Everything posted by Boeroer
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Whats wrong with druid shapeshift?
Don't know what you did exactly to reach consistent hits with 100 dmg - but yes: Spiritshift is quite powerful if you put efford into it. Maybe that's why its duration is so supershort? I mean it's even shorter than my sexytime performance (which does zero damage and is 1/rest by the way).
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Getting help from the dozen for the battle of yenwood field
As far as I know this marshal guy in the stronghold just tells you that your faction will join the battle (if you did their questline) - you don't have to ask them. At least I did not have to. The guy in my stronghold just told me that the Crucible Knights will send help and that was it. Maybe you can ask other factions and parties.
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The great Rogue polishing thread
All spells that are targeted on a certain character count as ranged attacks. Things like Cleansing Flame and all nearly all cipher powers for example. Pure AoE spells that you place on the ground instead on a character like Fireball for example don't count. That's what makes the Thaos fight so easy: he uses his Cleansing Flame and it gets reflected back to his face. He does that two times and the fight is over. Same with all the Lagufaeth. They paralyze themselves and on top of that the eat their own Necrotic Lances. Relex instaead of Deflection could be a high level talent. Let's call is Master Evasion and you need the Adept Evasion ability to get it. It also doesn't have to work 100% of all times. Maybe it can be a modal that lowers other defenses or lowers ACC a lot or it could only have a 50% chance or whatever works to make it less OP.
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The great Rogue polishing thread
I pretty much agree with everything. Especially Riposte. Working with grazes (and also turning them into misses) would make it worthwhile and would be one of the few possibilities to turn your allways-squishy into a more sturdier frontliner. It would also be OK if it did a graze-to-miss conversion. I mean look at that shield: Aila Braccia. It turns every ranged graze into a miss and also reflects that shot or spell back to the attacker. It turns fights against Concelhaut and Thaos into jokes if your defenses are high enough. Similar thing with the monk's Soul Mirror. It reflects 50% of ranged misses. That's a lot worse than the shield, but still better than Riposte. Now why is there such a great feature on a shield and a good ability on a monk while riposte is so bad? Another thing I wish rogues had is an ability that lets them evade instead of deflect/block. Something like Brute Force but the other way round: the rogue uses reflex instead of deflection as a defense. That would be very cool and also work well together with adept evasion and make this worthwhile. You could make is so that it only works if the rogue hasn't more than x recovery penalty from armor (or that it works only on cloth). That would be a dodger rogue. And that Riposte only works with attacks that target deflection - that would be a fencer rogue. Something like that.
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So, stupid question.
What was the bug?
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[CLASS BUILD] The Backlash Beldam (melee multiretaliation cipher tank)
Oh that's sad. I hope it works with carnage. Deep Wounds with retaliation worked in 2.03. Didn't test 3.0 yet. What also doesn't seem to work is retaliation + Resonant Touch. There are way too few touches building up when I stand in the middle of a mob. Only Rooting Pain seems to work. Don't know yet for sure. I so hope they don't nerf Deep Wounds in combination with spells. It's the only way to make it really good.
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Deathblow stacks with sneak attack?
But that was already the case with 2.03.
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How do you prioritize single target vs aoe? (PoTD)
I usually have four sturdy melee and two ranged these days as this seems to work best for me. Also works in open fields. You seldomly have to watch out for the backline. Fights last a bit longer, but are easier. If I use chokepoints then in a way that 4-5 enemies can pass it and then end up in an arc of four melee guys who hit at them while the two ranged nuke them with AoE (either weapon AoE like a Stormcaller ranger or Blast or spells).
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Deathblow stacks with sneak attack?
Yeah - it's Shallow Faith now.
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[CLASS BUILD] The Rauatai Captain (party buffing paladin tank)
Ha - true!
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[CLASS BUILD] The Rauatai Captain (party buffing paladin tank)
So why don't you guys just run a quick test so that we all know for sure?
