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LadyCrimson

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Everything posted by LadyCrimson

  1. That's why I have a large tablet. What bothers me with most mobile games tho is the touch-screen. Anything more complicated then a repetitive button tap or auto-spin for slot machines is motion-tedious after about 15 minutes. I've tried some survival and rpg on tablet via touch-screen and ... nope, can't take it. It'd be cool to revisit KOTOR2 again one day, I loved that game. Time flies and all that.
  2. I dunno about anyone else, but some of the visual glitches I wouldn't mind if they stuck around. Because, funny. I've decided what I'd really want is more environment interactivity. It's "huge open world", there should be at least a little of that imo. I mean, the two things I liked a lot with FO4 was the dog, and the town building (as limited as it was...). Death Stranding - did I play it twice because of story? Heck no. Perfect zip line network/time management? Heck yes. Maybe instead of already having 50000000 fast travel points in the game (how many are there, seriously? yes I know you can ignore them), maybe have only 10-20 main ones and you'd be able to craft some tech thingie that would serve as FT points. You could only have so many of them active so you'd have to decide occasionally whether you really want a FT here vs. there at the moment. And ziplines in this game would have been amazing. Put some on rooftops now and then. I dunno, something? I don't expect too much of that type of thing in a story-RPG but a few options like that could have gone a long way, imo. Has anyone much further discovered anything like that?
  3. I thought that was like over 10 years ago and several years back it was more than half paid off already. I guess he could still be working on it. Or got in even more trouble. Dunno.
  4. I could never get into Fresca. But I do like buying those large tubs of deli-section pink grapefruit slices at the store (no added sugar/syrup versions) and when it's empty I drink the juice. "Too much" citrus mostly bothers my teeth and not the flesh. I have sensitive thin enameled teeth. Edit: well, and my stomach. Acid. But sometimes I ignore that.
  5. Ah. That's fine. I was largely joking. Jackie's too much like a big bear bro. But I bet he'd be funny script-wise if you could. :D I've heard some quests can be failed, yup. Which is nice/good. Fishing. This game has an ocean and piers. Needs fishing. For no reason other than ... I like fishing! Just like slot machines. You could put a big cooler of fish in your trunk and take it to the market for a few coins and tell NPC's about how it was thiiiiis big.
  6. Well, obviously, yes. That wasn't my original point tho. It's fine if it's all a bunch of optional side stuff and maybe it means at the end you get some card saying you lived happily ever (or not...) somewhere, or you get no such card, and that's all the effect it has. The annoyance is if if would affect the main ending/s gameplay somehow in a big way, and thus you feel like you miss something interesting in that regard, vs. just an ever-after text snippet. From what you and the others are saying, sounds like most likely not. Edit: btw, not wanting to grind all the gigs/side missions isn't me saying the game is bad. It's a decent game, with some aspects being very good. I'll probably still wander around for a while longer messing around off and on. For me tho this game doesn't have major long-lasting appeal. It's light fun and visually awesome and I'm glad to have checked it out, but after 18 hours or so, I can't envision myself spending 80+ hours in it is all. Just me. Wow. That's ... almost historical. Especially from Sony. I guess I can understand it tho, because if they're actually going to refund a lot of copies, they probably don't want people able to still buy it and then demand refunds for the next three or more months etc. So pull it until/if they think it's been improved enough that buyers aren't going to ask for refunds every minute, put it back on. They really shouldn't have tried to put it on last gen consoles - or at the least, should have delayed the release of it. The anger from that might've been less than from this. Sheesh.
  7. So are those all female romance options or something? I have zero interest in romancing anyone, male or female, in this game. If I feel forced to in order to get a better main plot integration or something I'll get annoyed. Can you romance Jackie? I might find that funny.. Anyway, I'm finding myself becoming rather bored of the side missions and exploration - it's fun making money, beating people up and trying to find better loot, or trying to find small details (like that cat thing) but so much of it is repetitive not sure I want to do a full sweep just find those little things. This is a case for me where there are SO MANY encounters stacking one after the other that it becomes dull - I'd rather have a lot fewer but higher quality encounters. May go back to my original plan of an immortal V and rushing main plot until near the end and see how I feel at that point. I don't think is a game where I'm going to feel attached to any character tho - it's not the kind of stuff that hits my emotions outside of my "wut, lol" funny bone, I guess.
