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alanschu

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Everything posted by alanschu

  1. Oh, it'll probably still be blue. If I start tweaking stuff like that, then people will be too unfamiliar with the environment and freak out. But when I say that, I mean it won't be set in a D&D universe, nor will it have any D&D characters. It will contain D&D classes, because IMO there's not much sense to completely overhauling them, if I still want a d20 fantasy adventure. I am not really well versed in creating my own effects and art content, so I'll be limited in that respect. But I'm looking for story design when I do this, so I don't care. Though if someone were to want to make a nice .tga of an overland world map, I wouldn't overly complain. I'd rather not use the default one and just call it something else. But I will if you force me! God help me I will!
  2. Yeah I noticed that. While it's cool and fun to think about what they could do with them, at the same time they could still just be left overs from the Bioware engine as well. Plus some of the stuff was cut I think this is going to be fun! Which 2DA (or perhaps somewhere else) do all those string references point to? I see things like "LowerName" and whatnot, often with a 5 digit number attached to it, and that looks like the meat and potatoes of the custom strings. Also, is there a way for a module to load up a custom .2DA for feats, rather than the default one. I'd rather not overwrite the current one, since I'm planning on making this mod for release and stuff like that is just a pain, since it means I have to tell people to make backups and whatnot.
  3. Ooooo, playing around with the 2DA editor. Looks like creating my own classes and whatnot is not going to be too difficult, same goes for restricting classes and races
  4. I'm not cutting them based on their power level. Though it's possible Drow will get cut as well, but I can make it work with the setting a bit more. I haven't played around too much with the content creation at the moment, so I still need to see what I can and cannot change, and so on.
  5. The one I am making is in my own world, not in D&D at all.
  6. I wonder if there was a console command that could have helped you out.
  7. How do you know that he's the same person. And besides, these things are usually popularity contests anyways. If there are some people that don't really like you, you're going to have to come up with something pretty freaking remarkable and unique to have any hope of winning.
  8. It should be Ember shouldn't it? Though I guess that still doesn't change the fact that it doesn't show up.
  9. Ultima 9 better run like a dream on your computer. It was released like 6 or 7 years ago.
  10. Well, I doubt there'd be a big giant announcement that person X has refused to become a moderator.
  11. wait a minute... something just ain't right with that statement. taks <{POST_SNAPBACK}> This is the project I am working on at the moment.
  12. It's funny, because I work with NWN at work, and one of the grad students was bitching because even though the engine is many years old, it still jerks. And he's on a dual core Pentium with an ATI x850 card. The wierd thing is that when we dumped the settings down to minimum, the stutter didn't go away.
  13. uh, toee anyone, ultima 9 anyone, pool of radiance anyone, bloodlines anyone, NWN1 anyone??? i can see now how you manage to label the rest of us fanboys. from your obvious prejudice, anyone else is _obviously_ just a fanboy. if you hate this game so much, STOP PLAYING IT!!! sheesh... taks <{POST_SNAPBACK}> Ahahahaha. Ultima 9. Hahahaha. After I received updated CDs, the game was much more playable, too bad it ran like a stuck pig. At least it didn't implode on me. On the plus side, they didn't have to worry about people pirating it. I remember a friend of mine tried pirating it, and he said it was unplayable, and since patching pirated copies is not usually an easy thing. I laughed my ass off :D
  14. Meh. I just skipped the CD entirely. Don't have to worry about any potential copy protection issues either.
  15. alanschu

    NHL

    We must cheer against FCP.
  16. The Amethyst is required for alchemical stuff, like Holy Water and THunderbolts. Grenades and usables.
  17. Sweet. More insults. So not only do you insult me by labelling the group of which I was a member, you start to make comments about how you hope I haven't taken the SATs yet. But I understand, I'm sure that any beef a Jewish person had with Hitler was unfounded, because Hitler was just making generalized, sweeping statements about Jewish people. He wasn't picking on that one specific Jew. I think being in character has started to affect you. Hopefully you haven't taken the SATs yet. Regarding the people that don't get hung up about game length, I don't know any one of them that said they wouldn't prefer 40 hours of awesome compared to 20 hours of awesome. It's just that if they only get 20 hours of awesome, they don't necessarily get their panties in a bunch, because they'd rather have 20 hours of awesome, than 40 hours of boredom. I figured it was obvious (since it was stated in that thread, as well as this one), but I guess not. HA! Good fun!
  18. Yeah, that's probably all they checked for. Well, maybe some places in Europe and whatnot, but since I don't live there, I don't know. Why check Australia? It's not like they have teh internets.
  19. So did I, which is why I just had to click on that link I was thinking maybe Mass Effect was making fun of Americans or something.
  20. I'm guessing some people are following this company hoping they do something more ground breaking like they did with Fallout, or perhaps more unique like they did with Planescape: Torment.
  21. I don't recall any clipping bugs in my playthroughs, though they can be quite common so it wouldn't surprise me.
  22. I can't remember, hence why I asked
  23. Ahahaa, "Copyrights restrict us from playing this outside the US"
  24. Hahaha, I doubt that Obsidian will start doing Jade Empire 2.
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