
MattSanderson
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Limerick edit thread 2
MattSanderson replied to k1rage's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
There are lots of other things to be faux outraged on the Internet over besides a minor edit in a video game. Really. -
Why the hype?
MattSanderson replied to SKull's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yeah, that's pretty fast. I'm about 20 hours in and am just on my way to Defiance Bay (after just finally beating the Eosathasian temple quest in Gilded Vale, that hive of scum and villainy). -
I hope so. They were close to going out of business before the PoE Kickstarter. I hope they find some stability now with their very own IP. In fact, I'd like to see them make spin-offs and sequels and expansions set in the PoE universe galore, and even make another new IP of their own. They have made some good games using other people's IPs, but they'll find true security and artistic license with their own.
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Your RPG system sucks!
MattSanderson replied to Halsy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
On hard, the system has been really fun for me ~11 hours in. Lots of tactics, and I'm still learning more as I go along. I absolutely love the way all weapon types feel different, it's actually one of my favourite aspects of the system. -
Well I just found Eder. I talked to him before talking to the hung dwarf lady and the conversation was entirely different. Didn't realize he was the other guy. Location of another character if you're still having trouble. No spoiler but a location. Nevermind, I can't seem to be able to figure out how to post a spoiler tag. :\
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I did it with the companions from the Vale, with my character a Chanter. I would never have been able to solo it, same with the wolf pack near the dead adventurer. With Eder tanking a bit, I had Aloth cast Combusting Wounds for some continuous damage, and summoned my Chanter's 3 skeletons soon as I got the chance. I won the encounter JUST as Eder was knocked out.
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On hard I've been able to use my chanter's invocations a number of times (the 3 skeleton summon, and the grub worms from a dead body one), and I'm only up to the Gilded Vale at this point. I kind of like the feel of wanting the Chanter to hurry up as he climbs closer and closer to being able to use an invocation. It creates a certain intensity to the battle.