  8. My impression is they aren't focusing on immediate outcome changes too often. At least nothing very major - kill everyone or not, sneak by or not, refuse or not - a line of dialogue changes here and there, reactions, etc. But the main story is kind of on rails in some ways so general results may not really change. It's not a game where save-scumming generally has tons of benefit, I think - it does seem mostly for role-playing atmosphere - from what I've read, seen, and experienced (i'm also still early so it's more from what I've read/seen as others play). Edit: obviously I'm talking generalities here, I'm sure there are exceptions But I think game does have long term differences that can be significant, like not even getting/having a certain quest offered at all, and of course related to what and how many ending choices/options - especially re: gigs/some side quests. So while something you choose to do or not do may not seem to have any difference in the immediate quest/moment, it might far down the road. "Problem" is, the player doesn't really know that without comparing notes with a lot of other players (since it goes beyond save-scumming). Btw, that lady and her money chip - it's bugged. I hacked it right after I got it, BEFORE doing that quest and apparently that means no money at the end. They all kept talking like I was getting money, even V was all "yup I thought I'd pocket the money!" or whatever, but nope, no actual money added. I'm not the only one - it was discussed on official forum threads.
  9. Reached lvl 8, upgraded the cyber-thingie for your brain, paid off that starter debt ... guess I can do the next main quest. I found a dead body and a yellow ? locked chest at the bottom of an ocean shoreline, but I couldn't do anything with it. I'm guessing I'm not high level enough/far enough in plot or something. So many "requirements" here and there for gear, but that was the first one I found like that (vs. just a gated-off area I mean). I wish the "filler" crime/racketeer ppl (that aren't even committing active crimes at the time) wouldn't become hostile just because you're standing 15 feet away from them for more than 10 seconds. It's kind of ... weird and feels way too forced.
  10. You know what this game needs? Casino's with playable slot machines, maybe some blackjack. A way to waste money and take a break from killing thugs now and then.
  11. One more motorbike pic: Since 1st person (unlike, say, Death Stranding) I'm getting the feeling there aren't any full body combat animations because in Photo Mode it defaults immediately to one of the pre-fab poses, even if you activate it mid-bat swing. So...all you can do is the dozen or two "poses" to represent action. Limiting. Scenic/location and NPC shots are mostly what you're going to get. Oh and ... Jackie continues to grow on me. I mean, look at him, trying to exude casual street charm or...something. He's not bad backup in a fight, either.
  12. That 3rd person animation back/shoulder posture needs some work, lol. But it would be interesting, for sure. I finally did another early main quest. Wasn't hard. Although I ended up having to kill everyone by default because ... well, some people are so impatient apparently... So I keep wondering about all that hacking stuff. Reading around I gather it's akin to "magic" in a tech form. I don't think I've done it at all outside of that tutorial bit. I haven't yet felt a need. I'm focusing on Body/Reflexes and I am just running around rooms bopping on folks, only pulling out a pistol when I have to. Just about everyone of "moderate" danger goes down in 2-3 whacks. The amount of "healing hypos" or whatever seems abundant - at least when you explore as much as I do - plus Body makes me superwoman I guess. If you can buy enough of those on top it's going to be like FFXV where game-over is rare because you can constantly hypo heal. I'd like to try stealth-y more often but it doesn't seem to go really well with ... a baseball bat. So. "LEEEEROYYYYY" as the old meme goes. Not usually a melee person but non-strategic chaos is always all right with me. Focusing on mostly Body/melee seems to, so far, rather negate much need for a lot of options. Although it's irritating not being able to open locked doors...
