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About Malovane

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    (1) Prestidigitator
  1. Pfft, all major nobility allowed 4-6 novice adventurers to carve out independent realms from their land. Haven't you read your history? As for not being part of the story - perhaps it's wise for the PC not to discuss what they did openly....
  2. Yeah - walkable area sometimes gets on my nerves. The Endless Paths "Pit", for one particular example, has a fairly wide walkway on screen, but for some reason only 1 character could actually get into combat around it in a number of places. Giant spiders all bunching up in a conga-line in a wide open area is kind of funny too. It's like they all took a number to get served their can of whoopass. Well, whatever the problem, hope they get to put in some enhancements.
  3. I would suggest the original BG1 and BG2. Unfortunately, it's a little bit of a pain to get running right, and with decent graphics, on a modern era machine. While I own both of the original games, I did purchase the Enhanced Editions for the reasons of convenience in this regard. They also seem to have cleaned up a number of issues with the old code, including a number of exploits. I know it's heresy to many here, but I'm a big BG fan and do like the Enhanced Edition. Regardless, I would really start with BG1 of any stripe, then go on to BG2 with an imported character from BG1. It's a gre
  4. Runic stone what? They look like a runic stone? Your take on Wael's mysteries is interesting, though. Just a head with humanoid features made of stone, set with runes/text. Law is set in stone. Rulership is based in stone (forts, keeps, and castles). Just seems stone based to me intuitively, that's all.
  5. 1. Abydon, God of Crafting and the Forge? I'd probably represent with various configurations of armor blends within the face and crown of the head. (+3 DR to pierce, bludgeon, slash, +5 fire resist) 2. Berath, God of Cycles, Doors and Death? i had thought death godlike was Berathian, but perhaps not. Would be entertaining if the head continuously shifted age - and I would imagine confusing for the enemy when they're fighting someone with a baby head. (Casts confusion and terror 2 times per rest) 3. Skaen, God of Secret Hatred, Resentment, and Violent Rebellion? Tough one.
  6. Heh, hirelings are utterly worthless, and a complete waste of money. Really, they're all like level 1, and get 2-shot by even the easiest invasion fights. You're lucky if 1/4 of them survive, even if you use crowd control. The only time you ever want to use auto-resolve is if nothing is built. Prestige and security do modify income somewhat. Security generally lowers losses to bandits, and Prestige can increase the volume of money. Problem is, if you get to, say, 50 security and 40 prestige, you're likely to get around 800g out of it. Meanwhile, your awful hirelings have sucked down like 1
  7. Narcissism is quite rampant these days in the West - and criticism of a narcissist always ends up in some form of lashing out. Perhaps if parents were a little less willing to reinforce in their kids minds that they're special little snowflakes, even when they've done nothing of note, we might have a bit of a change in that regard. Oh, and stop reinforcing through media and schools that putting your naughty bits in unusual places makes you interesting.
  8. Ha-ha! That shows that a nice person you probably are. Gratz on that, not caring is a good way to go about life. Because self-flagellation at the behest of every malcontent in the world is, as we know, the joy of life.
  9. Heh, the irony of it all is that the shirt was made and given to the man by a self-described feminist.
  10. AFAIK, it will always say the party leader detects the stashes for some reason.
  11. Heh, I asked this in the spoiler section yesterday - and someone said it's 100% mechanics. I had previously tried a mix of high stealth skill with high perception, high stealth with low perception, and a couple other options that might normally be considered intuitive given that stealth was what enabled scouting mode. Tried a max mechanics/high perception build, and am picking up quite a few more stashes. Not sure if perception has anything to do with it, but would definitely aim to max mech in the future.
  12. I don't know about you guys - but I try and find all the little secrets in the game. I've been trying to find all the little purple hidden stashes that I can. In my first playthrough, testing everything out in Easy mode, I went with a rogue with fairly high sneak, might and dex primary, with perception secondary. I found quite a lot of the stashes - some of which were quite helpful with unique weapons and such. Second playthrough (normal mode), I built a custom adventurer at an inn that fulfilled this role. He didn't have as much perception, and was not picking up on most of the stashes I
  13. Well, the top level enchantments should be saved for top of the line items that fit your particular build. You can only really do 2 pieces of armor, and 2 pieces of weaponry with the limited materials there are. You can upgrade from any quality enchantment to a better level. So, going from fine to superb is doable, as is fine to exceptional, and exceptional to superb. So, you don't have to worry about it being a one time thing. The earliest components are fairly common, and you can usually enchant a good number of pieces to fine level. Exceptional level components become more common the la
  14. That's what I would expect... but then again apparently there's a high-level Chanter chant that grants AoE +25 fire damage to everyone, which would be ridiculously more powerful since you A) don't have to put yourself in a risky situation to make it happen and B) it affects everyone, not just one character... so who knows? I was pretty sure it was 25% before 1.0.3 (according to my reading of the log). Was I wrong? D: Looks like I was wrong. Even though the explanation says +25 Fire damage, it's more likely +25%, as while the damage is pretty significant - it's not as high as +25
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