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Blast - MIN damage (from DR) too high



Have a blast doing 6.0 damage against 22 (reduced to 12) DR, then ending up doing 11.2 somehow. Don't have a save for it unfortunately.


Version is 3.02 from GOG. Aloth was wielding the Engwithan sceptre with penetrating blast. Hard difficulty. It seemed to be occurring whenever blasts were reduced to min damage, didn't notice it affecting other attacks though I wasn't looking that hard.


I also just noticed that adding the penetration to what the result should have been gives 6.0/5 + 10 = 11.2. If I see it again I'll see if that holds up and attach a save.




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