psyminki Posted April 19, 2016 Share Posted April 19, 2016 im from korea and i would like to appreciate you for making awesome game for crpg fans i like every single thing from the game but only one thing i dislike it is about auto pause for trap detection generally i turn on fast moving by pressing 'd' but i turn on hiding when i explore first going dungeon as everybody knows, it gives not only hiding from enemies but also able to detect hidden things including traps i intentionally move bit by bit to give time to detect traps but if a trap falls within range i clicked, it definitely always activate traps therefore, i strongly suggest there must be option for auto pause when detect a trap such as buldur's gate series if you could make the option for me, i would not suffer from stress no more cheers Link to comment Share on other sites More sharing options...
EtherGun Posted April 19, 2016 Share Posted April 19, 2016 They did put an option to auto-pause for traps, it's the 'Hidden Object Found'. 1 Link to comment Share on other sites More sharing options...
aartz Posted April 19, 2016 Share Posted April 19, 2016 Heya psyminki, Thanks for the kind words! There's an option in the Auto-Pause section of the settings menu called "Hidden Object Found" that will do exactly what you're looking for! It pauses the game whenever you find a trap or hidden container, so while it's not exclusive for traps, it can be used to avoid accidentally activating them. I hope that helps =) Edit: Thanks for helping out EtherGun! Guess I should have refreshed before posting 1 I try my very best. Link to comment Share on other sites More sharing options...
Inspector Switchblade Posted April 22, 2016 Share Posted April 22, 2016 Also the autopause for spotted enemy maybe tiring but is lifesaver in some situations.... WM2 by the end.... cough cough.... Link to comment Share on other sites More sharing options...
Blunderboss Posted April 23, 2016 Share Posted April 23, 2016 Auto-Pause on Enemy Spotted , Auto-Pause on Hidden object found Auto-Pause on Target Destroyed Auto-Pause on Spell finished casting Auto-Pause on Low Endurance Stop Movement on Engagement and you are safe 1 Link to comment Share on other sites More sharing options...
JerekKruger Posted April 23, 2016 Share Posted April 23, 2016 Yeah, auto-pause upon discovering a hidden object is priceless. it's the only autopause option I use (but I stealth a lot). That said, I always turn it off when coming to a certain chess-board like area in the tutorial dungeon... Link to comment Share on other sites More sharing options...
psyminki Posted April 29, 2016 Author Share Posted April 29, 2016 sorry i didnt know it is under 'hidden object' category thank you for kind answers for a noob! Link to comment Share on other sites More sharing options...
Soulclaw Posted May 1, 2016 Share Posted May 1, 2016 With all the fine control and constant pausing I have seen in gameplay videos and my own play I think perhaps a full turn based mode would have been a good idea. The constant pausing sort of ruins the flow. Link to comment Share on other sites More sharing options...
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