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Everything posted by LadyCrimson
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Diablo3, because I must have it, even if it turns out I don't play it much.... Probably Dungeon Siege3. Probably Grim Dawn, assuming they finish it in 2011, which I'm unsure about. That's it for my known list. If I buy anything else it'll be on impulse or because I read on forums how awesome a game is/sounds like it might be a game I'd like.
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Merry New Vegas Xmas.
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I'm a well-known Xmas Grinch...although this mostly has to do with how I can't go anywhere for 2 weeks without being driven insane by crazed traffic/shoppers, rather than an actual dislike of the holiday itself. But we're not a couple who celebrates it/gives gifts etc. Just another day. However, I do like eggnog.
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Yeah, I'm willing to do that too...especially if it's a sequel to an old game where I probably don't want to play the older game anyway, but the newer version I might. I mostly just meant if I didn't like a game I won't buy a sequel just because it's a sequel & everyone says it's great. There's also very few series that I'll buy only because of that, even if I did like the previous games. Diablo3 will fit into that category at this point tho....but if for some reason I don't like D3 all that much, I won't buy Diablo4 when (you know it'll happen) it comes out 15 years later.
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Spending the next several days pretending there's no such thing as Xmas holidays. I become more Grinch-like every year. I think my hair is starting to turn green. But Happy Holidays anyway.
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While I've had minor bursts of 'game shame', mainly related to not wanting to tell family/friends exactly how much time I sometimes have spent playing - altho in the past few years not so much because I don't play as much (until FNV that is) - I also have general problems in obsessive-task orientation even outside of games, so it's not a unique thing to gaming. I don't think I've ever had any issue akin to the OP's problem. Sometimes I do think "I should really try that game again/give it another shot" ... but then the thought fades a few minutes later and I forget all about it. I have no guilt in that regard, nor do I buy sequels to games I don't like/didn't play.
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I don't really care, since by the time/if I get the DLC, I'll have forgotten any minor tidbits I've read on forums....it's the one advantage of having a bad/aging memory....but one could always make a FNV:DLC thread.
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A rare white Xmas in Australia sounds like fun, actually. Take pictures, and tell the grandkids!
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I'm not much a fan of the Bethsoft board, because sadly, most of the time I read there, my brain dies a bit. You could still post the link to your mod there tho...you don't have to converse with/read the rest of the board. I've met a few very nice people there, which I PM with semi-frequently....but I do get your point, and 98% of the time it's true enough. P.S. I've now progressed to altering rooms in the game via the editor. It's all coming back to me now, slowly. Scripting new stuff is still way beyond me, tho.
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*errand time* *shower/dress* *get in car, turn the key* *dead battery...again* *sigh* *wait for hubby to get home*
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I came to dislike his Perk because whenever I wanted to take a screenshot/vid while 'zoomed in', I had to make sure all the stuff was picked up/cleared or there would be all this glowing green stuff in the scene.
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You should post this in the FNV Mods section at the Beth forums if you haven't already. Probably see more feedback that way. Agree w/Tig about the voice-overs too...unless you're talking about re-using/editing some of the recorded voices from the actual game files to fit your mod.
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A kind modder soul managed to find the solution to Boone's constant holstering issue...which also fixed the head-tracking as a byproduct. Apparently they were related. Commenting out 2 lines in one of his dialogue scripts that were causing the AI to recheck some status every 5 seconds or so made him holster. I never, ever would have figured that out. Kudos to him. He uploaded it to newvegasnexus. Also, I gave one more desperate measure to make patch 1.2 workable for me by completely uninstalling (deleting any leftovers as well) and redownloading/installing the game from Steam yet again. Once installed I put back in all my simple little mods/dance mod/save game files etc. and fired it up. So far, no frozen enemies and Nipton is back to normal. I haven't played too long, but it's hopeful. So for me at least, it appears that just updating the game is bad, and a reinstall is better. Shouldn't be like that, but there it is. I may be able to play 1.2 now. Yay. (edit)changed 1.3 to 1.2...we're not on 1.3 yet, I'm senile.
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Boone-love never truly dies. I fixed his head-tracking but the patch was also giving me frozen enemies that I couldn't touch/harm, Nipton with no powder gangers and a missing Vulpes, and all kind of weird little other things. Plus more CTD's after a long period of them being not very frequent. Buggy Boone is one thing but buggy whole game is another so I gave up on 1.2 and went back to patch 1.1
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I still am, kind of. Just not in any quest/story progression fashion. An hour or so a day of running companions around in combat while I giggle at their foolish AI. Raul's a very good companion. He has great guns skills and a nice storyline. He's in the first building in a room behind a door that opens with a password found on a terminal, no hacking needed. Arcade's still my 2nd fave tho. He makes a good energy counterpoint to my love of bullet-guns and his snarky attitude cracks me up. Raul & Cass are tied for 3rd.
