Jump to content

Hoo

Members
  • Posts

    195
  • Joined

  • Last visited

Everything posted by Hoo

  1. I have no Idea what you mean by this. I'm sorry for my bad English, I'm not a native. Sacred Immolation (before) and Sacred Sacrifice (after) might be a good example for what I mean, the Sacred Immolation would hardly say a good one though.
  2. In aspect of variety of Class Build, it is desirable to improve several unused abilities. Actually, there are several less-attractive or definitely worse abilities imo. I'd like to discuss what abilities are meh on the current version. Since I love Barb as the most favorite class, I'd say - Threatening Presence - Vengeful Defeat are the worst or overrated Power Level abilities imo. I'd really happy to listen your opinions about the other classes. Of course, there might be abilities that are good before being upgraded, but unworthy after being upgraded.
  3. How about giving mitigation of Armor Recovery Time penalty then? like -2~3% per Cons point. Since heavier armor is considered for frontliners, it would make Cons working like Dex somewhat with high HP at least for them.
  4. Every Head gears can hide via the on/off button, but this cannot.
  5. I think the one of the reason Con is not good, is because the healing in this game is based on fixed value instead of percentage. Higher HP has little merit and very situational usefulness.
  6. Two simple mod request: 1. Attribute Tweaks - Constitution improvement: Give not only current bonuses but also mitigation of Armor Recovery Penalty. -2% per point. - Resolve Improvement: From -3% Hostile Effect Duration to -5%. 2. Fire Godlike Tweaks - Battle-Forged: From Accuracy vs. Deflection to Accuracy vs. Reflex (like Flame Shield), Improve the damage to 4~6 (Bloodied)/6~9 (Near Death) and the Armor Rating to 1/2 from 1/1. - Ashen Skin: From 2 to 1, and add -1 Freeze Armor Rating Thanks in advance!
  7. So... I'd like to discuss what improvements for those stats will make those being useful enough. Do you guys have any ideas? There would be many ways to enhance those stats, like simply increasing the number of percents these have given, or put additional options such as increasing amount of healing received for Cons and so on. Or, there might be downward-designing way, aka, nerfing the other stats. What do you think of the current Attribute system?
  8. "Deal 250 Burn Damage" unlock seems broken. I've dealt more than 250 damage, but the damage fixed to 164/250 forever. What's wrong with this?...
  9. Thank you for the reply. So... Doesn't the Noise affect on combat at all?
  10. All the spells have its Noise, but I still don't know what exactly this affects on the game. Could someone explain this?
  11. The Modal Ability Icon on UI never be removed even if my char doesn't wield the equipment anymore. The icons permanently remain, currently my char shows 4 Modal Ability Icons when I selects the character.
  12. I'm making 4 custom companions for my first PoTD playthough, and giving them their own roles now. I just wonder whether Constitution, including Resolve, is even useful for Tanker, because I've felt that the stats are generally considered as the worst stats and every templates drop both of stats while doing solo playing. Any advice would really be appreciated! Thanks in advance.
  13. I've never used this weapon at all so far, and I'd like to hear your opinions about this weapon type. Is it useful as much as the other weapons are?... I've felt that the Accuracy penalty, especially, seems too much heavy to pick this weapon instead of other ranged, though the short distance is also significant problem. What is the obvious merit by using the Blunderbuss?
  14. I've felt that the Spiritshift needs a little more buff, since the form is relatively getting worse and worse because the late game gears are very powerful. Currently, the forms cannot take advantage of those passive abilities at all while spiritshifting. I think Druid builds, which especially focus on the shift form, are somewhat rigid and not funny due to this. I'd suggest the form to get armors' passive bonuses, so Druid builds would be much more variable imo. Of course the AR change from the form should remain as it is. What do you think of this?
  15. The NPC named Badema has Dialog, but her voice records seem missing.
  16. I don't exactly remember what happened, but two of the Unique Weapon was in my stash. I guess the drop was doubled, or reward + loot from corpse. Furthermore, though this bug is not related to the topic, Unbalancing Strikes is not removed from the UI even after my character unequipped the weapon.
  17. Thank you for the excellent information, everybody! I'll try to find those items first.
  18. The spell doesn't have Rejuvenation domain, but Fury cannot learn this spell. Garden of Life cannot be learned too, which has Plant as Keyword alone.
  19. I wonder where such items can be obtained. I've felt that most of items in the game are for right-click dealers. Any suggestion for Casters, especially Druid (Fury)? I'm looking for Armor and Helmet, specifically. Recommendations for the other equipment would be welcome, too.
  20. Several sub-classes, such as Corpse Eater, most of Druid's sub-classes, and so on, really need to be buffed. Furthermore, a few races, like Fire Godlike, also should be improved imo.
×
×
  • Create New...