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DoT weapon "effecterror" combat log


Gs11

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Maybe no big problem but I'll report as good citizien:

 

-before 2.02 weapons with Damage over Time effect didn't show this feature in combat tooltip, but generally works ok and have truly affected  on intended target

 

-in 2.02 weapon with DoT still does whats it shoud is meant to be, but in combat log appears this:

post-156657-0-16709100-1443875741_thumb.png

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SAVED GAME: link

 

OUTPUT LOG: link

 

REPRO STEPS:

 

Load the attached saved game.

Access the stash to find Tidefall, and give it to the protagonist.

Right-click Tidefall and observe its description says it applies 25% of damage over time.

Back to the game, select the protagonist and have her attack a party member of your choice.

Observe the combat log says the protagonist affected that party member with *EffectError*.

 

(The ability works, so apparently it's a matter of making it lookup the correct string in the dialog file.)

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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