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Everything posted by Shadowstrider
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Too many questions, sorry. We're just not destined for one another, I need someone who will buy whatever I'm selling, whenever and however I choose to sell it. You know, irrational acts of love and devotion?
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There aren't any devs I trust enough, but sometimes we as humans are forced to irrational acts of love and devotion. <{POST_SNAPBACK}> Will you marry me? Yes. [ ] No. [ ] Place an x in the appropriate box.
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Namely? <{POST_SNAPBACK}> Interplay and Troika.
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You also thought Rome sucked. I am right. Always. FYI.
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WHO TOLD? I'm SO going to kick someone ass. That was supposed to be our TOP SEACREST STRATS!
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I am pretty sure most modern RPGs track this sort of thing. My mods do...
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LOL - Internets.
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HYPE! RPGs have pretty much always tracked this.
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It is an amazing feat; a tribute to the QA and programming departments here at Bethesda.
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1) I wish I could comment about. 2) Definetely not. 3) Just a second, before anyone gets the wrong impression here. In a game that is the scope and scale of Oblivion, there are bound to be bugs. Lots of bugs. In TINY games, there will always be bugs. Comments like this leave the impression that Oblivion is riddled with bugs and show-stoppers. This is entirely untrue. Just a stray fact to consider before purchasing: Oblivion made it through Microsoft certification in its first pass.
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Spoilers, anyone?
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I did not like the episode either, and I thought it completely ruined Baltar's believability as a character.
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It's not commonly accepted for me. But feel free to back up such statements with something a little more substantial. I did a google search for "Radeon overheating" (135.000 hits) and "Geforce overheating" (129.000 hits), and one for ATI/Nvidia driver problems (4.1 million/3.85 million) <{POST_SNAPBACK}> I don't have the time to do market research for you, but based on what YOU just posted, a simple google hit comparison, backs up my statements. 6000 more ati heat issues is fairly signifigant, 20+k driver issues also signifigant. You accuse us of "brand loyalty," but you're scoffing at evidence which YOU found. I don't think anyone is saying "ati is terrible." Its more like ati is less reliable than nvidia.
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I think that was the problem as well. I usually check to make sure my quotes are okay, but it slipped my mind that time. As support that I'm not in his camp, earlier I was in a dispute with him about whether or not Doom was an improvement gameplay-wise over Wolfenstein 3D. <{POST_SNAPBACK}> It could also be that it was around 2am and I am drunk.
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Interest in getting a PnP group going?
Shadowstrider replied to Llyranor's topic in Pen-and-Paper Gaming
If I were done with the latest version of my rules system I'd ask if you guys would like to be test dummies... er Quality Assurance Analysts. I could use some people-who-aren't-my-friends feedback. Unfortunately, it is not, and I am not. Or am I? Not? -
Whatever happened to F.E.A.R ?
Shadowstrider replied to Kaftan Barlast's topic in Computer and Console
I decided to give FEAR a second chance, mostly on the basis that I played it monthes ago (before it was released ), and I would like to see how the final version turned out. Plus, the AI is awesome. -
You've convinced me. I apologize to everyone. You're all right, just because a game uses W for forward, it is old and outdated. I demand that these be changed, otherwise the game is cliche and archaic. All I want is for there to be the features I want in games that have never claimed to work in the way I think they should. I mean, all I want is some compromise, I want all games to include all features. Ever. I demand first person, third person and 5th person (where you see through the eyes of the villain but actually control the hero, or something). Is that soooooo much to ask? I mean, is it? Compromise. I wish I could, like, comment and stuff, but I like my job. '_;
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Maybe the posts got jarbled in the quote disaster, it certainly seemed to me you were saying all of that "new game features are not new gameplay."
