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269Hawkmoon

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About 269Hawkmoon

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    (3) Conjurer
    (3) Conjurer
  1. Here is a link to it, it is just called Pathfinder Adventures. https://store.steampowered.com/app/480640/Pathfinder_Adventures/
  2. Pathfinder Kingmaker is a CRPG fro Owlcat games. Owlcat is a separate company from Obsidian. You should post your message to their forums: https://owlcatgames.com/forums/forum.php
  3. Platform: PC Scenario: The Black Tower Difficulty: Normal Party: Harsk, Kyra, Lem, Amiri, Seelah Amiri encountered a Harpy Monk at the Guard Tower. Lem (among others) failed the BYA check and was brought to the Guard Tower. Amiri passed her check. Amiri played Bastard Sword +1 for the combat check. For some reason, Amiri could not user her "Rage" power. Lem could not use his "Bardic Song" power. https://www.dropbox.com/s/fur4cj1zehz9m8x/Screenshot%202018-04-02%2012.59.15.png?dl=0 https://www.dropbox.com/s/gx8csfb1l1rpnk6/Screenshot%202018-04-02%2012.59.31.png?dl=0
  4. Platform: PC (Windows 10) User: atwarner 9699 Scenario: Into the Eye Difficulty: Heroic Wildcards: Blood in the Sand Party: Ezren, Valeros, Lini, Seoni, Sajan, Merisiel I'm attempting to complete the heroic and legendary plays of Sins of the Saviors. In my heroic attempt at Into the Eye, I managed to work around Scrying, Brodert Quink, and Revelation Quill breaking progression by not playing them. And I managed to get it down so Karzoug was the last card in the location deck. Valeros explored. Seoni played Staff of Hungry Shadows. Valeros crushed the first check. And Karzoug just sat there. The second check did not begin. I quit to the main menu can continued. Seoni was rolling for Staff of Hungry Shadows again. The outcome was the same. I tried switching the check off to Sajan. Same outcome. I tried switching to Sajan and have Seoni play Wand of Enervation. Same outcome, only now I'm stuck with Karzoug on the screen when I quit and continue instead of being stuck with Seoni rolling Staff of Hungry Shadows. https://www.dropbox.com/s/dciu0jpw5edwc73/Screenshot%202018-04-02%2011.52.49.png?dl=0 I supposed I'll just forfeit soon. I'm not sure what broke everything, so I'm not sure if it is worth trying to complete or not.
  5. For me, sometimes my purchases don't show up as available until I restart the app. I play mostly on PC via the app on Steam. Not sure if that will solve your problem or not.
  6. I finally got Farmer's Daughter with some help from support. Now I'm noticing that Valeros seems to be the only one capable of having the card in his deck. If I drag the card to another character, it just drops back in to Valero's allies. Maybe this is intentional? But if so, it isn't stated anywhere. It does say that Valeros is the owner of the card, but nothing in the rules (of the physical game) require the owner to be the only one that can have the card. And her power isn't really all that great for Valeros.
  7. user: atwarner #9699 platform: PC (Windows 10) scenario: Retribution difficulty: Heroic wildcard: An Ill Wind Characters: Armored Alt Valeros (Mercenary Den), Sajan (Catacombs of Wrath), Amiri (Woods), Tontelizi (The Rusty Dragon), Seelah (Farm House) Valeros and Tontelizi started out at the Mercenary Den together. Valeros closed it on his first turn, so Tontelizi moved to the Rusty Dragon Inn on his turn. That left Valeros to start at the closed Mercenary Den alone on his second turn. The Mercenary Appeared for a moment, but after Valeros discarded a card for the heroic scenario power, the Orc Prisoner super imposed over him. Valeros defeated the Orc Prisoner, then the Mercenary was no where to be seen. Instead, the location deck had 1 card. https://www.dropbox.com/s/h0htukd6ry9of01/Screenshot%202018-01-05%2013.02.46.png?dl=0 Also, the "open" at this location power on the Mercenary Den continues to activate even when it is closed. Based on the location it shouldn't. The button only appears briefly, but if you click it quickly you'll draw a card after the Mercenary (assuming you are a fighter).
  8. I reported a bug that Summon Monster isn't properly calculating the "highest difficulty of the check to defeat" from the card you draw. If you draw a Veteran, for example, it should add the adventure deck number to the difficulty of the card you draw. I tend to keep this for a while with Ezren. Not only does it lack the Attack trait, but if you fail it deals no damage. If you run into a summoned monster where defeating it doesn't matter, Summon Monster means you don't take damage for the check (after you act and "if undefeated" can still get you though).
  9. I believe the loot spell Summon Monster doesn't get banished if you lack Arcane or Divine. So, you can always keep that one.
  10. I've got the same issue. Complete Haunted Past on Legendary, didn't get Farmer's Daughter. But how do I contact support. If I go to options in the game and click support, I just end up in this forum.
  11. User: atwarner #9699 Platform: PC (Windows 10) Scenario: Drunken Brawl Difficulty: Heroic Wild Card: Bandit Raiders Characters: Armored Alt Valeros, Sajan, Amiri, Tontelizi, Seelah The heroic version of Drunken Brawl says you should discard a random card at the end of your turn if you don't have a weapon to discard. Instead of being random, it simply let Sajan choose which card to discard when he had no weapon. https://www.dropbox.com/s/wz25mwm5u5zsck3/Screenshot%202018-01-05%2011.19.49.png?dl=0
  12. Interestingly, I was able to use it today against Trapped Passageway. But it incorrectly changed the skill of the check to "Strength" instead of just swapping the die to a d12. Not how in the image I'm able to bury a card as Amiri to add 1d10 because it is now a Strength check. https://www.dropbox.com/s/og1p2rxb5efi1r0/Screenshot%202018-01-04%2016.25.04.png?dl=0
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