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Everything posted by Torm51
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So Sagani hits a target that has 0 DR and crits it with stormcaller (17-25 damage right now) as it is still in its exceptional state. she does 25 Shock damage (MIN)?????? She has 18 Might. Shouldn't it be 25 *.24 (18 might 24% bonus) for a total of 31 shock damage? On top of why is it hitting for min when its a crit on no DR? https://www.dropbox.com/s/a4ortcgtplkokra/Screenshot%202015-09-29%2000.50.31.png?dl=0
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1. It seems like her attributes are wacking out...I am running no mods just 2.02 obviously and her attributes seem to change from time to time. What are her base stats again? A picture below has my examples: Here she has an 8 Con, 5 Int and 10 Might? I know she has a base of 15 Might and I gave her a +3 Might belt : https://www.dropbox.com/s/alcef1khwinwl4b/Screenshot%202015-09-29%2000.43.51.png?dl=0 Then a few seconds later taking her equipment on and off she has what I think is correct stats: https://www.dropbox.com/s/ah9c9kbdlukfzpr/Screenshot%202015-09-29%2000.45.00.png?dl=0 She has 23 Per (base 17..was this after 2.0? cause when I picked her up she had a base of 17 but I remember having less then that and having an 15 Dex not base 11 like she has when I picked her up at the start of the game) 3 from a cloak and 3 from tower upgrade resting. Also base of 15 Might and a 3 Might belt is 18 Might. Looking at her old stats it looks like 4 points from Dex which was at 15 was moved to perception pumping it to 17 (originally a base of 13) and leaving Dex at 11...just trying to see if her base stats are right lol 2. She still has that graceful retreat issue where every time you take her out of the party she gains that talent. If you take her out 10 times she will have 10 graceful retreat talents. I respecced her to take this bug away like the Devs said and it does go away..unless you take her out of the party and pack in. Then she will continue to gain them. Saved Game: https://www.dropbox.com/s/gcaos9xmf1u29lk/636d2b0de18d44ae8f478bd6f1860a37%2019355606%20Cave.savegame?dl=0
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Hey guys. So when using Soulbound weapons like Ydwen and The Grey Sleeper if I cast flames of devotion and the on hit ability procs (for Yedwen destroy vessel and the sleeper paralyze) it will suppress the fire damage portion of flames of devotion. So Yedwen procs its destroy ability on everything not just vessels so I hit an ogre with flames of devotion the destroy procs it does nothing to the ogre and the 50% fire damage on FoD does not show up. Its a dps nerf to use it. Granted you still get the fire mark that priests get so maybe it not...still is this intended? the same issue happens with the Grey Sleeper on any of its on hit procs. Saved game file: https://www.dropbox....e.savegame?dl=0 and pics for proof Here is a FoD on an Ice Troll it procs destroy vessel and you get no extra burn damage. https://www.dropbox.....06.24.png?dl=0
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Update #101: Update 2.02 is Live
Torm51 replied to BAdler's topic in Pillars of Eternity: Announcements & News
I think you're under a misunderstanding. That's to say, you could not opt out of the beta. It was still listed as "Pillars of Eternity [beta]" even when not in the beta. Any other time I've opted out, it will remove files and download new ones. (At least on Steam.) This time no files were downloaded and it froze me in beta (despite being listed as "none (opt out)" under the game's Properties. Edit: I'll grant you this isn't the beta bug report forum, but it's always good 'fax to keep people (who are trying to update that it won't happen the way they expect) well-informed so as not to look for their pitchforks. If you quit Steam and go back it will go back to normal after you opt out. -
Update #101: Update 2.02 is Live
Torm51 replied to BAdler's topic in Pillars of Eternity: Announcements & News
Sweet. Thanks for the work guys! -
Update #101: Update 2.02 is Live
Torm51 replied to BAdler's topic in Pillars of Eternity: Announcements & News
Hey I switched over to non beta and nothing downloaded yet 2.02 is live...suppose to happen that way? -
So I purposefully did not look up this fight! It was my first time fighting the Alpine Dragon (I restart too much and don't like respeccing lol I am a masochist). I will admit I by mistake read that he was immune to crush but before I read that I figured because all the cold blights were crush immune + I always run with different types of damaging weapons for that reason so it wouldn't of mattered! The only cheese that went on was when all those SPIRITS spawned I freaked out (I didn't know he had those!) and scroll of Paralyzed the dragon and his blights while my wizard confused everything else. This let me reset positioning and attack "friendly" spirits one by one. I also used confuse again on the blights and let the dragon go TO TOWN on his blights lol (I saw 150 crush crits in there youch). My Paladin had enough reflex too get a graze on his breathe (93 Freeze damage from a graze..) I have over 200 Endurance on my Paladin so it was fine...By that time Durance had buffed my customer wizard (Aloth is dead Death Guard Readric Finger of Deathed for 550 Corrode damage killing him instantly) and she had devotions of the faithful + Champion she wore the dragons Will down and put him to sleep (prone Will spell), my Paladins Firebrand, and the rest of the melee crew then went to town and he never recovered. As you can see all my crew is in the green. The only big hit I took was my Paladin PC against the freeze breath but that's what he is there for. Relatively clean fight. Proof! I didn't play Expert mode...should have. : https://www.dropbox.com/home/Screenshots?preview=Screenshot+2015-09-28+00.00.28.png https://www.dropbox.com/home/Screenshots?preview=Screenshot+2015-09-28+00.01.07.png
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So I basically always drop my Cipher for a Wizard (CC/debuff specialist) on PoTD because I ALWAYS have trouble with focus generation in the fights that actually threaten my PoTD trial of iron run (Dragon fights)..obviously if the cipher isn't hitting the enemy focus gen suffers. I do take appropriate talents such as the talent that makes them gen fore focus per hit and the other that lets the start with more focus at the start of a fight. I have tried a Blunderbuss/pistol build and find the low accuracy of these weapons with an average accuracy class to really hurt. Maybe I am doing it wrong. Maybe its just that Wizard is WAY strong in tough boss fights. Just if they miss a spell they can always buff and sling another (until they are out of course) but if a cipher misses his CC on a tough boss he/she has to fire on (if no other mobs are around) on a high defense target that is not debuffed (because they missed) and it hurts. I just have a subpar auto attacker at some point. this is the only real class I struggle with so any tips from you heavy Cipher users would be welcome.
