I'm on Linux Mint and am looking around trying to find the save games location. Came upon a Player.log file in .config/unity3d.... and the thing is freaking HUGE. 500+ MB. There are a kajillion lines of the below:
The KeyCode '124' was not found in the keyMap.
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
The KeyCode '124' was not found in the keyMap.
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
The reason for that must be that I tried to set a new key binding for the tilde key, as the default typically doesn't work on my Norwegian keyboard. It didn't in POE1 either. I used the key left of 1 and over Tab, which for some reason were reported as "124".
Whatever is up with this, that file should not get that big. Glad I noticed, because it would probably just keep going and going when it's already over 500MB.
Question
PangaeaACDC
I'm on Linux Mint and am looking around trying to find the save games location. Came upon a Player.log file in .config/unity3d.... and the thing is freaking HUGE. 500+ MB. There are a kajillion lines of the below:
The reason for that must be that I tried to set a new key binding for the tilde key, as the default typically doesn't work on my Norwegian keyboard. It didn't in POE1 either. I used the key left of 1 and over Tab, which for some reason were reported as "124".
Whatever is up with this, that file should not get that big. Glad I noticed, because it would probably just keep going and going when it's already over 500MB.
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