Seriously guys, do you want me to be a voluntary beta-tester or something? Every new patch it takes me literally 5 minutes of play time to find a new bug. So far after one play through of the new adventure deck:
* Every time I look at a card (double tap), then try to play it, the card just floats around the screen and I can't do anything. I have to go to the menu and back to continue. This is driving me nuts, since I often like to read a card before playing it.
* The new henchman who makes other characters fight a skeleton with difficulty increased by 6; I fought him solo, and discovered that every single check I made for the rest of the turn had the difficulty increased by 6 (and actually increased it wasn't just a display thing)! Including the check against him, recharging spells, closing location etc. That's not how that's meant to work. Interestingly I could see on the panel on the left that he was responsible for it, it had a picture of him and "difficulty increased by 6". Maybe because no-one fought a skeleton that effect didn't get taken down?
* Wand of enervation doesn't respect the arcane skill (yes everyone's posted this already). Also I hate the way this resets all the dice you've prepared, I rarely decide first that I want to use it.
* I often get players highlighted (with the little '!') as being able to help with a check even though they can't. Haven't worked out the pattern to it yet. Seems to be a new problem though haven't seen it happen before.
* At one point I used Lini's power to discard a card to make her strength/dex d10, did some other things, then cancelled it all to start again because I did something wrong. After cancelling everything, the card was still discarded for no benefit. Menu and back again fixed it up.
* At another point Ezren's entire arcane skill bonus disappeared (appeared to effectively be 0). Switching skills didn't help (even though the display in the skill selection menu showed it correctly, I *think*). Again, main menu and back again sorted it out.
My apologies for the lack of detail on some of these, I just wanted to keep playing the game not document everything in detail (if I was beta-testing for you obviously I'd prioritise taking notes!). Might as well let you know though because I expect at least a few are reliably reproduceable and fairly straightforward to fix.
Question
Irgy
Seriously guys, do you want me to be a voluntary beta-tester or something? Every new patch it takes me literally 5 minutes of play time to find a new bug. So far after one play through of the new adventure deck:
* Every time I look at a card (double tap), then try to play it, the card just floats around the screen and I can't do anything. I have to go to the menu and back to continue. This is driving me nuts, since I often like to read a card before playing it.
* The new henchman who makes other characters fight a skeleton with difficulty increased by 6; I fought him solo, and discovered that every single check I made for the rest of the turn had the difficulty increased by 6 (and actually increased it wasn't just a display thing)! Including the check against him, recharging spells, closing location etc. That's not how that's meant to work. Interestingly I could see on the panel on the left that he was responsible for it, it had a picture of him and "difficulty increased by 6". Maybe because no-one fought a skeleton that effect didn't get taken down?
* Wand of enervation doesn't respect the arcane skill (yes everyone's posted this already). Also I hate the way this resets all the dice you've prepared, I rarely decide first that I want to use it.
* I often get players highlighted (with the little '!') as being able to help with a check even though they can't. Haven't worked out the pattern to it yet. Seems to be a new problem though haven't seen it happen before.
* At one point I used Lini's power to discard a card to make her strength/dex d10, did some other things, then cancelled it all to start again because I did something wrong. After cancelling everything, the card was still discarded for no benefit. Menu and back again fixed it up.
* At another point Ezren's entire arcane skill bonus disappeared (appeared to effectively be 0). Switching skills didn't help (even though the display in the skill selection menu showed it correctly, I *think*). Again, main menu and back again sorted it out.
My apologies for the lack of detail on some of these, I just wanted to keep playing the game not document everything in detail (if I was beta-testing for you obviously I'd prioritise taking notes!). Might as well let you know though because I expect at least a few are reliably reproduceable and fairly straightforward to fix.
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