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jaguars4ever

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Everything posted by jaguars4ever

  1. I'm so addicted in this game!
  2. Then go get Dogmeat - he's the best friend a guy can have. And make sure he NEVER, EVER dies. Re-load if necessary. It's culturally acceptable in the case of Dogmeat.
  3. 1. As for Deathclaws, consider yourself lucky - there's a HUGE deathclaw right outside trainyard outside the hideout. I initially discovered the trainyard when following King's advice in searching for The , and so I connected to it via station near Arefu. The thing is, thereafter fast traveled to it (not noticing there was a deathclaw) when I was level 2 or 3, and *BOOM* just like that I'm face-to-face with the best. I love how they've reverted them to their FO1 legendary stature (I always found them too watered down and common in FO2 and tactics). 2 & 3. I tagged along with a BoS troupe (surely a scripted event I believe) when exiting train station while locating the Galaxy New Radio building. You'll know the one, since the blondie (Sentinel Sarah Lyons) and her group are taking down hordes of Supermutants. One of the apprentices (Jenkins?) had died so I think there was a Power Armor and Power Helmet up for grabs. But when the Behemoth showed up I literally ran and hid. That thing was a monstrosity and was ripping the BoS to shreds. I recommend getting to via metro, as it was a memorable Resident Evil-esque experience. Plus, I discovered this really cloak-and-dagger quest through a recorded holo-tape which still has me stumped. 4. I must have found Dogmeat when level 2 or 3. I remember doing that quest for in Megaton. Well, just south of , there's . Dogmeat should be there fighting off/having killed off some raiders. Edit: Dogmeat is the absolute best. Not only does he bite faster than you can shoot, but he doesn't seem to count against your follower NPC limit.
  4. I found , who in turn led me to The . Now I have his Plasma Rifle - surely the best weapon in the game!?
  5. ZOMG...remember those arrogant game hunters who sold you what they thought was the tastiest meat in all the wasteland? I came across them again Also, I finally got the much coveted ripper! I came across a BoS group fighting off a group of super mutants. What caught my illustrious eye, however, was that one of the BoS paladins was yielding the ripper! I didn't want to engage in hostilities, however, so I tailed that intrepid knight pretending to look helpful...and waited until she was surrounded by super mutants. Naturally, she was reduced to a pulp, and I looted the ripper before bolting my rear end outta there!
  6. Hey guys, do any of you know where to find the source in the "Those!" quest?
  7. I haven't come across it yet, Ark. BTW, would my ST1, EN 1 character be able to use the ripper properly?
  8. I believe he's a random encounter, I've already put in 17 hours of gameplay and haven't seen him yet. I'm almost certain it's not a random encounter. I found Dogmeat in which is south of . He'll be fighting a bunch of raiders...or would have killed them all by the time you get there. Good Dogmeat!
  9. WTF, mkreku? I've been playing since monday night and I still haven't found a ****ing bobblehead. It's beginning to piss me off. Also, ?
  10. Damn, this made me laugh out loud. I would LOVE to watch you play this game, Bok. I second that! Post some pics, Bok! (I would myself but the st00pid 360 isn't screenshot friendly...it needs a HD PC gfx card - if I had that, then I wouldn't be playing it on the 360!)
  11. Yes, looks and feels just like Oblivion, Oblivion with Guns! From my observations that is. How does it feel like Oblivion from observation, Dark Raven?
  12. 1) Not half...but all of it I think. 2) A critical hit with a Power Fist uppercut will take off their head with a spray of blood emerging from their neck. Add Bloody Mess to the picture and the decapitated head will turn into red mist.
  13. I get that too, just move the mouse up and it's fixed Which is a little more annoying if you have to simultaneously hold down the left shoulder button while pushing up the right analog stick. Edit: The worst part was that it took me about half an hour to work that out.
  14. I would have got it on the PC...if my overclocked gfx didn't blow up. As it stands, the framerate on the 360 is pretty solid for what appears to be pretty much seamless outdoor terrain. I've only noticed one bug so far: After sitting down on chairs/stools/sofas or whatever, the 3rd person camera resets to the default 3rd person settings. So you'll have to readjust the camera depth if you're using the 3rd person view.
