
Hoo
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I tested all the summon Spells and I felt that most of the spells seems meh except Call to the Primordials. In case of the 8~9 PL spells, especially, I couldn't find any reason to use both of them. Aspect of Galawain summons a big animal, and that's all. The animal doesn't have any abilities and even the damage is too low; I don't exactly remember but the output was about 20~30. I don't know why Fire Stag is even attacked by spells having Fire keyword. It doesn't make sense at all to me.
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v3.1.1 is now available on the Beta Branch
Hoo replied to Cdiaz's question in Patch Beta Bugs and Support
I'm sorry if my question is bothering you, but I'd like to know any further news... Could you hint ETA or something like that? -
OK, I met Fampyrs. They used not only Citzal's Enchanted Armory & Minoletta's Piercing Sigil but also Panther's Leap (or, might be Leap). Player's Multiclasses cannot access higher than PL 7 abilities, but Fampyr did. WTF?... They must be an Epic Level Monster in the game, which is even stronger than Dragons. My party defeated two beasts, A corpse dragon and cow, in Harbinger's Watch very easily, but the groups of Fampyrs were so much horrible; I've even felt each Fampyr was even stronger than one of the beast, honestly, because the Minoletta's Piercing Sigil kept remaining about 1 min and retaliated forever. I assume they have higher than Level 25? Using PL 8~9 with multiclassing is so much annoying for me. Is that even acceptable in aspect of rule-based game? I think Dragons and some other bosses are fine because they are not Kith and so can have stronger power naturally, but Fampyr is a Kith, isn't it?
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I met the one of the strongest Monster, Fampyr, with level 19 party, and I noticed that they spammed the Minoletta's Piercing Sigil. The spell description doesn't show Duration, so I thought it would be one time retaliation. The spell, however, remained about 60 sec and the retaliation did work whenever I hit the Fampyr in melee. This was just so annoying and I've felt this is obviously OP, if this is intended. Does player's Minoletta's Piercing Sigil work exactly same way? Or, Is it just special ability of Fampyr?... I don't know how to handle this spell, since as far as I know there is not Dispel spell in PoE2, right? FYI, the difficulty is Veteran.
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[3.1.1] Spirit Lance summoned, but wasn't be equipped
Hoo posted a question in Patch Beta Bugs and Support
The UI shows that Citzal's Spirit Lance has been successfully summoned and the duration, but this was actually not equipped. I'm not sure this is just a visual bug though. -
Hasongo
Hoo replied to Whitewolfsp's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
I got same bug, that Sugaan didn't give me the reward, Strand of Favor on 3.11. -
[3.1] Bug (I think) Kalakoth's Minor Blights and Rot Skulls
Hoo replied to Omega01's question in Patch Beta Bugs and Support
I'm not sure, but the first thing is not bug imo, because both are one-handed weapons. -
There are two Summoned Weapons for Druid; Firebrand and Rot Skulls. As far as I know, Firebrand summons a Great Sword that inflicts Burn damage and Rot Skulls summons a One-Handed unique ranged weapon which cannot be affected by any weapon proficiency. Honestly, Firebrand has little characteristic and I don't think it can be useful even on some specific situation. On the other hand, Rot Skulls have its own feature that deals damage in small area foe only aoe over time. Any good build?
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[3.1.1] Tekehu's Spiritshift Shark 'weapon' stayed equipped after combat
Hoo replied to Luridel's question in Patch Beta Bugs and Support
I'm not sure, but I guess this bug might be able to occur at summoned weapon(s), too. -
[3.1.1] Tekehu's Spiritshift Shark 'weapon' stayed equipped after combat
Hoo replied to Luridel's question in Patch Beta Bugs and Support
Another new bug?... I've never experienced such bug at 3.1 version. -
[3.1.1]Messed up Port Maje items
Hoo replied to zeldagaiden's question in Patch Beta Bugs and Support
I guess this must be same with this issue: https://forums.obsidian.net/topic/106438-repeat-suppliesfood/ -
This must be same issue what I've posted https://forums.obsidian.net/topic/106440-bug-modal-ability-icon-on-ui-still-remain-after-changing-weapons/
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Can someone comment on the spellshaping?
Hoo replied to thelee's question in Patch Beta Bugs and Support
I agree with this. The current penalty, -5 PL, seems too heavy. Remember that most of passive abilities simply give advantage(s) and require a 1 skill point to obtain it; Spell Shaping ability is NOT free, so this must provide obvious merit instead of zero-sum trade off imo.