Aarik D Posted January 26, 2017 Share Posted January 26, 2017 Hey everyone! We got another bug fix patch coming in! Thank you everyone for aiding us in getting more bugs discovered so we can get some much needed fixes in. We couldn't do it without you! Just in case, if you notice that your game is asking for an update, but no update begins, please allow a few hours to pass and you should be good to go. Top Community Issues These are issues you have all helped to bring to our attention. We can't thank you enough for your feedback on the game! These issues have been the most discussed here on the forum and these, along with many more, will be fixed when 1.1.6.3 goes live! Encountered cards getting stuck on screen (Ghlorofaex & Harpys)Resolved an issue where you could get an encountered card stuck on your screen even after a player would forfeit Hound of Lamashtu problems Resolved an issue where players would be unable to roll a check against the Hound of Lamashtu Resolved an issue where players were encountering Hound of Lamashtu infinitely Other Fixes Here's the list of other fixes we've addressed in this patch, broken down by type! Progression Break Dam: Fixed a progression break that could occur when playing a movement card on a character alone at the location Sandpoint Under Siege: Fixed a progression break that could occur when encountering a summoned Longtooth in Heroic+ Thistletop Delve: Fixed a progression break when failing Orik's charisma check after passing his combat check Card Leng Spider: Seoni can now correctly activate Arcane Blast after passing the spell restriction check Luckstone: Resolved an issue where using the luckstone on a spell recharge would not successfully recharge the spell Emerald Codex: Resolved an issue that caused the examine tray to ramain open when using the Emerald Codex against certain banes. Sihedron Tome: Resolved an issue that made the Sihedron Tome unusable after using it for the remainder of a scenario. Character Amiri: Move Another now properly works when Amiri does not move. Challenges Weekly Challenge: Non-gold rewards now available immediately in game. Previously required a reboot to properly get the rewards on your account. Quest Mode Fixed a bug that would allow Quest Mode characters to be able to be selected for Story Mode parties. Discard/Bury Resolved an issue that would allow a player to keep a card in their discard pile when they should have been forced to move it to the bury pile. As always we'll be checking the technical support forums on release of the patch for any and all feedback you all provide. Thank you all for making the launch of Pathfinder Adventures be an awesome one and we look forward to bringing you more content as soon as we can! 5 Obsidian Discord || Grounded Discord Link to comment Share on other sites More sharing options...
Saint Ajora Posted January 27, 2017 Share Posted January 27, 2017 No fix to the Slaying Sword yet? Really? Link to comment Share on other sites More sharing options...
jumpthegun Posted January 27, 2017 Share Posted January 27, 2017 No fix to the Slaying Sword yet? Really? I think that was fixed with 1.1.6.2? Link to comment Share on other sites More sharing options...
Renlar Posted January 27, 2017 Share Posted January 27, 2017 Thank you for the update! Any ETA on the issue affecting Kyra's blessing recharge ability? Link to comment Share on other sites More sharing options...
kurtalb1 Posted January 27, 2017 Share Posted January 27, 2017 It appears that at least some of the "Before you act ..." abilities on bane cards that weren't functioning properly are working now (at least in Quest Mode). Link to comment Share on other sites More sharing options...
Assussanni Posted January 27, 2017 Share Posted January 27, 2017 It appears that at least some of the "Before you act ..." abilities on bane cards that weren't functioning properly are working now (at least in Quest Mode). They're working fine in Story mode too. I'm surprised that didn't get mentioned in the patch notes! 1 Link to comment Share on other sites More sharing options...
Kamiyo Posted January 31, 2017 Share Posted January 31, 2017 Don't know if it is a bug, or normal, but... Well, i haven't bought 2nd adventure pack (Skinsaw Murders) yet, but today in Quest mode i had met henchman-type banes from it. There weren't anything else from that adventure (neither other banes, nor boons) just those Skinsaw Cultist (if i remember their name right), but it still made me wonder if it is a bug, or just rare happenning. Link to comment Share on other sites More sharing options...
Ethics Gradient Posted January 31, 2017 Share Posted January 31, 2017 Don't know if it is a bug, or normal, but... Well, i haven't bought 2nd adventure pack (Skinsaw Murders) yet, but today in Quest mode i had met henchman-type banes from it. There weren't anything else from that adventure (neither other banes, nor boons) just those Skinsaw Cultist (if i remember their name right), but it still made me wonder if it is a bug, or just rare happenning. Quest decks are made up of different sets of cards than the Adventure Decks, and are unrelated to your purchased content. In theory, you could quest your way to Tier 4 without unlocking any of the Adventure Decks in story mode. Link to comment Share on other sites More sharing options...
vpumeyyv Posted February 1, 2017 Share Posted February 1, 2017 Where are the 1.1.6.4 patch notes? Link to comment Share on other sites More sharing options...
Hannibal_PJV Posted February 1, 2017 Share Posted February 1, 2017 (edited) It only added two cards... http://forums.obsidian.net/topic/91350-lunar-new-year-update/ Edited February 1, 2017 by Hannibal_PJV Link to comment Share on other sites More sharing options...
Chris_R Posted February 6, 2017 Share Posted February 6, 2017 No fix to the Slaying Sword yet? Really? Bit late to this party but doesn't look to me like it's been fixed. Link to comment Share on other sites More sharing options...
Tyramblue Posted February 7, 2017 Share Posted February 7, 2017 iPhone install. Played Blessing of Nethys to explore in Jorgenfast scenario. End up with Encounter text on the screen, but no option to actually encounter. Only resolution is to forfeit the scenario. Link to comment Share on other sites More sharing options...
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