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alanschu

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Everything posted by alanschu

  1. I play 5 sports a week, and have started training for a 10 km run with a friend to boot, so I now run 3-4 times a week on top of that.
  2. I saw "bis" as well, but it seems weird to use it in place of "once more."
  3. I am about to ding 63 with my human rogue in WoW, and have played some Co-op Chaos Theory with a friend. I also have a level 22 Blood Elf Warlock on the go.
  4. I have exams too. (un?)Fortunately, I have no willpower!
  5. I too saw that as a thing we could fix. The word we would use would break the rules, so we have to find a new phrase that still works for the game! Where to start though?
  6. That is true, but I found this thread and it felt good to read it from the start once more. Oh well. In time this thread will die, and I will make sure to start the game for us all once more!
  7. My friend's cat is sick, and her man did not take it well. I hope the cat gets well soon. I am off to bed now!
  8. Are there boys and girls that still want to play the game? I have this need to play the game once more!
  9. What game? Did it come with an instruction manual? Ah, if it is the game you want to play...all I can say is that you did not play it right. Look close and you should see. I know how to play the game. I just ask...do you?
  10. You are confusing graphics fidelity with graphics design. It does NOT cost more to make a room more interesting than that generic apartment in question! Put in some flowers, a couple of African masks on the walls, rearrange the furniture so it doesn't look like an ad for IKEA, etc. Stuff like that. Bring more personality and make it look like the apartment has been lived in (pizza cartons? ). What you are talking about is rewriting the render engine (for more snazzy effects) and/or remodelling the objects (by adding more polygons). That is NOT the same thing as making something look less generic, but that's the main way of making the graphics consume more resources (money). I did sort of misread it, though to be honest I'm not too sure what she's talking about now that you mention it, because the ability to make that room more interesting certainly existed 3 years ago (and beyond), with respect to genericness. Though taking the time to model the flowers, african masks, and furniture still costs money, and lots of it. To be fair, I also don't know what she means by "generic" because at times a "generic" looking area makes sense in a modern day environment, because so much of life actually is pretty damn generic. I still feel my comments stand, because she is lambasting a game based in large part on some screenshots, which might not even remain that way by the end of the development cycle. Adding flowers, african masks, and rearranging furniture does not take much time (assuming the modeling and whatnot is already done, and you're just placing objects which even I can do, and is indeed cheap). But then you also stand to break other aspects of the game by doing TOO much. Given the character, would it make sense for his apartment to have the flowers and whatnot? I hate it when things look bland, but I also hate it when things are too cluttered.
  11. I have risen from torpor!

  12. Yeah I know that. It's just....AUUUGH haha. Perhaps they can make it happen so that research can gain a small boost while in wartime, or with more military units, to encourage people to still build and maintain an army or something. Doesn't really make much sense. There needs to be a way for the dude that builds knights and slows down his research as a result can still keep up with the research. One way I guess is lowering the cost of research if someone else has already researched a particular technology. Make it go down significantly more if there is trade (especially free trade) amongst the populations. So the guy that spends all the time researching the next greatest technology doesn't get the clear cut advantage.
  13. You can kill the Werewolf. Just not in a fair fight, which is how it's supposed to be in the first place. Ah yes, I remember when you came in and enlightened us all about how the Werewolf fight was pretty spot on for the universe. Ahhhhh...memories!
  14. I had a militia beat my battleship in the original!!!
  15. I always end up sneaking my way around Baator with Annah to avoid it because of that!
  16. Pffft, go back to your goon squad!
  17. Why put a lot of effort into something only 5% of the players can see, when you can instead put that exact same effort into extra things for everyone to see? Wait, so you are saying that ideally games should be aimed at the lowest level of gamer? Those who find it impossible to take the time and effort to look into various corners of the gameworld and pursue obscure quests to see where they might go? I mean, the broad and well-marked path might be easy enough to travel, but it ain't very interesting. Or at least itr doesn't stay interesting for long? (Hello, my good friend Bioshock!) In my opinion game developers (or at least publishers) are seriously beginnig to paint all gamers with the stupid brush. Honestly I am surprised that you seem so shocked. When things like word-of-mouth advertising, as well as reviews (less important though IMO) and other references to the game can affect sales, if people miss key chunks of the game content because they didn't pursue more obscure parts of the game, then these will not be reflected in the critiques of the game. If I made a game that had an absurdly stupid, fast main plot where the game was done in an hour, but had 4000 hours of the highest in quality for sidequests, you are going to get people that "finish" the game right away and are going to trash the game, saying it wasn't worth their money. If a game developer makes a really cool sequence that ends up being optional, then it's possible that key sequence is only noticed by a small subset of players, and becomes a cult classic rather than a financial success. Because unfortunately, game companies need to make money if they're going to keep making games. With the cost of game development going up, but the actual cost of a game remaining static, they have to make up for it by selling more and more games. EDIT: I just saw this: This is awesome. I love the irony. You are complaining because the games graphics don't excite you. So when even the "intellectual" gamer such as yourself demands the (very expensive) graphics before immediately dismissing a game long before it is even released, what's left for a game developer to do but sink even more money into graphics (at the expense of story and everything else) so that it appeals to everyone, because your graphical demands seem to be on par with the "stupid" gamers that you just chastised. Cheers...
  18. Pronger was not the only player that had a good playoffs for the Oilers in 2006. That's all I am going to say on the issue. The team barely made the playoffs with Pronger, so it's not really a giant leap that in seasons immediately following his departure, the team wasn't as good. Why are you talking championships and Stanley Cups? I don't think anyone here disputed that the Detroit Red Wings were a better team than the Edmonton Oilers, but we aren't talking about that. I am not considering Lidstrom a superior defenseman because he has won more Stanley Cups than Chris Pronger. Are you implying that my reasons for preferring Lidstrom over Pronger as best defenseman in the league is because of his departure from the Oilers?
  19. Pronger was huge for the Oilers, but that cup run was lightning in a bottle, with lots of players playing amazing. As for the Oilers suckiness last year, they were in the playoff hunt until Ryan Smyth was traded, then....kaboom. The Dive for Five...which failed.....but we got Gagner, so it's all good! Hurlshot, wasn't that first round exit the same year where the Blues all got ravaged by the flu? You won't find much of an argument from me if you're saying that good teams win cups. Pronger didn't take the Oilers to the finals alone either...he had help too. Pronger is amaaaaazing, but if he were to be traded straight up for Nick Lidstrom, I would not have been disappointed at all. I prefer Lidstrom.
  20. I have a hard time arguing with Nicklas Lidstrom's domination over the Norris trophies in recent years. Every time I watch him play I am usually awestruck by his awesomeness at both ends of the ice. He makes the game look soooo easy.
  21. The 80s called, they want their game back! (not that I mind!)
  22. Oh my god I just realized my new nirvana. That would be awesome!!!
  23. I'd be skeptical of the chances of a woman surviving in SWAT even if she qualified by the normal standards. Though I guess if the idea that they feel additional women on the SWAT team would diversify the skill set of the SWAT teams would outweigh the current physical qualifications, then it would make sense. I'm not qualified to state whether or not they are.
  24. Well, one issue is that the progress of damage done on an enemy remains...but aside from that?
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