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Game mechanics are the bits that come together to make the game play. Just because you use the same button to accelerate in a game doesn't mean it hasn't changed gameplay, and you should know better than that, especially for an aspiring game developer. If you add a feature you're adding gameplay. Thats it. Just because a game follows the same control scheme doesn't mean it is the same in terms of gameplay. Arena's stealth compared to Daggerfall's compared to Morrowind's? Spells. That IS the gameplay of the games. Seamless world technology. Physics. Traps. Riding horses. Hell, jumping WHILE casting spells and firing. That is all gameplay. You can't simply ignore a game's added features and say "the gameplay hasn't changed." To be frank, that is ignorant - it ignores the facts, it ignores the truth of the situation. Simply because a game continues the first-person, adventure format doesn't mean it hasn't had gameplay changes. Afterall, Battlewookie said he isn't asking for revolutionary/ground-breaking game changes, yet EVERY post makes it clearer that he is. I mean, you're siding with the guy who said this: That is among the most simplified, generalized outlooks on gameplay EVER. It follows the descriptor I attributed above; ignorant. Before you jumpy folk out there go reporting the post, look up ignorant. I'll even do the legwork: http://dictionary.reference.com/search?q=ignorant Do games in the same series tend to follow the same formula? Ofcourse. To do otherwise is contradictory to the concept of sequels. Look at the traditional Mario Brother's line. The game formula has changed very little. A guy in overalls jumps around bumping boxes with his head for special powers. Sure they made the games 3d now, and they've added some new power-ups, but, obviously, the gameplay is still the same as the originals; all you have to do is ignore all the advances. ...I can't believe this debate is even going on. P.S. I'm not going to fix your quotes for you, and it isn't because the post is too long (that is never the cause). One of your quote markers is formatted incorrectly, and yes a single botched quote marker will blow them all out of wack.
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It depends on what the spell does. Contingencies in BG2 most certainly added to the gameplay. Denying this is simply simple. A new character doesn't count as a gameplay change? Even if the character's style is completely unique from the others? Maybe not in the SF series, but that is why that series sort of passed into history. Go play Tekken and try to play Hwaorang like you would play Steve Fox. The gameplay is completely different in most modern fighting games. No one in my circle of friends plays Donkey Kong like Peach. Then again, we play Mario Kart religiously on SNES, N64 and even Gamecube still. We play weekly, still, for hours. If you play kong like peaches against us, you'd lose. For example, a common strategy with peaches is to fire a green shell close to the wall and power slide away; narrowly avoiding the shell and giving your pursuer a nice surprise. Kong couldn't do this, he would have to release the shell farther from the wall. On the other hand, as Kong, a favored tactic is clipping; which is basically hanging onto a green shell and using it as either a shield or dropping it on fast moving vehicles as a mine. Although Peach could do this, just like Kong could try banking, it isn't conducive to Peach's speedy playstyle. Sure, you COULD play the game the same, but you could also give a wizard a sword and try to scrap it out. What Battlewookie calls "gameplay" is what you're calling "core mechanics." No, core mechanics have not changed much... why would you make a series of games with little in common? There are OTHER Elder Scrolls universe games outside of TES1-4, for example Redguard or Battlespire. The mechanics of these are fairly different from TES1-4. The GAMEPLAY from each TES1-4 game varies greatly from one to the next, whether Battlewookie calls them "features" or not doesn't bother me one bit. They're gameplay.
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It is actually pretty commonly accepted that ati has more heat issues than nvidia. It is prety much a fact that ati driver support is not as good as nvidia's. It is generally true that ati's technology is more ambitious in scope and advanced functionality. As a cost, you have to live with short-sighted driver production and higher heat. Thats just the nature of the beast. As for the 5700, I don't recall any truely horrible stories with them, and I used a 5700, and a 5700 FX, as did my closest friend, my sister and several office rigs. Were there issues with the card? Sure, but there are issues with any card.
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That does you no good if your video card keeps overheating and causing your PC to restart. You enjoy all that, though.
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I'm not brand loyal to nVidia, I've just had horrible experiences with ATi cards, ranging from horrible drivers, to horrible tech support.
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You should join the Minoriteam.
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Destiny mode looks RPG-like to me, and I will play and love this game, fyi.