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Torm51

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Everything posted by Torm51

  1. You know what's funny is that I made his name Ruck because it's what I did in the military A LoT many years ago. It's another word for hiking. And when you "Ruck" you need a lot of Constitution. I'm a big DOA fan and noticed the other day that YA Ruck is also the dwarf you find in the Deep Roads by Orzammar! The name originally was pure coincidence. I beat DOA like 20 times lmao. So it also stuck once I remembered old Ruck!
  2. Bad typing and I'm on a phone so I can't edit. What I mean he's not going to a crazy mass murderer as I don't interpret bleak walkers that way. Just a dude who won't hesitate to commit an evil act if it helps him end a threat.
  3. Agreed. Well it depends on the setting like you said. The Paladin here is much different then in D and D and a better interpretation imo. A soldier fantastical to a cause. Wether it's good or bad. Love the freedom. I will say that in Warcraft lore there are also a lot of Dwarf Paladins. It's really just D and D that restricts it. Was that human/Assamir race restriction lifted later on? Or there was never any just the CHA issues the other races had made them bad Paladins. Ya I am really loving the flavor of this PoE Paladin. I went Bleak Walker because it's the only order I haven't done. So this will be more of a Anti hero/Blackguard/Death Knight (with no undead powers lol) run. He's not going to he just insane evil cause that's not my personal interpretation of Bleak Walkers but he will not hesitate to make sacrifices for personal power as this will help him end the threat (waydwens legacy) quicker as all Bleak Walkers strive to do.
  4. Ya I know. I just figured since I need to take a Crit and with my tanking duties that I will have when not going for damage I will not get the best use out of it. Even while I am duel wielding with Faith and Conviction I wont take as many crits as say a DPS monk or DPS fighter. But ya the potions as well. PS PS now a good question...at level one do I take FoD or LoH. I am probably going to go for Goldpact Knights or Bleak Walker for max Con on this guy neither have LoH talents but they do for FoD. LoH is a great heal throughout the game and really good in Raedrics fight which I will do if I am a Bleak Walker and will not do if I go Goldpact lol. It will take this Paladin sometime to be doing acceptable damage. Around level 7 when I get Sworn Enemy so I was thinking LoH...thoughts? I will take Zealous Focus at 3 and FoD at five. I could take FoD at 3 but I usually go with the aura at 3.
  5. Who cares. I would consider even a wand barbarian aka ferocious fairy, if it would proc carnage agreed I can be a semi RP Jack ass sometimes. I am meta player stuck in a RP players body. Also yes tempered helm with DW on this build could definitely wreck. This is turning into a Blood Thirsty Duel Wielding Berserker Paladin with a crap ton of End and HP who can tank well lol. Fits the Dwarf no doubt. Kind of Like the Paladin version of a Mountain King if you every played Warcraft. Maybe I can fit Outlanders Fury into this....wow cross classing a Paladin and Duel Wielding now I am really going out of shell lmfao.
  6. Who cares. I would consider even a wand barbarian aka ferocious fairy, if it would proc carnage agreed I can be a semi RP Jack ass sometimes. I am meta player stuck in a RP players body. Also yes tempered helm with DW on this build could definitely wreck. This is turning into a Blood Thirsty Duel Wielding Berserker Paladin with a crap ton of End and HP who can tank well lol. Fits the Dwarf no doubt. Kind of Like the Paladin version of a Mountain King if you every played Warcraft.