  13. First two minutes are just awwwwwwwww. That fox sure does love a good scratchin'.
  14. Don't shoot me but I remembered another reason I don't tend to like "cyberpunk" environments - the music. Watching Cohh, he loves all pulse pounding techo-punk/electronic or whatever music. Myself, I want earplugs. Ok, some of the more sedate pieces are all right but ... actually I'd just like it to stay silent with only atmospheric/city/car noises. Guess I'll try turning music off....
  15. Seems like a sensible and laid back take on the game ... and reviewers, whether "pros" or "popular critics". It's like they've all become casual user-reviewers, giving 9's and 10's to every single TV show, movie and game they ever see because they don't want to hurt some mythical "anyone's" feelings by saying it's average. Nothing wrong with average, btw. Again, I can only judge on gameplay/mechanics/environment etc not story/writing, but so far I'd largely agree with most of his comments re: such game issues. The lack of reactivity/response that's hard to ignore forever, interactivity, a sense of not feeling connected, and AI issues. Haven't personally run into very many terrible bugs/glitches, only little ones, but that could be partly because I don't play in a way that triggers most of them. Oh, and I definitely wish there was a "mark as junk/to sell" feature. The UI/menu/inventory stuff is such a mess. That said since I enjoy "walkabout" games I still find it fairly fun to just run around and look/loot - satisfies that "squirrel!" mind anyway - at least for a while. In a weird way, in that regard it reminds me a bit of Morrowind actually - which I also found rather lifeless but liked running around in and messing about with.
  16. That cat tree Xmas tree - hilarious. Cat pet owners can be a little daft.
  17. Tried to watch that War of the Worlds series (3 episodes or so) - the one with Gabriel Byrne, not the BBC one. Most of the reviews had it right, imo, where it feels more like Walking Dead "group drama" style vs. actual War of the Worlds. It's not terrible or anything and on its own merits may not be a bad sci-fi post-apoc show, but it's not what I was wanting/expecting from something called War of the Worlds.
  18. Very true. And also what we comfort ourselves with as we watch the new stuff come out a couple years later and cry into our pillows just a little bit even tho we knew it was coming. ...Cyberpunk has me wanting that 3080ti. Sigh. Must resist until 40xx ... must resist until 40xx....
  19. I became excited and immediately google-searched. Dunno if it's the same thing you're using but only thing I found was something called NGX but it's dev only and you have to sign up or something, so nah. I'll have to be happy with 4k screenies. Anyway, only time I've had issues re: loading image, outside of a bit of wait time, is when the image host network themselves are having problems so the forum kind of freaks out while trying to never-end load images from unresponsive servers and thus may not fully load the whole forum page. But it doesn't seriously hang or crash browser etc. I can still leave the thread. This is with Firefox, I've barely used Chrome or anything else in forever.
  20. Yeah, I've heard of stuff like that and on Cohh's stream I once saw a car just drop out of the sky to land on the side of the road. In other "news", CD Red's now claiming they have no real power over those console refunds etc. https://www.forbes.com/sites/davidthier/2020/12/16/a-major-warning-about-cyberpunk-2077-refunds-on-ps4-and-xbox-one/
  21. Nope, nothing broke with that one either. At least for me. I'm sure ppl not on fiber 'net are feeling some pain. Are you just resizing/enlarging in an image editor or using some other process?
  22. Are you looking for discussions re: specific Obs games? I'd guess most people don't feel like there's much to still be discussed since they're largely long past release dates and there also haven't been any big announcements recently. Generally speaking I don't think (specific) game forums tend to stay very active past 3-6 months after release, these days, whether it's here, Steam forums, GoG forums, reddit groups, gamefaq's, or whatever. Cyberpunk is being talked about in the general C&C threads because it's a big anticipated current release - and in a week or three it'll mostly be another footnote, probably, until some DLC, maybe.
  23. 5 seconds. ... I have no idea what pixel count or file size would cause actual browser issues (vs. simply net speed). Probably depends on what this forum software/script can handle. Also: I like the motorbikes a lot more than cars, so far, simply because for some reason they're a lot easier to steer w/a controller. And they look great with overdone lens flare! Just random.
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