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Saw the 1st two, so I watched Twilight:Eclipse. At the 1 hour mark I paused the movie to get some water and thought "omg there's still another hour left to go?" Toughed it out and even the big fight at the end had me snoring....the first film was ok for a teen-romance-angst story, the 2nd was silly, but the 3rd is neither ok or particularly silly, just boring. But the actor who plays Bella's father - Billy Burke - is a riot. I like him.
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Can't sleep, so I'm here. Next on the agenda...re-read some Sherlock Holmes stories. They never become old.
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Except for making stupid videos and roaming the wastes 30 minutes at a time with super-powered companions for giggles, I was tiring of the game itself a while back...trying to figure out scripting/packages in the GECK gave my OCD something to do but I've given up on that now....unless I build myself a house. Yeah, I could do that. One that's bigger than Novac's but isn't part of House's estate...that I can send companions to (unlike Novac). So yeah...I could use another game to obsess over. Winter, bah. :D
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Dead Money looks like fun, only...it feels a bit more generic. Then, who am I to talk, since I've only played NV. I do like the all-for-one succeed or die concept, tho. Feels cinematic. Could be very interesting. Not that means a whole lot sometimes.... Well I mostly fixed Boone's head-tracking but the holster-combat issue is truly annoying/somewhat handi-capping, so...Arcade is now my new favorite companion. Maybe I can find him a boyfriend. Tho more likely I'll revert to 1.1 for a while. ....is Diablo3 out yet? ...
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(posted in Beth forum, doubling up again) GLITCH - Boone's combat behavior is messed up - this isn't about aesthetics of him being a 'robot', Boone is actually somewhat "broken." Here is a video showing the effect. It runs 1min. & 15sec. (first 7 seconds & last 15 seconds are easiest to see because it's daylight in the game). The glitchy combat behavior is largely consistent and happens with any ranged weapon you give him (not just his default). For testing purposes I removed all pc mods and started a fresh game to make sure mods/corrupt saves wasn't the issue. It's not, he still does it. A couple other ppl on the Beth forums I talk to - who are PS3 users - have told me he does this in their game as well. The glitch appears to be two-fold: Instead of firing an entire ammo clip with rifle at his shoulder, he will often fire from the hip - which isn't bad itself - but then when he does do a "complete" reload, he puts away his weapon (in combat) when finished reloading, stands still for a second, and then re-equips his weapon to start combat/firing again. Obviously, against Gecko's and such this is not a game breaker but I suspect against stronger enemies this could be a more serious companion-combat disadvantage. I have not observed the other companions having this issue, although I haven't thoroughly tested for that, so perhaps it does affect other companions at least now and then. I can continue to try to figure out if I can fix him via the Geck (tho this glitch may be beyond me), but if you make another patch, it would be appreciated if at least this aspect of 'broken Boone' might be fixed.
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In terms of development teams spending energy on working to fix them, sure, I would largely agree. In terms of what people might individually think of as being important, I'm not sure I'd agree quite as strongly. Especially in a single-player game. But...eh...the personal = subjective so nvm. Btw, Worst, my discussion calling card, if you will, tends to be in trying to be fair/equitable...I'm the first to admit that true logical process is not exactly my...ahem...strong suit, and hence why you rarely see me participate in any debate threads, unless I've been up all night and my judgment about leaping in becomes wildly impaired.
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I remember when he told us here on the forum about his cancer, and his positive attitude. Thanks for those quotes, Hurlshot, it makes me feel a tiny bit less sad. Condolences to his family and friends.
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I didn't say they were exactly the same. I said I didn't find it any weirder. Edit: Heh. I haven't actually truly played the game in close to a week, unless you count recording video for the Thriller thingie and semi-frequent quick-testing some patch/bug/GECK differences playing.
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Where did I ever say I was making "logical arguments"? It's a personal enjoyment thing, which imo is not about logic. And of course I agree no head-tracking is not a priority issue. Which is why I'm trying to figure out how to fix it myself. Now if there's another patch and they had the time/discovered it was simply a matter of tweaking a 1 vs. a 0 and felt like fixing it, great. But if not, well, that's why I'm digging around in the Geck. Which has been interesting of itself for many other non-bug reasons.
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Not my problem, take an aspirin, kthxbai.
