October 3, 201510 yr Maybe no big problem but I'll report as good citizien: -before 2.02 weapons with Damage over Time effect didn't show this feature in combat tooltip, but generally works ok and have truly affected on intended target -in 2.02 weapon with DoT still does whats it shoud is meant to be, but in combat log appears this:
October 3, 201510 yr SAVED GAME: link OUTPUT LOG: link REPRO STEPS: Load the attached saved game. Access the stash to find Tidefall, and give it to the protagonist. Right-click Tidefall and observe its description says it applies 25% of damage over time. Back to the game, select the protagonist and have her attack a party member of your choice. Observe the combat log says the protagonist affected that party member with *EffectError*. (The ability works, so apparently it's a matter of making it lookup the correct string in the dialog file.) "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
October 5, 201510 yr Hello everyone, Thanks for pointing this out for us. Fortunately we are already aware of the issue and has been fixed in a future build! It should be out in the next patch. Thank you for your support! Obsidian Discord || Grounded Discord
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