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Epiphany

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Everything posted by Epiphany

  1. Easiest way is to do the following: Force potency or channel if you don't have potency. Use strongest lightning you have. Make sure you have a strong energy shield equiped. At the start of combat, use sheild, break combat and run away. When you run away, use the trees/desk and run around the whole room. When Vrook is on one side and you're on the other, use lightning twice, and run again. Rinse and repeat, once you learn the technique, keep doing the same thing, reusing your shield if he hits you and knocks it out. Remember when he heals to not run away, but cast another lightning. He'll fall. He's the hardest to beat if you go to him first, but super simple (as in, stand there and smash him) if you go to him later in the game.
  2. Search here.
  3. Bring Kriea with you and nobody else. Game should stop freezing.
  4. Did it just happen once and you came here, or does it happen every single time you reload? This game glitches a LOT, so freezing up during dialog and ingame cutscenes is a common occurance. The game tells you to save often, and it's true, save often, because the combat won't kill you, but the lock ups will.
  5. lvl 15 sentinel / 20 sith lord full dark side male the "bald white person" avatar dark jedi knight robes w/ health regen mesh upgrade single blade w/ ~30-50 damage - never used it - spammed force storm with the force potency style active after force waving a room - used force crush on single opponents w/ force potency style active
  6. Thanks for the info Epiphany, I realize you don't start out in level 1 in BG 2, I meant that couldn't KotOR 3 use something similar to what was used in terms of storyline or whatever, except fitting SW, so that the same characters could start from level 1 or similarly lower levels. And I also know you could import the original BG 1 character, but I never played BG 1 so I didn't get to do that, likewise there isn't the ability to import the PCs from one KotOR to another, at least in these two games so I was basing myself on that for the third also. <{POST_SNAPBACK}> My bad, I thought when you said "Obviously crafted towards the SW style instead of what they used to explain why the character was once again level 1 after whatever level was held at the end of BG 1." that you were implying they could borrow the explanation of why your character was once again level 1 after whatever level was held at the end of BG 1.
  7. Then you haven't delt with the jedi masters on all the other planets. If you claim to have interacted with all of them be it talk or kill, then your game is super glitched and over, because once you have, you return to Dxun, go to the camp, and everything else automatically happens.
  8. I'm glad you had no problems bending around your NPC's. I did. It was a pointless addition to the game. There was no sense of accomplishment, because the only thing that change was their picture and avatar/paper doll (whichever term you prefer). But yes, it was sort of "promised" in the way that they claimed you could influence your party. That's not the case, because they aren't influenced by your actions, they're influence by how you mold around THEM. That's completely backwards to what the game claims the Exile does. There wouldn't be a billion responses, they'd only have to have done two simple things. 1) Give a "lie" option for every good comment you make towards party members, so DS players can maintain their goal of manipulation. This would have caused NO additional dialog, since the response used would be the same as if you were telling the truth. 2) If someone is influenced opposite their alignment, just simply TURN OFF the whiney comments when you do things opposite their alignment. No additional dialog, and the annoyance of knowing that nothing changed would be gone. Pointless force powers were: The energy reduction one: 12 points at master level? Yeah, THAT'S helpful. the other damage reduction one: I think it was like 12 points too, or some pathetically low number that didn't amount to squat when you were high enough lvl to use it. Force drain: Enemies never used force powers, draining their FP was pointless, and running out of FP was harder than the combat was. Dominate mind: Much like in KOTOR, there weren't enough opportunities to use this skill. At least this time around, you could waste the points in it, since you were always getting force powers at each lvl up. the mind shield one: Enemies didn't use force powers against you, why would you need to protect yourself against them? In both of my play throughs, I saw three offenseive powers used. Force wave, drain life and choke. WOW! Force breach: Enemies didn't use ANY force buffer spells, so there was never anything to breach. Only the healed. Plus the two broken ones that you mentioned, in one that doesn't work, and the other that only partially does. There may be more, but I couldn't even begin to list them, as there's only a few GOOD powers that people actually use on a consistant basis. So, I wonder, since you asked me, I'll ask the same ignorant question. "Is this the same game we've played?" Or are you just one of those people that run around and use force powers for no reason other than to use them? If you are, that's fine, but far more then half of them have no practical use.
  9. It could easily be balanced if Bioware were to take it down that path.
  10. One thing that was clawed from the depths of the ignorance in the story of this game was this: That could easily balance it out with two lvl 20+ characters.
  11. I've never once told someone not to play, or not to buy. It's the common ideal of someone that voices a dislike or, in my case, a severe dislike of a game. People just assume the person is telling people not to buy it, or not to play it, or that they're dumb if they like it. Unless you're easily amused by games, then I feel, from your list that you'll be incredibly let down. The bugs will be fixed, but a lot of what's wrong with the game isn't bugs, it's THE GAME ITSELF. That links right into your last two points, which don't equal the quality of the first game.
