Everything posted by Quantics
- Update on the Update
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Yosemite (mac) Crash
OK I am still unable to launch PoE from Steam with v392 (running OSX 10.9) The workaround mentioned above still works though.
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Backer Beta Build 392 is Live!
4.6
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Mac version crash on launch
Sorry somehow I had missed your message entirely. Actually the only reason I know of those posts is because I've replied to them :D I haven't actually used the search function...
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OSX Beta Client Won't Launch
Hello, have you tried searching the forums first? This has been reported many times already and acknowledged by Obsidian : http://forums.obsidi...-1010-problems/ http://forums.obsidian.net/topic/69516-mac-version-crash-on-launch/ However, see here for workarounds: http://forums.obsidi...me-macbook-pro/ http://forums.obsidi...nch-from-steam/ EDIT: it seems that the workaround unfortunately does not work for everyone on OSX 10.10 though. But the next BB patch is coming soon (today or tomorrow) and should include be a mac build. Fingers crossed !
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True fullscreen mode on OS X
I don't play that often so I don't know about other Unity games. However it looks like Unity supports both fullscreen modes (with and without the ability to show the dock/menu bar): http://docs.unity3d.com/ScriptReference/MacFullscreenMode.html
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True fullscreen mode on OS X
I've actually reported it a while ago http://forums.obsidian.net/topic/69206-333osx-menu-bar-and-dock-still-appear-in-full-screen/
- What does the Combat Log lack?
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POSSIBLE SPOILERS Modding thread: A simple mod and Console commands
Bester and Sensuki: how easy/difficult will it be to mod a Mac OSX/Linux game? OR: will a mod that has been written on the PC version be transposable to other OSs easily?
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POSSIBLE SPOILERS Modding thread: A simple mod and Console commands
Wow Bester, this looks really promising !
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First Impressions (v364)
My point exactly: believe it or not there's actually a character somewhere on that screen. But you wouldn't see it as it's entirely transparent.
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First Impressions (v364)
I don't know what I find more glaring in that video. The combat bug or the visual bug.
- In answer to a High Priority Feedback question
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Suggestions for PoE From here on in
Yes, yes and yes. Spot on.
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Not encouraged
To be fair, if you can master games like the Civilization series, you'll probably be alright with PoE. It's not rocket science. That said, I consider myself a very casual gamer but I am 100% opposed to any dumbing down of the game mechanisms. I want PoE to be challenging, I want to be able to play it for at least a few months.
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Mac version crash on launch
This has been reported many times already and acknowledged by Obsidian : http://forums.obsidian.net/topic/69260-osx-yosemite-1010-problems/ However, see here for workarounds: http://forums.obsidian.net/topic/69337-unable-to-load-game-macbook-pro/ http://forums.obsidian.net/topic/69203-mac-client-wont-launch-from-steam/
- Combat readability analysis - graphics
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[364]Pathfinding Remains Horrible
It would be nice to have feedback from Obsidian about this specific issue. I get the feeling that some problems are voluntarily kept silent despite being brought up times and again in many posts on these forums. Pathfinding is definitely one of them.
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First Impressions (v364)
I kind of agree with this. Sure it would be nice to have 100% detailed patch notes, but I understand that it would take a lot of time to generate.
- Combat readability analysis - graphics
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First Impressions (v364)
Urgh. VFX need to be tones down seriously. I totally agree. I've said it numerous times in various threads (to the point that even I was getting fed up of hearing me say it ). You should copy-paste your message this into a separate thread for more... visibility. It is a big enough issue and it is about time Obsidian finally acknowledges it.
- Update on the Update
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I am weird
Yes you are weird indeed !
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What You See Is What You Get Loot System
I completely agree with this suggestion as well.
- Update on the Update