Agreed, blocking/parrying while dual wielding would be great, I started playing dual wield on my first character and not a being able to was the sole reason I changed fighting style.
I can see two solutions for this, with similar outcomes, ultimately allowing for greater flexibility.
ADVANCED CUSTOM KEYBINDS
Set by the player, allowing the mapping of one or more buttons in combination to do more advanced actions. E.g…
L Trigger + R Trigger = dual block/parry
L Trigger + A = Dodge (sometimes dodge is too easy to trigger, with direction plus jump while exploring leading to untimely deaths, though this combo could conflict with grimoire spells)
I’m sure there are more ideas out there.
CONTROLLER SETTINGS
Additional controller presets (currently 3 default/southpaw/custom), built by the devs for specific play styles, allowing for block/party while dual wielding.
Or a toggle setting, allowing you to block/party with dual wielding with a predefined combo press. That way, if you’re rage gaming and mashing you can forgo and mash to your hearts content.