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Zansatsu

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Everything posted by Zansatsu

  1. I like to think of them as park rangers and not stinky ass hippies.
  2. Ya your right I missed it being only usable once per rest. Ah well.
  3. So I was hoping to gain some more understanding about this class. As it is described, it appears to be a caster at heart, but I was curious about how it functions in Spiritshift. Can it be played as a mele fighter or front line fighter? I see a bear form that has a high damage threshold, and Stag with splash damage on mele attacks when reading through on wiki. It also says while shapeshifted you can still cast spells. I'm curious because the Idea of shape shifting into different animal forms and attacking in close combat effectively is probably the coolest thing I can think of and would love for the class to work that way. It sounds like it kind of does?
  4. This isn't an MMO. I see a lot of worry over min maxing. Why would that matter to anyone? I would assume though some races are better suited for certain classes (which makes sense lore wise), playing a dwarf wizard would be possible. Nobody is gear checking you at the raid entrance. This is single player so you control how you want to experience it. If you are obsessed with min maxing then do it. If not oh well.
  5. I think the game looks great. Exactly what I would want from a game with this play style. Graphics mean far less to me than game play and story. Maybe that's because I've been playing games for 25 years and it isn't graphics that make games stand the test of time. I am pretty excited to get my hands on this.
  6. Look very good. I love top down RPG's and honestly you don't need that much to make them look great.
  7. It was more tongue and cheek. If everything I do is good, I can pretend I'm doing it for evil purposes but really I'm just playing the game through as a good character.
  8. Except as it was stated, evil does not need to do that or act that way. He can act all good and civil if he wants as long as he achieves his ultimate goal. Hah OK you got me. So I will do all the right things and say all the right words but in my characters heart of hearts he's really just evil and doing it to get ahead. The OP has a point though, unless you want to secretly be evil but achieve nothing evil, they don't give a lot of choices most of the time.
  9. My comment had nothing to do with the quality or enjoyment I found in BG, BG2, or IWD. I also understand they are crafting a story that I have to play through so I can't go killing everybody and expect things to work out. I really don't care I almost always play a good character. My point was more that evil options to things always amount to killing or shake downs in a lot of games. And the dialogue is usually just moronic yelling of dumb cliche phrase. What would be more interesting to me is a calculated evil option so I can proceed through but underhandedly. That was my point. Less maniacal road warrior cartoon bad guy and more Hannibal Lecter.
  10. I find in a lot of games they don't really craft a logical or well thought out path for an evil character. I think the game that absolutely got it right was mass affect. You weren't just some offish load mouth saying stupid things all the time. The evil option were just as satisfying as the good. Most of the time being evil amounts to you just saying stupid things and getting tongue lashed by NPC's.
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