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New NWN2 OC estimate of 30-40 hrs
If Atari is out of the picture, then Obsidian could probably patch it in without having to worry about Atari's approval. If anything, I would think it would be easier to patch it in if Atari was gone.
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Why direct-download game distribution > publishers
Probably the mod is done then; and the creator can either 1) stop modding 2) create new original content Or god forbid, it's getting time consuming. For people that don't want to pay it's no different than if the mod was just finished. It couldn't possibly be that the additional resources allow an author to dedicate more of his time to it. Like I said, for people that don't want to pay, it is exactly the same as if the mod had just been finished. The only way it's NOT the same, is if you're jealous and bitter because you don't want to pay for it and just want it for free. Or you're grasping at straws because you're against DD. I don't play Garry's Mod either. Though it's entirely possible to play both Half-Life 2 and Garry's Mod without using Digital Distribution whatsoever. But hey, if you'd like to just ignore all those boxed copies of Half-Life 2 because it's convenient, have at it. Exactly! But wait...he's just doing it because he wants to milk his creation. Such opportunities such as working with the full Source Engine and whatnot mean nothing to a hobbyist programmer such as himself
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Atari Pulls Plug On Nwn1?
Hahaha
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Im sick of NDA's
Fair enough. I feel it goes beyond what is necessary as well, but see it as probably being a necessary evil. On a final note, you cite your Dad as an example of how he's not too restricted. Could it just be that he is more open to you? My friends at Bioware are likely under NDAs, but they're pretty open around me.
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Why direct-download game distribution > publishers
You're right, DD provides much more opportunity for people. Without DD though, you'd have zero guarantee that you'd see the next version of a mod anyways. All this because some guy that made a high quality mod feels that, with the original license holder, following the terms of the EULA, is able to sell the game. http://en.wikipedia.org/wiki/Slippery_slope http://www.nizkor.org/features/fallacies/slippery-slope.html http://www.fallacyfiles.org/slipslop.html http://www.cuyamaca.net/bruce.thompson/fal...es/slippery.asp Just sounds like you're pissed that a game you enjoyed playing for free that won't be getting any more updates unless you pay for it. But please, keep posting. I'm hoping for some more gold like those EULA posts. I love it though. Original author's "milking" their own work. Keep it up! Have a nice day!
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Far Cry on Realistic
Hahaha.
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Why direct-download game distribution > publishers
What a crock of ****. Garry has Valve's permission to sell his mod. It's essentially become an expansion pack (you know, those things that cost money but aren't stand alone, and require the original game). Valve isn't breaking its own EULA, because it can do whatever the heck wants to do with its own intellectual property since it is the Licensor stated in the EULA. Unless you want to claim that Valve making expansion packs some how violates the EULA they have with themselves. Since you've apparently "read" the license agreement, I figured you would have read this important part of it: But I'm sure they didn't bother doing anything like that. I mean, what control does Valve really have over its self-funded, self-made intellectual properity?
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Why direct-download game distribution > publishers
You're confusing two issues, both of which are an advantage of DD. From a developer perspective, DD is nice because it requires less capital to self fund a game. This one you seem to have down fine, as it is a way around a publisher (it removes the costs and infrastructure of distributing a game). But if a publisher is still required (and I agree with Spider that publishers aren't just going to disappear), it will be possible for them to fund a game that doesn't need to sell a million copies in order to make a profit. It's not a guarantee that it will be funded, but if a publisher feels that there is no chance of profit, it will not get funded unless they are feeling particularly charitable that day.
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Im sick of NDA's
So you basically want developers to admit that they lack to competance to do what they wanted to do? I know that this perspective is rather harsh, but it is one that will be taken by people. I suggest avoiding a career in marketting "