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Everything posted by Boeroer
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I already voted for a gallery/museum in the stronghold for all the uniques that you don't use but also don't want to sell. Don't say that. We wouldn't have Rodriguez, Buttercut and Wuthering Strike if we had no autocorrect.
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Sigil of the Arcane
Boeroer replied to crutchy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
What? No, you put it on and then you'll get a new button/icon with the spell in your action bar. Doesn't matter who puts it on - always works the same. If it doesn't show up, save, restart the game und reload. -
What's a lava lamp inside of a container supposed to do? Wait... Tactical Melt?
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And while you're at it also place some lava and salt lamps...
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You can get back to Defiance Bay after you visit Twin Elms. As long as you haven't been to Hearthsong there will be riots in Defiance Bay and you can't go back. Some quests will still be lost since some buildings and people of Defiance Bay are gone after the riots - but the game should have told you that with a "Failed Quest: Blabla" message. For example I think it'S impossible to finish Aloth's quest "Two Sided" if you enter Act III before going to the animancer who can tell you more about his condition.
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Patch 3.0 Video
Boeroer replied to Infinitron's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yeah, it may have been me not explaining it efficiently. The chant number is still shown, but the bar that shows the progression of a chant is obfuscated by the UI. If you want to see when "Come, Come soft winds of Death" ends and the next chant begins (and watch it a bit like a stop watch) you have to hover the chant icon. It irritates me, but if you are just checking the number periodically then you will be fine. Now I get it. ) You're right - that's different than before. But since I always just used to peep at the counter I didn't notice. -
Dazir's fallen. Back to the matron. Now!
Boeroer replied to Merina's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
That's right. Now back to the matron! NOW! -
Mind Blades was really weak after the nerf. Now they buffed and nerfed it at the same time. The damage buff is not too high and with the -10% the overall damage against normal foes will not change much I think. It's now more useful against high DR foes if you target them first and then let it jump to squishier adds.
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Just build Kana into the Drake's Ambassador. It's stats fit pretty well for that. Works like a charm. My main is also one of those. With brisk recitation they rock! In PotD (because of bigger mobs) the lvl 1 invocation that lets bodies explode is quite nice. First you drop a lot of weaker enemies with The Dragon Slashed, then you retreat a bit, lure the tougher ones onto the bodies and Bang! Encountered a certain monk with two elemental buddies who just got pwned by 12 times ~20 crush damage (+combusting wounds - ouch).
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All good except the Mind Blades. But it depends. When the -10% are calculated with the previous jump = 100% then it's OK. If it's -10% of the base damage then the last jump will get -50% and that's bad because you always have to overcome DR. So variant 1 (base damage 100): 100 -> 90 -> 81 -> 73 -> 66 -> 59 Variant 2: 100 -> 90 -> 80 -> 70 -> 60 -> 50 Well, not that much of a difference. At least less than I thought.