I haven't seen this mentioned before, but it certainly is a bit annoying for me.
I have encountered dozens and dozens (probably over a hundred by now) magnifying glass examine icons that I can't reach no matter how close I'm standing (regardless of approach to the icon).
And I don't mean that a few sit just outside the walkmesh or along map peripheries. There are plenty of unreachable mag glasses in the middle of small rooms, for instance.
Am I the only one reading everything, or am I just unlucky UI-wise here?
My suggestion is making that UI hitbox bigger.
Edited by IndiraLightfoot
2
*** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
Question
IndiraLightfoot
I haven't seen this mentioned before, but it certainly is a bit annoying for me.
I have encountered dozens and dozens (probably over a hundred by now) magnifying glass examine icons that I can't reach no matter how close I'm standing (regardless of approach to the icon).
And I don't mean that a few sit just outside the walkmesh or along map peripheries. There are plenty of unreachable mag glasses in the middle of small rooms, for instance.
Am I the only one reading everything, or am I just unlucky UI-wise here?
My suggestion is making that UI hitbox bigger.
Edited by IndiraLightfoot*** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
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