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Posted
  • 2 weeks later...
Posted

There's a new blog post on quest mode over at paizo's blog.

 

Best news of the post:

 

"One of the first new things coming to Quest Mode will be hand-crafted scenarios that deliver new scenarios, villains, and henchmen that players haven't seen before, and special combinations that raise the challenge level higher than we've seen before—with commensurate rewards, of course!"

  • Like 1
Posted

There's a new blog post on quest mode over at paizo's blog.

 

Best news of the post:

 

"One of the first new things coming to Quest Mode will be hand-crafted scenarios that deliver new scenarios, villains, and henchmen that players haven't seen before, and special combinations that raise the challenge level higher than we've seen before—with commensurate rewards, of course!"

 

Nice find!  Really hope this comes to pass as it would make Quest Mode that much more compelling.

  • 2 weeks later...
Posted

There's a new blog post on quest mode over at paizo's blog.

 

Best news of the post:

 

"One of the first new things coming to Quest Mode will be hand-crafted scenarios that deliver new scenarios, villains, and henchmen that players haven't seen before, and special combinations that raise the challenge level higher than we've seen before—with commensurate rewards, of course!"

Thanks for the heads up. That would be pure gold if realized. hopefully not too distant a future. It's exactly what I think the questmode could and should do to prolong the longevity of the game in offline mode .

Posted

 

There's a new blog post on quest mode over at paizo's blog.

 

Best news of the post:

 

"One of the first new things coming to Quest Mode will be hand-crafted scenarios that deliver new scenarios, villains, and henchmen that players haven't seen before, and special combinations that raise the challenge level higher than we've seen before—with commensurate rewards, of course!"

Thanks for the heads up. That would be pure gold if realized. hopefully not too distant a future. It's exactly what I think the questmode could and should do to prolong the longevity of the game in offline mode .

 

 

Ooooo!

  • Like 1
Posted

With hand-crafted scenarios, would they have to be stand-alone scenarios or could you add a requirement to string them together like an adventure?  THAT would be huge to me.  It would mean enabling user-created adventure paths like a true table top RPG.  

  • Like 1

Add info you find/want to the Pathfinder Adventures wiki

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