  15. There are only two perks that provide additional dialog options: Lady Killer/Blackwidow (depending on your sex), and Child at Heart. And the lack thereof doesn't prevent you from otherwise talking to an NPC - they merely add an alternate means of completing quests...or obtaining other rewards. To use a V:tM analogue, think of Lady Killer/Blackwidow as Seduction, and Child at Heart as Malkavian dialog. Nb - Lady Killer (and I suppose Blackwidow) is awesome! It also adds an extra 10% damage to the opposite sex in combat!
  16. To quote Happy Gilmore: "The price is WRONG, bitch!" You'll find all of that in abundance in the FIRST town alone.
  17. One perk per level sounds a bit like overkill. Depends how powerful they are. Its just a matter of game design, not inherently any better or worse than one every three levels. I've always thought that a perk/feat every level is overkill too. That's probably why I never used a soldier/guardian in KotOR or a Fighter in D&D. But remember all those useless "flavor", "skill increase", or "sex" perks that nobody ever wanted in FO1/2 as it's a "waste" of a perk slot? Well, here most of the early level-mid level perks are mostly skill increase/flavorful perks that don't add too much overt power to your character. But, I'll let you be the judge: Nb - in addition to these perks, there are tons of story related perks (more like acquired traits) that you'll get from questing (e.g. Power Armor training from joining the BoS).
  18. Luck operates as a slight skill modifier for EVERY skill (though not by nearly as much as its primary modifier - i.e. LU will increase the melee skill, but not by nearly the same amount as ST would). It also serves as a pre-requisite for certain perks. E.g. I think "Better Criticals" need PE 6 & LU 6. As for random encounters...I'll just have to wait and see when/if I encounter one.
  19. Best game Bethesda has put out yet. Which isn't exactly saying much as Bethesda's previous games have been pretty ****. But...this game does seem to be legitimately on par with, dare I say it, Black Isle quality.
  20. I tried out some hand-2-hand in VATS and it was pretty cinematic. I just assumed my general suckage was due to my feeble ST 1, and EN 1.
  21. Don't get me wrong - I still hate Bethesda with an undying fury... ...but this is definitely leagues better than anything they've ever released, and is probably on par (if not better) than anything Bioware has released lately.
  22. I'd have to say so, crashgirl. Take my smarmy charmy Doc Holiday character. Unlike the demo videos where that sheriff d00d threatens to "f***in' end yah" as I'm "f***in' pyscho wastelander", he's was practically melting in the palm of my hands. Almost every dialog I've seen so far has a special "speech check" dialog which is working really great for my guy. Also, depending of perks like Lady Killer/Blackwidow or Child at Heart, you'll get special dialogs with members of the opposite sex, or children, respectively. Also, there are certain primary stat dialog options too (i.e. a high strength allows you to intimidate). Good stuff so far. Wow. That sounds pretty good. So you don't feel like the game is going to railroad Doc into the same combat heavy role as it might some high strength/endurance character? Actually, Doc being the charming son of devil that he is was able to rescue the damsel in distress by TURNING certain gang members against each other (ala lord of the rings Wormtongue) rather then engage in hostilities. I've only been fighting so far out of choice as Doc's an absolute demon with a pistol, and VATS (I'm truly ashamed to admit ), is one of the most addictive game mechanics since NwN2's metamagics.
  23. 1) That's what I did (my build is posted in the other thread). But I suppose you could go with high Charisma (for the natural speech increase modifier), and high Intelligence (and/or the Educated perk) and use those extra skill points into whatever you want (such as speech). 2) Definitely! The "plant" is the sexier sister of "pickpocket", you know! Also, there's some First Bitchizen Lynette syndrome going on too! (i.e. if you permanently piss off someone...then bye-bye area).
  24. I'd have to say so, crashgirl. Take my smarmy charmy Doc Holiday character. Unlike the demo videos where that sheriff d00d threatens to "f***in' end yah" as I'm "f***in' pyscho wastelander", he's was practically melting in the palm of my hands. Almost every dialog I've seen so far has a special "speech check" dialog which is working really great for my guy. Also, depending of perks like Lady Killer/Blackwidow or Child at Heart, you'll get special dialogs with members of the opposite sex, or children, respectively. Also, there are certain primary stat dialog options too (i.e. a high strength allows you to intimidate). Good stuff so far.

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