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Deathblow stacks with sneak attack?
Yes, it does. But since when does Backstab give you a 150% bonus? It used to be 100%. However - you can stay in stealth mode (or be invisible) while your buddies cause two afflictions and then you go and backstab. I used that with Firebrand and the Cloak of the Master Mystic bug and it was quite funny to see those numbers.
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[CLASS BUILD] The Backlash Beldam (melee multiretaliation cipher tank)
Yeah - it's also good with a barb (with his new raw damage retaliation) and a monk (resonant touch is hard to trigger with retaliation - but rooting pain gets nicely supported by all the retaliation and battle forge hits for absurd numbers - I guess it also profits from Turning Wheel and stuff).
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How do you prioritize single target vs aoe? (PoTD)
For me it's basically AoE > single target. Unless you meet a very dangerous single foes who should go down very fast of course.
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[CLASS BUILD] The Rauatai Captain (party buffing paladin tank)
I do that with a chanter all the time because they also tend to have high MIG and INT. You can get 7 Fireballs per rest with the Sabre from the Endless Paths (Flames of Fair Rhian: 3/rest), Taluntain's Staff (3 per rest) and Curoc's Brand (1/rest). How many uses does the Mail have? Alltogether that's nice for a "Pyromancer" . And then there's also scrolls of course.
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[CLASS BUILD] The Rauatai Captain (party buffing paladin tank)
Ah - nice idea with the Sun-Touched Mail - I should put that on Pallegina because with her special Sworn-Enemy-talent she's my Scion of Flame at the moment.
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Question about interrupt barbarian
Yeah, we gamed out Interrupts pretty hard last year. https://forums.obsidian.net/topic/77638-interrupt-build/ It took several patches after release for Obs to get Interrupting Blows working properly. With that fixed and Per adding to Acc now, Interrupters are in a better spot than ever. Cool - I only learned recently that the info in the wiki about crits an interrupts was totally wrong. Thanks for the info! edit: I mean... the correct one,
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How much do you lose with hirelings in the party?
Sure, basically use this build: Batsh!t Crazy It's all defensive talents and not much else - very simple. It's a 2.03 build, but not much has changed for it in 3.0. As mastered spells I took Nature's Mark, Autmn's Decay and Returning Storm. p.s.: Funny side effect: with Blaidh Golan (hide armor) and Ilfan Byrngar's Solace (shield) you will have +100 to all defenses if you go prone. You are really, really tanky while you sit on your bum. I considered this to be overkill and now wear the Wayfarer's Hide plus Dunryd Demon. At least at the moment (lvl 14, beginning of ActIII, WM II not yet started).
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[CLASS BUILD] The Backlash Beldam (melee multiretaliation cipher tank)
No Idea to be honest - He always spawns them as soon as I hit him.
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Question about interrupt barbarian
Really, that's even better - where did you get that info? From the combat log?
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Question about interrupt barbarian
You will deal a MIN damage no matter how high enemy's DR is. You can see that in the log. If DR is higher than damage it says MIN x. That's not much but every hit deals at least a bit of damage that way.
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Question about interrupt barbarian
I'm afraid MIG is one oft the stats that will have to be lower. But if you take an orlan it fits, don't you think? You will get +4 or even +6 MIG out of Frenzy - that should be OK. It's more useful to interrupt all the time in an AoE than to deal a bit more damage.
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Let's talk stronghold items!
But does the blinding effect of that special silver blunderbuss work in an AoE with Powder Burn? That would make it really good.
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[CLASS BUILD] The Backlash Beldam (melee multiretaliation cipher tank)
That is if you hit the dragon - he then spawns all the ghosts. At least on PoTD - don't know about other difficulty settings.
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Ondrite Monks (WTF)
No, not sure - but did you see that screenshot I posted above? I mean one monk not only hits all of my guys with Force of Anguish, but he does so like 10 times with one strike? Doesn't seem to be intended.