Everything posted by Volourn
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How many times have you completed KOTOR 1 + 2?
Once each. They're fun games; but I don't fine them replayable...
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Volourn's NWN Module
Yeah; mostly; but still. Gotta be as 'proffesional' as possible. Besides, no matter how much work is put into a module; if it's full of typos it'll be oftputting to a degree no matter the quality of the actual material..
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Volourn's Jade Empire Early Review
Ahh.. That's your problem. Asian women are almost universally HOT to me. p.s. There are exemptions so don't so frook dare post a pic of an unattractive one just to prove a silly point.
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Volourn's NWN Module
"Who cares about typos ? " I do... unless I'm posting... which has probably cursed me since now I'm too used to typing at mega speeds... "Why does that not surprise me?"
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Volourn's Jade Empire Early Review
"I'm still early on in the game, but so far none of the female characters look "attractive", even by video game standards." WHAT? Dawn is HOT. And, Wild Flower will be in about 7 years. <> "You like wearing women panties ? " Only if the women like me wearing them. :"> "So does it have multiple ends?" The game? Three.
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Volourn's NWN Module
"So what did the good people at the Codex think of the mod" In general... Good: Options, atmosphere, plans for the mod Bad: Too many typos/silly grammar errors, not finished yet
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Volourn's Jade Empire Early Review
She has to think... ... about me in her panties.
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Volourn's NWN Module
"You've been around long enough to have my private email address from the days of yore. If you do not then I'll PM you." Ok. PM me when you can. "Send it to me, young Volourn. If you dare. The testing will be..... rigorous." Oh. I do dare. Afterall, I've sent it Codexer regulars. " Just remember it's not complete and it likely has it share of typos. LOL
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Volourn's NWN Module
"I just saw NWN platinum does it contain the BIO modules?" The online ones? No. Just the OC, SOU, and HOTU plus some other minor babbles. "Heh. Sounds great, Volo." Heh. Thanks. "I hope you aren't biting off more than you can chew, though." That's why I waited awhile to share the details like I did. I only came out with it a while on the 'Codex because silly goose ordered me to. <> And, hey, if the 'Codex can be interested in a NWN module made by a thron in their side; I'm sure I can find a few here who are too. :D Really, the really major stuff to add other than finishing/adding certain dialogues are spell changes and henchmen. Other than it's major QA'ing. "manage to do the other 3 chapters without getting bored/frustrated/infatuated by NWN2, it's going to be one kickass saga for sure." NWN's been out for 3+ eyars,a nd I'm not bored yet. While I'm lloking forward to NWN2 for all the cool stuff; this is my ode to a game I've ahd fun with plus I have to at least somewhat back up my silliness of pre NWN mod hype when Ia ctually thought NWN modmaking would be 'easy'. I'm not know the toolset pretty well, and while I'm nos cript wizard I have handy tools plus I cna bug those who are script wizards for the more challengings cripts in the mod. I might make a mod for NWN2; but I will definitely be also focusing on this seires of mods too. I haven't done all the background work for nothing. <> "And now, as the selfish Paladin player I am, I think it's a shame you aren't going to include some sort of Knightly Order. Oh well." Ha. The way dieties work in this world; there is no room for Knightly Orders as paladins basically work straight for the gods. Think of what 'Champions of X' would be in the Realms. Believe me when i say paladin players won't be dissappointed with a lack of a 'guild'. Their church is their guild so, in essence, paladins have 5 guilds. (w00t) On an extra note form above, there's a reason why the first module is as short as it is, and its because I have to include time to add in the spell changes and henchmen stuff. Once, I have the 'rules system' in place as well as a dynamic henchmen system; mod building won't take as long.. Not to mention the experience I've gained this far.
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Volourn's NWN Module
Next few days, most likely.. At first it'll consiste of what classes and races aren't allowed and why. And, other silly stuff like that.