  7. Duel Wield is definitely better for this type of build I think for when I am doing damage and not tanking as he is SLOW so the two weapon fighting helps a lot.... I am not sure why I hamstring myself this way but I have always thought of DW is not very Paladinish lmao!!! Of course using a two hander as my damage weapon would be worse dps then DW I am assuming since I am slow. Two Handers are slow making the issue worse. Using a two hander will definitely be better against high DR bosses after they are CCed/debuffed effectively and I can take my shield off for a minute. I think I am doing to have to break out of shell here. This PoE not D and D dammit! and DW does fit this type of build better. PS has anyone done the actual math for the Enduring Flames talent how much % of the damage you do is the dot?? That with dot with Tidefall could hurt a lot even against high DR bosses (unless they are fire immune looking at you Adra Dragon)
  8. What do you think of going Bleak Walker or Goldpact Knight for the extra two Con. Maybe its just an aesthetics thing? I know its just two Con lmao
  9. Suggestions on the Paladin Order? I could do the FO build even with these stats. or go Kind Wayfarer with FoD type support heals. Issue is you wont get FULL Con because well you cant sacrifice Durance or Gift of the Machine without getting penalized and well that's dump RP lol A paladin who loves life/is a good guy that does these heinous acts lmao. That would leave Goldpact or Bleak Walker. Or I could just not take those two points in Con I would still have one hell of a Con. But in the spirit of a having the highest Con possible with a Dwarf I might have to do one of the two orders I just mentioned.
  10. Viable? Yes. Optimal? Not sure...There are only two FoD attacks per encounter. This makes you want to use the slowest and the hardest-hitting weapons. Specifically arquebuses or at least pistols/arbalests. Actually you could use these weapons while standing in the frontline too and target the far standing ranged enemies, who tend to have lower deflection and lower fortitude (which is handy in case you will choose arbalests) So a variant could be: a frontline paladin with hard-hitting reloading weapons, who has high Con to compensate for the lack of shield (in easy-medium) encounters, who makes great use of FoD alpha-striking. And who is switching to 1h+shield tanking during boss encounters. High fort and reflex (i.e. high Con, Might and Dex) do greatly help at that. Although you'll have to monitor how does AI behave in the absence of disengagement penalty. Btw, you have mentioned several times that you like resolve for the provided concentration. But could you elaborate on why does the weapon speed matter? well he already hits slow not really weapon speed but the fact that at 9 Dex and in plate he doesn't hit very fast. Getting interrupted is annoying lol. Dude me too! That's Why I wanted a Mountain Dwarf Paladin (cause you know its me I always play Paladin as the MC) with massive CON! Doesn't get more Dwarf then that man!
  11. Viable? Yes. Optimal? Not sure...There are only two FoD attacks per encounter. This makes you want to use the slowest and the hardest-hitting weapons. Specifically arquebuses or at least pistols/arbalests. Actually you could use these weapons while standing in the frontline too and target the far standing ranged enemies, who tend to have lower deflection and lower fortitude (which is handy in case you will choose arbalests) So a variant could be: a frontline paladin with hard-hitting reloading weapons, who has high Con to compensate for the lack of shield (in easy-medium) encounters, who makes great use of FoD alpha-striking. And who is switching to 1h+shield tanking during boss encounters. High fort and reflex (i.e. high Con, Might and Dex) do greatly help at that. Agreed. hmmmmmmm. Its definitely not Optimal hah but I know with a slow weapon he can still crush mages and the like. Again I have done it on a 12 might Paladin. In fact that same 12 Might Paladin was critting the Alpine Dragon for 120 + damage and he didn't even have Sworn Enemy. Just FoD. Lit that guy up on PoTD like a Christmas tree. Granted Paladins are great against the Alpine Dragon cause of Fire weakness. Not so good against the Master Below as far as fire damage goes cause of immunity.
  12. So far, only two ways do come in mind:- either you get high Con to make him a main tank. A study fellow who will tank the dragons for you. With high fortitude and reflex. Resolve can be lowered to 10. And tbh you won't be missing those 5 deflection that much. - or you try to workaround some low defenses and capitalize on pain link and retaliation items. Ya getting interrupted sucks but people make DPS chars here with 10 Resolve with no issues. thing is they are usually either duel wielders so they attack fast or are ranged. That's what I have the resolve for. With FoD a 2hander and Sworn Enemy you don't think I can turn him into a good alpha striker? I will say that my first PotD TOI was with a support type Paladin that had 12 might and he still rocked enemies with FoD. regular hits of +70 with FoD. FoD itself gets a really strong leash so it does a lot of damage even before might. But ya maybe I should just make a support sturdy tank with a high Con. Like I said I took the Res for the concentration I know with the Paladins Faith and Conviction I will not be missing that +5 Def.
