Stasis_Sword Posted February 27, 2016 Share Posted February 27, 2016 (edited) Hi everyone, I'm gearing up to start my first playthrough of PoE and had a few questions. I've played several infinity engine games (just finished up planescape torment). I've also read some other forum posts so I'm familiar with most of the classes/stats, but obviously lots of things have been changing recently. 1). Class recommendation. Leaning towards Druid, Melee Cipher, Rogue or Monk. I'm less interested in "best" compared to fun/interesting/interactive. I tend to like fighter/mages, bards or thieves for a mix of melee combat and tactical abilities. Also please mention any 3.0 changes that might influence my decision. 1a). Druid - Are the elemental spells fun, and how is the shape shifting? 1b). Melee Cipher - Does it make sense to have 2 ciphers (might bring Grieving Mother)? How squishy are they? 1c). Rogue - Are they tactical or more stand behind target DPS? 1d). Monk - How frequently do you get to use abilities and are they interesting (cool effects as opposed stat bonuses)? 2). Pretend their are no stats, no classes, no combat. Which 5 companions would you experience the story with (feel free to include why)? 3). In your opinion are the 2 DLCs worth getting? Roughly how many hours does the DLC add, and did you find the new story worthwhile? EDIT: I realize these questions are all subjective/opinion based and vary from person to person, but I find hearing multiple opinions helpful. Edited February 27, 2016 by Stasis_Sword Link to comment Share on other sites More sharing options...
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