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Atheosis

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Everything posted by Atheosis

  1. I just don't click on them. That solves the problem mostly. This game wouldn't exist without crowdfunding so I can't get too bent out of shape about them or memorials even though neither does anything to enhance the game.
  2. Yeah I'd say POE falls in between BG 1 and BG 2 in terms of content quantity, and I actually think the quality of the content is better than both. Either way, to say this game lacks content is just insane.
  3. 70+ hours is "lacking in content"? Wow, okay. Expecting a BG 2 amount of content from a 4 million dollar budget seems rather nuts to me. POE 2 will probably much bigger assuming all the great reviews translate into big sales numbers.
  4. Complaints about bugs show a severe lack of perspective on the issue if you ask me. First of all, CRPGs are notoriously buggy on release and have been forever because they are very complex and complexity leads to more variables that can go wrong. And second of all Obsidian made an incredible game on a shoestring budget, and xpecting that incredible game to also be bug-free on release is just absurd. They did not have the resources to do that. Period. So please try to be a bit more understanding and be happy that they are patching it just a little over a week after release.
  5. Great looking patch overall but I really wish they were doing something to address how weak wizards feel right now. Instead they are just making them feel weaker. Combined with the enemy AI being designed to target them it's rather unpleasant having them around much of the time.
  6. It's definitely better than the Baldur's Gate games in my opinion. The world is much more interesting and the story is better, and since that's why I play games like this it wins in my eyes. Though even if you think it isn't better or even as good as those games, why ruin your enjoyment of new classic-style CRPG that isn't just another action game once you get past the stats and character customization like all the games we've been subjected to in recent years? Just enjoy it.
  7. You act like because it's a high priority it should be easy to fix. That is not how bug fixing works.
  8. Perhaps you aren't familiar with Obsidian. Great RPG designer, but their games are pretty much always buggy on release. If anything I'd say Pillars is less buggy than their average release. Also the more complex a game is the more likely it is to have bugs, and Pillars is really complex.
  9. So I figured this issue out. Fully zooming the camera in made the exit button work properly. When zoomed out it continued to be buggy after multiple reloads, but at least there is an easy way to get around this issue. Cheers.
  10. Yeah I experienced this as well, not just with skeletons but with other summoned creatures as well.
  11. So in Ondra's Gift, after entering Odda's House, I have found a strange bug where I can't exit as the door icon shifts away when I try to mouse over it. So basically I'm stuck in the house it would seem and it's looking like I'll probably have to load the most recent save prior to this (an hour previous so just a minor annoyance). Has anyone else experienced a bug like this anywhere?
  12. Endless status effects and endless minions seem to be a fairly common bug. Here's hoping they can fix it soon.
  13. Had the same issue. After I restarted the issue with the minions that don't unsummon after combat went away as did the unending debuff icon (still not sure if the actual debuff was lasting or just the icon). Now I have a different problem though. In various areas one of the two minions I was having issues with will just spawn and stand around endlessly. They can't be interacted with or controlled though they can be attacked, in which case they are treated as being under my control with auto-pause triggering when they are attacked and killed. This happens every time I load the game, so it seems to be a save file issue or something.
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