  13. Wow I didn't know that was changed. That if awesome! How about the Masters Breath..its Corrode damange...probably not lol but they are damn good probably against Cean Gwla's melee attacks are Corrode. Bor help me out man! You have always been the build champion. I know this high Con build isn't perfect but how do you think I can make it work? I think how its stated above maybe. Whats your guys opinions!
  14. Ok so I know Con is a very bleh stat for Paladins and can be left at 10. But I want to make a Dwarf with high Con (mountain i know even more useless) because DWARF! When I mean high Con I mean 15+ so that's the lowest we can go. What type of build can be successful? This is what I was thinking. Even with a 16 or 15 Con you can make a tough front line tank/alpha striker with a big two hander that gets in the way of mobs by tanking with a 2handed sword or sword and shield He can also be a good Marker with Coordinated Attacks and a Marking/disorienting weapon. What do you guys think of this. Oh and no massive power gamer stat dumping. Dumping a little bit is ok but no 3 or 4s. Might: 15 (Might, hitting Harder, Fort defense and Endurance Heals) Con: 16 (Mandatory high Con for the build could leave at 15 and get 16 Might cause might is way better but remember..Con DWARF! Great Fort Def on this guy) Dex: 9 Per: 10 (for alpha striking with FoD and its +20 ACC plus, sworn enemy, ZF and a weapon focus +Priest Buffs you don't need the Per plus cause of Con I am running out of points lol ) Int: 13 (For LoH, decent auras, its good enough for Pallegina so it works at 13 INT and longer lasting Sworn Enemy) Res: 15 (I am not fast and getting interrupted with a 2hander or sword and shield sucks also adds +5 Deflection) Paladin order: Kind Wayfarers Build: 1:Flames of Devotion (Alpha Striking) 2. Sword and the Shepherd (strange mercy is better but with 9 Dex and weapon and shield style or a 2 hander killing blows will be tough to get) 3. Zealous Focus (PoTD/ ToI ACC is king for me) 4. Weapon and shield style 5. Lay on Hands 6. Weapon Focus 7. Sworn Enemy 8. Vulnerable Attack 9. Corrdinated Attacks (using a marking weapon with zealous focus this + 26 ACC for closest melee dps. Not as much as a Darcozzi with Inspiring Liberation but still a lot) OR should I forgo marking type character on this guy. Grab a two hander stand just get in the way, tank and increase attack speed through Sanguine Plate? 10. Deep Faith 11. Aegis of Loyalty 12. Greater LoH/Two Handed Style 13. Sacred Immolation 14 Scion of Flame (more small Endurance heals along with Sword and the Shepherd and AEO damage) 15. Righteous Soul. 16. Not sure.
  15. try what I posted on the previous page.
  16. Ya blunder if you google Darcozzio FO or look at the other thread I have up about vulnerable attack or cautious attack it shows the build. I just can't find room in it because it means skipping Reviving Exhortation. I play trial of iron PoTD purely so I go for the Rez over burst damage with this type of support party accuracy build.
  17. You are 10000000000000000000000000000% right. Was just a suggestion. If you see my previous post while I do jest about Iron Man I say its crap and must be fixed. No doubt.
  18. Correct. Like we said before. I only play Iron Man (there are down sides to this) and never run into the issue. Ever. After 1000 hours.
  19. Agreed. The funnel does the job I just try not to do it on open areas or with pre encounter knowledge as I find it cheestastic lol
  20. I understand things change once he has sacred immolation but I'm talking in the early game.
  21. I was thinking does a full time support paladin really belong on the frontline? If he doesn't have FoD and can't bring at least some heat what's his purpose up front? He can tank but with the better AI in this game the AI will not dog Pyle you therefore making extremely high deflection char kind of crappy. Hits like a wet noodle while the AI ignores him and hits your lower deflection Marlee guys. What do you guys think?
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