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Volourn's NWN Module
Damn. That's not cool. <>
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Volourn's NWN Module
You just registered? Ahh.. You must edit your NWN Guilds & Registry profile and allow for invites so I can invite you. <>
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Volourn's NWN Module
It's not a thread... You have to go into the Guild area and request an invite.. To make it easier, what is your membership name on the BIO baords as I can send you an invite..
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Volourn's NWN Module
"Can you post a link I can't seem to find it" Linkt to what? The BIO NWN boards? Try this to sign up: http://nwn.bioware.com/login/oops.html I don't think you need to regsiter your copy... just yourself.. to see the guilds...
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Volourn's NWN Module
"Must I register on thr Bio boards?...or register my copy ?" You need to register at the baords, yes, but I don't think you need a registered copy... 'Tis up to you; though...
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Volourn's NWN Module
If you are members of the NWN Board, you can now request an invite to the new Modules of Volournia guild there now. Expect a FAQ and background hsistory for the world as soon as posisble to be found there as well... "Have you noticed (at the time of writing) this thread is still accessible from the KotOR 2 General Discussion board? Is there some initiative to cross polenate the boards?" Only until that berrsion in the KOTOR2 boards moves off the first page...
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Volourn's NWN Module
"Nah it hust reminded me of MW's system" Don't be comparing this to MW. That means me being mean to you. "Question: you'll have to multiclass to become a sorcerer,so you won't be able to join the Wizards?" Even worse. Wizards + Sorcerors + in same room = Only One Will Likely Leave Alive "So what's special about the Wizard's guild ? " Think of going up the ranks proving yourself and finally being powerful to take over the whole guild... The guilds are full fledge major 'side quests'. Think of going through several major magical tests just to prove your worthiness of said guild.
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Volourn's NWN Module
"and read them [iNT]" Um.. They'll be written neatly... :D Actually, think more like intelligence + lore + spellcraft.... "
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Volourn's NWN Module
"Is there a difference?" ? "So can a Male Fighter\Wizard\Thief join any guild?" No. The only one you can 'dual join' is the Adventurers' Guild. That one mainly gives you access to 'special shops' as well as some bonus posisble adventuers' as in 'old maps to various ruins and the like. Also, to note, teleportation does exist in this game; but instead of as a spell it only exists in ancient scrolls thata re extremely rare... These can be very useful to those who know how to use them, and can find them....
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Volourn's NWN Module
"Every god has he's temple?" Not neccesary. Some have shrines or other places of worship. "So we have a thief guild...the other ones being fighter and mage guilds?" Actually, it's a Wizard's Guild and an Adventurer's Guild...
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Gods and Heroes rpg
"You want to do that in just one game? ...Are you Immortal or something ?" No; but if they throw in that feature as well; I doubt he'd complain. :D
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Volourn's NWN Module
"Can a male join them?" They can join the guild; but not the 'elite force'. "Are there any guilds for Paladins ?" None planned; but that can change since that is still far in the future. I've only thoguht of maybe three guilds so far as they have some role to play in the first mod... Though; even if paladins end up with no guild; they'll be kept plenty busy with their church... "Wouldn't they be easy to spot in their bright red clothes?" Having shadow dancers on your side is always use along with special dye that limits the negatives (though them hiding does give them negatives)...
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Volourn's NWN Module
"Volo you're killing me with hype" I'm a BIo fanboy. I learned from the best. :D "Can't you name a guild,please" Sure.... Red Blood Daggers - A guild for rogues, assassins, and shadowdancers. Known for their red blood armour, and their elite female fighting force who specialize in weilding dual daggers. As is suggested, often hired for duty evil deeds. No one knows where their guild is located; and they are known to kill any who oppose them no questions asked; no refunds....
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Any Fallout news?
"I don't think they could have learned anyting exept that crap sells" Or worse... what we think of as 'crap' others think of as 'awesome' and 'sweet'. :D
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Volourn's NWN Module
"What about sorcerers?" No sorcerors to be seen in this first mod... To do mega pre hype for part 3... you'll be able to join (and subsequently take over or destroy) various guilds... Hehe. Anyways, back to part 1 and general changes. LOL