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Update 2.02 Beta is Live
Torm51 replied to BAdler's topic in Pillars of Eternity: Announcements & News
No fire damage from FoD when souldbound weapons proc their abilities ! -
But still she will be worse than any normal rogue That's about the size of it. When you have to use valuable Durgan Steel that you could be using on a better character to make the Devil competent for a rogue at a role that rogues in general don't excel at, you've got a bit of a problem. At least she's a decent candidate for the Deep Wounds/Retaliation combo. That's something. Dude shes a good front liner that hits super hard and isn't your run of the mill weakling rogue. I toss her reinforcing Exhortation and her deflection is 115 + and she beats the crap out of mobs with her 100 accuracy. I only Play Trial of Iron PoTD and use her this way and she mashes. Her + a Wizard debuffing and deathblows turned the Alpine Dragon into PASTE with Bittercut it wasn't even close 50 + damage hits on a high DR mob LOL People cry constantly on this forum about none optimal characters and its like dude use the character with its strength and its damn good. Can YOU MAKE A BETTER OPTIMIZED ROGUE...YES but WHO CARES. Great, more power to you. But my point isn't that you can't use her well, because you can. My point is that she's extremely typecast into one of the less effective rogue niches, and isn't even decked out to be especially good in said niche. There doesn't seem to be any particular reason for this. You've seen me on the Characters board, Torm - I'm always quick to speak for balanced builds and the fact that you don't need to optimize heavily for PotD. I'm not saying she should be the most minmaxed NPC ever. I'm saying she shouldn't be walking around with a bunch of nerfs that you have to invest in mitigating, especially without any clear reason. *slow clap* I know I know. I get too excited sometimes about this min/max stuff. I understand your point and concur.
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Embrace Pallyhood my friend. I have a warm set of Plate armor for you and your pick of the litter of shields, weapons and 2handed weapons. Being an almost unkillable asset to the team is fun. Also I used to play very defensively with the Paladin and its boring. With full faith and conviction and weapon and shield style (I only switch to it when I am heavily focused, fighting a big hitter like dragons or blocking door way) your defenses are more then enough even on PoTD. So spec (if you want) for some righteous kick assnes and help your squad slaughter their foes with your awesome buffs! and heals!
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But still she will be worse than any normal rogue That's about the size of it. When you have to use valuable Durgan Steel that you could be using on a better character to make the Devil competent for a rogue at a role that rogues in general don't excel at, you've got a bit of a problem. At least she's a decent candidate for the Deep Wounds/Retaliation combo. That's something. Dude shes a good front liner that hits super hard and isn't your run of the mill weakling rogue. I toss her reinforcing Exhortation and her deflection is 115 + and she beats the crap out of mobs with her 100 accuracy. I only Play Trial of Iron PoTD and use her this way and she mashes. Her + a Wizard debuffing and deathblows turned the Alpine Dragon into PASTE with Bittercut it wasn't even close 50 + damage hits on a high DR mob LOL People cry constantly on this forum about none optimal characters and its like dude use the character with its strength and its damn good. Can YOU MAKE A BETTER OPTIMIZED ROGUE...YES but WHO CARES.
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Soulbound weapons Bug. Please fix it.
Torm51 replied to raiders's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
This is fixed in 2.02 beta -
Hey guys. So when using Soulbound weapons like Ydwen and The Grey Sleeper if I cast flames of devotion and the on hit ability procs (for Yedwen destroy vessel and the sleeper paralyze) it will suppress the fire damage portion of flames of devotion. So Yedwen procs its destroy ability on everything not just vessels so I hit an ogre with flames of devotion the destroy procs it does nothing to the ogre and the 50% fire damage on FoD does not show up. Its a dps nerf to use it. Granted you still get the fire mark that priests get so maybe it not...still is this intended? the same issue happens with the Grey Sleeper on any of its on hit procs. Saved game file: https://www.dropbox.com/s/gcaos9xmf1u29lk/636d2b0de18d44ae8f478bd6f1860a37%2019355606%20Cave.savegame?dl=0 and pics for proof Here is a FoD on an Ice Troll it procs destroy vessel and you get no extra burn damage. https://www.dropbox.com/s/5lwy5fu1etjrtg6/Screenshot%202015-09-27%2003.06.24.png?dl=0
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No one has answered the question though. Has anyone ever seen this Finger of Death spell from Readric? I feel like they introduced it with 2.0 AI updates (where they use more spells). Be cool if the Paladin version Deprive the Unworthy did fire Damage! It be a little more useful then in just one fight. Although I see enemy AI using a lot more buffs now since its more worth it after 2.0.