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Deadfire isn't going to be a "dumbed down" pillars like tyranny is it?


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#21
Katarack21

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looks like torment flopped hard. Only been 3 weeks since release but you would think more sales then this

 

And tyranny you would think wouldn't be very profitable sitting at 112,000 after this long they would be lucky to break even

 

Divinity OS did 1,300,000 on steam.....interesting

 

Skyrim did 12,000,000 !!!

 
Tyranny isn't sitting at 112,000. It's at 160K. You got your numbers mixed up. Remember, Tyranny was 1) A short game with a small team 2) Made using the engine technology developed for Pillars. Both of these things make Tyranny a much cheaper game to produce than something like Pillars or Torment; I wouldn't be surprised to find Tyranny had a budget of, say, 1.5 million.


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#22
firkraag888

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Pillars Of Eternity nearly 1,000,000 (and that's not including the 2 expansions)

That's actually a pretty massive success. I mean, think of how much you've seen/heard about Witcher 3, right? They only sold, what 6 million? So Pillars did roughly 1/6th the sales figures but on, like, ****ing 1/20th of the budget.

Pillars did really well.

 

yeah but witcher 3 was made in Poland so there costs of operating are a lot lower



#23
firkraag888

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looks like torment flopped hard. Only been 3 weeks since release but you would think more sales then this

 

And tyranny you would think wouldn't be very profitable sitting at 112,000 after this long they would be lucky to break even

 

Divinity OS did 1,300,000 on steam.....interesting

 

Skyrim did 12,000,000 !!!

 
Tyranny isn't sitting at 112,000. It's at 160K. You got your numbers mixed up. Remember, Tyranny was 1) A short game with a small team 2) Made using the engine technology developed for Pillars. Both of these things make Tyranny a much cheaper game to produce than something like Pillars or Torment; I wouldn't be surprised to find Tyranny had a budget of, say, 1.5 million.

 

I did say tyranny is at 160 torment is at 112



#24
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Pillars Of Eternity nearly 1,000,000 (and that's not including the 2 expansions)

That's actually a pretty massive success. I mean, think of how much you've seen/heard about Witcher 3, right? They only sold, what 6 million? So Pillars did roughly 1/6th the sales figures but on, like, ****ing 1/20th of the budget.

Pillars did really well.

 

yeah but witcher 3 was made in Poland so there costs of operating are a lot lower

 

Yeah but I read somewhere that Witcher 3 had a budget of, like, 81 million. Compared to Pillars budget of, like, 5 million? Witcher 3 is a really good game and they deserve their success, I'm just pointing out that Pillars did better sales than I realized when looked at in that perspective.



#25
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looks like torment flopped hard. Only been 3 weeks since release but you would think more sales then this

 

And tyranny you would think wouldn't be very profitable sitting at 112,000 after this long they would be lucky to break even

 

Divinity OS did 1,300,000 on steam.....interesting

 

Skyrim did 12,000,000 !!!

 
Tyranny isn't sitting at 112,000. It's at 160K. You got your numbers mixed up. Remember, Tyranny was 1) A short game with a small team 2) Made using the engine technology developed for Pillars. Both of these things make Tyranny a much cheaper game to produce than something like Pillars or Torment; I wouldn't be surprised to find Tyranny had a budget of, say, 1.5 million.

 

I did say tyranny is at 160 torment is at 112

 

Must be misreading. I am still a little drunk from last night, so I apologize.



#26
firkraag888

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looks like torment flopped hard. Only been 3 weeks since release but you would think more sales then this

And tyranny you would think wouldn't be very profitable sitting at 112,000 after this long they would be lucky to break even

Divinity OS did 1,300,000 on steam.....interesting

Skyrim did 12,000,000 !!!


Tyranny isn't sitting at 112,000. It's at 160K. You got your numbers mixed up. Remember, Tyranny was 1) A short game with a small team 2) Made using the engine technology developed for Pillars. Both of these things make Tyranny a much cheaper game to produce than something like Pillars or Torment; I wouldn't be surprised to find Tyranny had a budget of, say, 1.5 million.
I wouldnt be surprised to find that tyranny had a budget of $500

Edited by firkraag888, 19 March 2017 - 04:25 AM.

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#27
firkraag888

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It's interesting how first person shooters with swords like witcher and skyrim (cough cough I'm mean rpgs) make that many sales with there huge budgets.

Imagine if deadfire had a budget in the 10's of millions.

Pillars of eternity 3 I'm looking at you

#28
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The target group for CRPGs is a lot smaller - while those people also tend to buy Witcher- and Skyrim-like games. Some of them even buy Dark Souls.


Edited by Boeroer, 19 March 2017 - 04:46 AM.


#29
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It's true. I know at least three people who exclusively play Call of Duty games....and Skyrim. No ****ing joke.



#30
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I thought skyrim is a call of duty game

Edited by firkraag888, 19 March 2017 - 05:04 AM.