  12. You don't start at level 1 in BG2. If you import your character from BG 1 to BG2, you start at whatever level you were when you finished the first game. If you create a new BG2 character, you start at lvl 7 (which is the average BG 1 completion level).
  13. Or make it cost like 100 force points.
  14. OMG... Dude, read our replies. GO BACK TO DXUN, SELECT A PARTY, GO TO THE MANDALORIAN CAMP.
  15. Easier way is to just run up and hit it a few times...
  16. So you didn't read it, figures. You're too much of an idiot to understand the whole concept anyway. On top of that, you have no arguement except the classic fall back of "U HAV NO CREDABILIAH EVERI1 KNOZ DAT!". My online feelings are hurt, I'll shed a few cyber tears for you once my online ego is done laughing at your attempt to display superiority. Perhaps you just haven't taken the time to read the negative comments. Since you've already seemed to have made up your mind, you have probably turned a blind eye to everything negative, regardless of how constructive it was. I'll echo things for you that I've already said, that I'm sure you've over looked before. The influence system is shattered. You don't influence the characters around you, they influence you. You have to conform to their personalities in order to sway them to the light/dark side. Which means, you cannot do as the game portrays your character, which is influencing people by your mere presence. Once you have the influence required for them to have an alignment shift, they still remain the same, the only thing that changes is their portrait and avatar. So, influencing a good character to the full darkside, still leaves them whining whenever you commit an act of evil, no matter how insignificant it is. Same goes for dark to light characters, they whine when you do good deeds, no matter where their alignment is. So what about this is even remotely appealing? The fact you get to watch a bar go from blue to red or red to blue? Because nothing else is gained by molding YOUR character around THEM, instead of them molding around you. The dialog, while good, is limiting. They want you to influence people, but they give you no "lie" options, except once in a blue moon. So you can't lie to your party members, to make them think you care, if you're evil. Perhaps Sith Masters never lie... The combat is below the quality of the first game which is saying a whole lot since KOTOR was on the easy side. With the flood of new weapons/skills you're presented with you are put up against foes that are not only weaker, but dumber than in the first game. You just run around, slicing everything in your path, which are 90% mercs/guards/beasts. The few force capable you do face in the game almost never use force powers against you, other than the occasional drain life. That causes a core selection of force powers of your own to become useless, since you never have to worry about shielding yourself from force attacks. The new workbench/lab station is almost useless. Making items seems an utter waste of time since there is nothing you can make that can't be found/bought. Sure, it may feel rewarding to put points into a skill just so you can make item X, but then you turn around and find item X in the next container you search. Item randomization is this game is devistating. It's so random it's pathetic. It's not like Icewind Dale (if you played that game) where certain items are randomly generated in certain areas. Instead, you have dozens of items that are randomly placed in dozens of places. You'll never find a decent balance of equipment. Everything you have you usually end up buying, since it's much easier to save/reload infront of a merchant inorder to get them to have a half decent inventory. It's really moot though, since the combat is so easy, but still, it's annoying for those that would like to at least SEE some of the good stuff the game has to offer. The last section of the game feels rushed and incomplete. Speaking of incomplete... The thoughts of your character are utterly unexplored. He doesn't have anmesia, so there's always this annoying feeling that you, the player are being kept in the dark, while the character you're playing knows everything. /sarcasm It's such an immersive aspect of the game. /end sarcasm Certain skills/feats/abilities don't work, which is truely unique. In game cutscenes randomly crash, or fast foward. Sometimes, they don't display the written text, it's especially fun when an alien dialog is being spoken. I could probably go on, but I've already said everything in other threads, and it goes un-noticed. People see it and run because it's long, semi-detailed, and the truth. So, it's much easier to repeat my distaste/disappointment in an easier manner which would be. "They failed miserably on this one."
  17. Nihilus' corpse disappears, and you can't loot it.
  18. What the **** are you talking about? Oh I get it, the whole "hey lets put stuff into his mouth to rally everyone behind me" routine. Gotcha But anyway... What is this pointless effort to try and get me to get rid of the game? WHO GIVES A **** IF I STILL HAVE THE GAME OR NOT?
  19. a) You can't return games in my city b) Returning it won't change the fact that I'm displeased with this product c) Whether I have the game in my collection or not, it will not change the fact that I'll continue to post my thoughts on this game till I'm ready to stop Console gamers don't have the luxury of patches, especially when the brilliant people behind the game decide to pull Live support.
  20. 1) You assume too much 2) I'm not sure where you're from, but when people tell you things like "And futhermore, I think it really helps your cause...", they're pretty much telling you to do something. But hey, you assumed something, and I assumed something. Neato, now don't worry about my posts anymore please.
  21. 1) Did I claim everyone that liked the game was a fanboy? 2) Don't tell me how to address people, you aren't my mother.
  22. It's bugged and doesn't work. (surprise)
  23. You'll get it automatically as a free power when Kreia takes you to Dantooine later in the game, even if you're lvl 50.
  24. It is in a droid in the first room on the yahct (the entry hall). The droid is disabled, so it wouldn't attack you.
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