JFutral Posted June 28, 2017 Posted June 28, 2017 I find it kind of humorous how each run-through has a different wave of magic items. I remember my first run I kept coming across Troll belts, minor ring of protection, and minor cape of protection. And that trader guy tried to sell me three Rimecutters. Then my next run I couldn't come up with any of those (except maybe where sold) but I couldn't sneeze without coming across those Constitution +3 belts and the ring that add +10% area of effect. Another game was all about the amulet of health. My latest run seems to be all about Shimmering capes and Belts of Mortal Protection. Right now I've got four of each in my stash and using one of the belts. This time I never found a ring of minor deflection before I found a ring of deflection. Joe 2
Boeroer Posted June 28, 2017 Posted June 28, 2017 Once had that with rings of Searing Flames. And multiple Rebel's Call as well. 1 Deadfire Community Patch: Nexus Mods
Mygaffer Posted June 29, 2017 Posted June 29, 2017 I find it kind of humorous how each run-through has a different wave of magic items. I remember my first run I kept coming across Troll belts, minor ring of protection, and minor cape of protection. And that trader guy tried to sell me three Rimecutters. Then my next run I couldn't come up with any of those (except maybe where sold) but I couldn't sneeze without coming across those Constitution +3 belts and the ring that add +10% area of effect. Another game was all about the amulet of health. My latest run seems to be all about Shimmering capes and Belts of Mortal Protection. Right now I've got four of each in my stash and using one of the belts. This time I never found a ring of minor deflection before I found a ring of deflection. Joe I swear there is something to this. One play through I ended up with some like 6+ bracers of deflection, another I got a bunch of torcs of perception. I think there is something going on where you are very likely to get the same random loot item in a given play through. 2
Blades of Vanatar Posted July 3, 2017 Posted July 3, 2017 I finally recd the +2 mechanics/+1 dex gauntlets for the very first time in the chest in Lord Raedric's bedroom. 1 No matter which fork in the road you take I am certain adventure awaits.
JFutral Posted July 3, 2017 Author Posted July 3, 2017 I finally recd the +2 mechanics/+1 dex gauntlets for the very first time in the chest in Lord Raedric's bedroom. Took me six runs to get it. Joe
Mygaffer Posted July 15, 2017 Posted July 15, 2017 I finally recd the +2 mechanics/+1 dex gauntlets for the very first time in the chest in Lord Raedric's bedroom. Took me six runs to get it. Joe I got it on my first run not realizing how rare it truly was. 1
PangaeaACDC Posted August 12, 2017 Posted August 12, 2017 Wish there were more reliable ways to increase Mechanics. Have barely put points into anything else for Hiravias, and he still can't deal with all traps. Wish it was possible to guy gear that increased it, or make scrolls. I found 2 of the scroll that increases it (and used one without knowing how rare it was). Have never got gear that increases it. Looks like it's possible to get something on a Stronghold quest, but obviously that requires some luck. Yeah, I could 'buy' a rogue that put all points into it, but don't want to metagame like that.
scythesong Posted August 13, 2017 Posted August 13, 2017 (edited) Don't forget the bonus from resting at Caed Nua with the appropriate upgrade. With all points in mechanics + that resting bonus my mechanics NPC could open any lock/disarm any trap/detect any hidden whatevers short of a few very specific ones in PotD White March (because I tend to do the first half of WM early). Edited August 13, 2017 by scythesong
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