#31
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As much as I like boarding hate trains and bashing people for their preferences, can we stop? I hate Call of Duty as much as the next non-military shooter guy, but I don't think that is the point here. Whether Skyrim or Witcher are RPGs (hint: they absolutely are and suggesting they aren't is an extremely stupid idea) shouldn't really matter for Deadfire, should it?

 

Steamspy, from which I assume the Steam sales numbers are from, does count backers. Strictly speaking, it measures owners, not buyers. Valve doesn't release sales numbers and GOG doesn't either to my knowledge. GOG also doesn't have a Steamspy equivalent.

Adding to that, since backers can choose to use GOG rather than Steam (like I did), it's hard to deduct the actual number of buyers vs. backers.


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#32
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As much as I like boarding hate trains and bashing people for their preferences, can we stop? I hate Call of Duty as much as the next non-military shooter guy, but I don't think that is the point here. Whether Skyrim or Witcher are RPGs (hint: they absolutely are and suggesting they aren't is an extremely stupid idea) shouldn't really matter for Deadfire, should it?

 

Steamspy, from which I assume the Steam sales numbers are from, does count backers. Strictly speaking, it measures owners, not buyers. Valve doesn't release sales numbers and GOG doesn't either to my knowledge. GOG also doesn't have a Steamspy equivalent.

Adding to that, since backers can choose to use GOG rather than Steam (like I did), it's hard to deduct the actual number of buyers vs. backers.

Of *course* they're RPG's. That's plainly obvious. You know what else is plainly obvious? That they're RPG's with a very different targeted demographic then PoE and that such things influence sales.

I wasn't saying anything positive or negative about CoD or Skyrim. I love Skyrim, and I don't play FPS games but have nothing against CoD. I was simply noting a distinction in targeted audiences vs CRPG's like Pillars and stating an anecdotal account of my personal observations about demographic overlap between CoD and Skyrim.


Edited by Katarack21, 19 March 2017 - 05:45 AM.

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#33
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I wasn't saying anything positive or negative about CoD or Skyrim. I love Skyrim, and I don't play FPS games but have nothing against CoD. I was simply noting a distinction in targeted audiences vs CRPG's like Pillars and stating an anecdotal account of my personal observations about demographic overlap between CoD and Skyrim.

 

I suppose I should have clearly directed my complaint at firkraag888 rather than the people here generally. Apologies.



#34
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I wasn't saying anything positive or negative about CoD or Skyrim. I love Skyrim, and I don't play FPS games but have nothing against CoD. I was simply noting a distinction in targeted audiences vs CRPG's like Pillars and stating an anecdotal account of my personal observations about demographic overlap between CoD and Skyrim.

 
I suppose I should have clearly directed my complaint at firkraag888 rather than the people here generally. Apologies.

Chill out dude. No need to get Argo. This is a forum where people have differing opinions. I don't get angry at you when you have a different opinion then me and vice versa.

#35
Hertzila

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Chill out dude. No need to get Argo. This is a forum where people have differing opinions. I don't get angry at you when you have a different opinion then me and vice versa.

 

Yes? We all have different opinions and the ability to voice those here. In my opinion, considering Skyrim and Witcher to not be RPGs is silly.



#36
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Tyranny was always made by a different team to Pillars and always designed as a kind of spinoff. I think it was pretty crap, but even if I thought it was wonderful, I wouldn't necessarily expect it to be an indication of where POE2 is going.

 

I have no idea what the sales discussion is leading at, but some simple facts:

>There's no point comparing Witcher 3 or Skyrim sales with POE or Tyranny, especially if you want to figure out how much profit they made

>POE will never ever have a budget of 50 million or whatever goes for an AAA RPG these days

>POE1 at ~1mil lifetime sales, we know, was a profitable venture safely meeting if not exceeding expectations.


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#37
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If you wonder what Pillars of Eternity would be with a 8-digits budget the answer is simple : it would be Mass Effect.

 

Not a bad game, but not the experience the PoE backers are looking for.



#38
firkraag888

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Pillars of eternity (like baldurs gate 2) is a complex game. With a target audience probably consisting of ex infinity engine players, ex D&D players and people in the age bracket of 16-40 year olds.

Im assuming that the bulk of video games sales goes to a target audience of 8-18 year olds.

Of course I'm concerned that obsidian would dumb the game down to target this bigger market. I was simply comparing sales of skyrim and witcher because in my opinion both skyrim and witcher are dumbed down RPGs

Edited by firkraag888, 19 March 2017 - 06:36 AM.


#39
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Im assuming that the bulk of video games sales goes to a target audience of 8-18 year olds.

You would be assuming wrong. The average video game buyer is in his early 30's and has been playing video games since he was 8-15 years old. :)


Edited by Katarack21, 19 March 2017 - 06:37 AM.

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#40
firkraag888

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^^^^^

I don't no about that




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