TheMetaphysician Posted February 9, 2019 Posted February 9, 2019 Why didn't you use the Archer's Gloves AND the Cloak of the Frozen Hunt? Do they not stack?
Boeroer Posted February 10, 2019 Author Posted February 10, 2019 In PoE stacking rules are different to Deadfire's. Item bonuses do not stack unless it's from a weapon. Deadfire Community Patch: Nexus Mods
Ben No.4 Posted August 5, 2019 Posted August 5, 2019 Would it make sense to use dangerous implements in order to gain wounds with this build?
Boeroer Posted August 5, 2019 Author Posted August 5, 2019 Takes too long for my taste. Deadfire Community Patch: Nexus Mods
Markovka Posted December 16, 2020 Posted December 16, 2020 Newb here and I'm a bit confused with stealth skill points (red at forums that its not so great): do these 3 skill points (1+ from Monk) goes from items and etc. or I need put it by myself(same with athletics, lore, survival) ?
Boeroer Posted December 16, 2020 Author Posted December 16, 2020 (edited) I put the skill points how they were when I played this guy. Maybe it was done to solve some early quests more easily (to sneak around some encounters for example) but I really don't remember why there's 4 stealth. It doesn't really matter. Edited December 16, 2020 by Boeroer Deadfire Community Patch: Nexus Mods
Desmodeus Posted December 18, 2020 Posted December 18, 2020 Might also be it just so not to waste points on last level. Monk has basic +1 stealth so 4 stealth is essentially 1 full level
junki Posted January 17, 2021 Posted January 17, 2021 (edited) Welp, it's been 5-6 years since I last played PoE. I don't know what 75% of the words mean in this thread, but here I go. Gonna see if I can follow this build. Edited January 17, 2021 by junki 1
Boeroer Posted January 17, 2021 Author Posted January 17, 2021 As beginner (sort of) maybe don't min-max attributes too much and wear heavier armor while still at low levels. Once you get the Long Pain this Monk is just great fun. Deadfire Community Patch: Nexus Mods
Desmodeus Posted January 19, 2021 Posted January 19, 2021 Btw what is the best way to ensure this monk have enough wounds? Casting dot onto it?
Boeroer Posted January 19, 2021 Author Posted January 19, 2021 Usually it's best to play in a melee/ranged hybrid way. If you are facing a lot of ranged enemies you'll get shot at often enough though. You can also shoot at your own monk but I find that weird. Deadfire Community Patch: Nexus Mods
junki Posted January 21, 2021 Posted January 21, 2021 (edited) On 1/19/2021 at 8:50 AM, Boeroer said: Usually it's best to play in a melee/ranged hybrid way. If you are facing a lot of ranged enemies you'll get shot at often enough though. You can also shoot at your own monk but I find that weird. I've read so many threads since you replied to me. Anyway, I started a monk on POTD playing with story companions only and was having fun (I'm at level 8 now in Defiance Bay). The difficulty wasn't too bad, but now I am thinking about all the other characters and classes I'm missing out on. I am wondering, in 2021, what are you favorite class/builds for the MC in POE? Edited January 21, 2021 by junki
Boeroer Posted January 21, 2021 Author Posted January 21, 2021 (edited) Monk. My favorite class when I started PoE was Barbarian and I still like it - but he more I played the more often my favorite class changed: from Barb to Wizard to Druid to Priest to Monk I believe. Monk took me some time to get into but I think it's the best and most fun to play martial class in PoE. I especially liked this build (Witch Doctor) because once you get the Long Pain it's like you are playing a walking fist-shooting machine gun. One other build I had most fun with is maybe this: One that did very well from a powergaming perspective as well as from a role-playing perspective (including dialogue options etc.) was this: Edited January 21, 2021 by Boeroer Deadfire Community Patch: Nexus Mods
junki Posted January 21, 2021 Posted January 21, 2021 I too was enjoying my monk. I think I'm going to restart with a different race (I picked Human but I want to try Moon Godlike for an easier Act 1). Thanks for your advice! Your nuggets of wisdom are littered literally everywhere in this forum haha. 1
Samugol Posted January 30, 2022 Posted January 30, 2022 I am still in PoE (priest of Berath) and I thought since I want to play Helwalker/Priest of Berath in Deadfire. I thought it would be nice to pick up Zahua (never used him before). I have to say that so far I have had a blast with him. As a matter of fact, I have had so much fun that it made me think of playing MC monk the next time around. While I love Witch Doctor idea, I think it focuses on dmg too much and I was wondering whether I could just make him more survivable and potentially use a variation of the build for a solo run on higher difficulty (probably hard). So far I got this: RACE: whatever, but I like humans for roleplay STATS: MIG 18/CON 14/DEX 10/PER 10/ INT 16/ RES 10 as far as talents and abilities go: {Lvl 1} - Torment's Reach. A great ability and supposedly works with Long Pain Fists. {Lvl 2} - Veteran's Recovery, always nice to have some healing and staying power, especially early on. {Lvl 3} - Swift Strikes, more speed is nice and that is what is needed. {Lvl 4} - Two Weapon Style, it will give crazy high speed with the fists. {Lvl 5} - Force of Anguish. Very nice CC, especially with good INT. {Lvl 6} - Weapon Focus Peasant. More acccuracy is good. {Lvl 7} - Long Pain Fists. This is the core of the build and should be acquired as soon as possible. {Lvl 8} - Lightning Strikes, +25% lightning dmg is a nice buff. {Lvl 9} - Duality of Mortal Presence set on Other Defenses. This character will have really high saves. {Lvl 10} - Bull's Will. I really want to have high defenses. {Lvl 11} - Flagellant's Path, nice dmg and debuff. Very good when you need to get somewhere through enemies or some closed passage. Maybe even get away in a pinch. {Lvl 12} - Bear's Fortitude. Again, more defenses. {Lvl 13} - Iron Wheel, this character will definitely spend a lot of wounds, but the extra DR is nice. Crucible of Suffering is also a very viable option. {Lvl 14} - Apprentice Sneak Attack works when the enemy is flanked or prone. {Lvl 15} - Crucible of Suffering or Iron Wheel. {Lvl 16} - Wound Binding. This is stupid amount of healing when CON and MIG are high, I am actually considering taking it earlier. {Skills} - Survival ??, Athletics ??, Lore ??, Mechanics ?? As far as the gear goes: {Head} - Skull of Maegfolic Might. The extra MIG and healing are superb. {Chest} - Any heavy armor you like (He Carries Many Scars seems a good fit). Fashion souls for life. {Belt} - Blunting Belt (+5 pierce/slash DR) and then Clarity for amazing Defenses. {Boots} - Shod in Faith for that sweet healing or Echoing Misery {Neck} - whatever {Gloves} - Gauntlets of Swift Action or Mourning Gloves or Blood Testament {Rings} - Ring of Thorns, Ring of Protection {Weapons} - Fists, Long Pain Fists. @Boeroer, what do you think? I haven't beaten PoE 1 solo yet and I have to say that since I am always looking for characters that can do everything (tank, DPS, cc) this seems like an interesting idea. I originally planned to do so with a chanter (from my testing and personal experience, chanters are crazy strong) but this also seems very legit. I mean, I took your build and switched some of the "hater" talents to boost survivability. I cannot imagine that the damage would be bad, but the character should be able to take a lot of punishment. I was also considering +move speed from talent or boots, but I am not sure if that is truly needed. What do you think? Could this work?
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