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Junai

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Everything posted by Junai

  1. ? As if it's any faster with the new D&D 3.5 rules, with all the feats and skills and multiclassing and whatnot. Once you know the Rolemaster-system, you can easily create a character in 15 min. And if you died in 10 seconds, well.. I'm tempted to ask what kind of DM you had. :D Is it any harder to kill a first level mage in D&D with 10 hps? One should seriously give Rolemaster 2'nd ed (the first system that came) a try. Nothing comes close, honest. It's the most realistic system I've tried, and I think I've played 15-20 different PnP rpgs since the eighties. J. Anyway, sorry for going OT.
  2. That's for sure. Go for Rolemaster 2nd ed. if you want a real rpg-system.
  3. Bah, why worry about the graphics-quality of magic protection-globes? How about some minimalism? The whole screen is a mess when it's full of avatar-messages like "Power Attack Activated"/"Power Attack Deactivated"/"lose 13 hps, lose 27 hps, lose 10 hps" etc etc, and on top of that it's slightly laggy, AND you have overly blurry/spammy spelleffects/blood-splatter/shiny spell-plaques(?!) appearing and reappearing over the avatar-heads. I just click on the first monster I see, pray that all my chars won't die so I can auto-rez, and clean up the mess afterwards. The very thought of micromanaging anything, or working out some sort of combat-strategy under that blanket of pyrotechnic/message-spamming mania gives me the creeps. Make it playable first, then worry about all the blingy and flashy stuff afterwards. It's not gold all that glitters.. Attack-spells could have some small graphics-effects, stoneskin and barkskin could show, but spare me the rest. Make it an on/off -option please. J.
  4. I thought the trial was very well done. One of the better things in the game actually. J.
  5. Beacuse most of t he time, death is utterly pointless <{POST_SNAPBACK}> It's what we used to call GAME-OVER in the old days.. Oh well.. I guess times are changing, and I'm just an old dinosaur.. .. bed time. J.
  6. Hope I'm not OT here, but .. what's with the auto-respawn on death? You're not supposed to die? If you die, you just respawn and the game continues. I play on "normal"-difficulty. The story is 110% linear (so far), and you can't die. How fun is that? Sorry about the whining.. J.
  7. Some observations around combat and movement: NWN2 is a very good game, no doubt about it, but if I'm allowed to criticize just a tad, I'd like to say a few things. I simply think combat and movement in general is more cumbersome and slow than it was in NWN1 (*ducks to avoid eggs and tomatoes*). In NWN1 it flowed pretty good. A few things that makes it feel more sluggish and hard to play: *) You click on an enemy, a friendly npc, or an item on the ground, and the pc often runs past it, stops 5 yards *behind* the clicked object. Then he/she either turns around to loot/communicate, or you have to click on the npc/foe/item yet another time to make the pc react. A bit clumpsy imho. *) For better flow, you'd need to be able to zoom out more, and grab the whole party in a "box" by dragging your mouse across the party to "select all". Here you have to click on each and every character. Sometimes they stay behind, whether you choose "puppet-mode" on/off doesn't seem to matter at all. At least not for me. I don't know if this is an AI thing I have to change, but I've tried with the puppet mode on and off, and the chars are just left behind either way. *) Slow camera-rotation, even when set to max. You can hold the mouse-wheel button down and move the mouse around, but then you move the cam up/down/side-to-side in an overly fast and rather confusing manner. I hope they can add faster side-to-side cam movement using the arrow keys. *) Animations are simply not as good as in NWN1 imho. Graphics are way better, but animation suffers. It looks as if it's turn-based. The characters march with high knee-lifts (just looks a bit silly), then they stop abruptly in front of (or rather, 5 yards behind) the enemy. Then they turn around quickly. Also, there is a lot of funny stuff going on in mass-combat. Some weird moves and turns you didn't have in NWN1. Graphics doesn't count for anything if the games feels slow and sluggish (imo). I've spoken to a few other persons who play other, faster games, like WoW, and they feel the same way. I'm going to continue playing, but I'm not hooked. Not so far. I love the close-up dialogue modes, graphics, music and storyline. I just think the interface, inventory-graphics, cam and animations are a bit below par. I can't explain exactly what it is, but you'll notice it if you load a NWN1 game and play it for 3 minutes, then re-load NWN2 and play for 3 min. You'll probably feel the same way, that NWN2 is a bit staccato in comparison. Btw it's not my computer, I tried it on a high-end computer as well. A solution for me would be: more zoom-out, a select-all-drag-box option like in the Infinity-games, and a quicker-camera regarding side-to-side movement. Just my 5c. J.
  8. Is there a way to make the camera rotate faster? I've set it to max rotation-speed, and I still think it's slow. Also, using the arrow-keys to zoom in and out is very slow. I'm sure this could be fixed rather easily. J.
  9. That's.. wonderful news. J.
  10. Are the sysetm requirements much higher than for NWN1? My 2,7 ghz, 1gb ram, gf7600gs has problems running NWN1 on 1024X1280 in areas with lots of activities/spells. J.
  11. Does it say anywhere how you can control the party? I.e, can you drag the mouse across the screen to "select all" and send them all running towards the enemy like in BG/IWD etc?
  12. uhm.. I got a 7600gs and 2,4 ghz clocked to 2,8. When I run across the yard outside Castle Neverwinter in NWN with 1280X1024, it actually lags a little. I hope NWN2 won't require all that much more than NWN1. My flatscreen demands 1280X1024..
  13. What exactly did they add? Looks just like NWN 1. What's with the long pauses in the dialogues? Silly. J.
  14. k.. thanks people. I'll see if I can have a look at it. J.
  15. I've looked at these two 19" monitors. Samsung 940BF and BenQ FP93GX Looks like they got the same specs. 2ms response time on both. Any ideas? I'm going to buy a 19" monitor in that price-range anyway. Just wondering what to get. J.
  16. OK. I've been away for 2 months. Where is my NWN2? October? Didn't they say July 20'th?? GAH!
  17. 2-2. Rocked..
  18. Get rid of these american rugby -threads when we discuss the football World-Cup please..
  19. The first red wasn't a red imho. The elbow against McBride on the other hand..
  20. Jag hejar pa Sverige.. Pfft.. Norway didn't even qualify. Teh shux.. Looking forward to seeing Ronaldo and Brazil in action. J.
  21. Doesn't look like soccer is very big in the US. Their team is pretty mediocre.. "
  22. Weee... It's 90 hrs if you play it 3 times! How cool is that?!.. What do they think people are idiots? J.
  23. Let us dload bg3, or what pieces you have of it. At least Ramza will have peace.
  24. Something I found on the street.. enjoy.. :D
  25. You guys actually did some research/polls on this? I'm sure people in that age-group don't want to cough up 50 bucks for a game they can beat in a weekend. If you buy a game, you want to play it for a while, no? Also, I've heard this comment before, and I must say I find it particularily ridiculous when it comes from people who frequent these boards for years waiting for a game, only to hear them say: hey, gimme a 20 hrs game, you see I don't have a lot of time to play these days.
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