The game pauses and suspends ambient sounds when a player opens the inventory, which works as it should; however, once the player opens the crafting screen, the game unpauses for a brief moment (playing the background noises for a fraction of a second) and then pauses again. This leads to a jarring aural transition between the Inventory and Crafting UI elements.
Question
Insolentius
The game pauses and suspends ambient sounds when a player opens the inventory, which works as it should; however, once the player opens the crafting screen, the game unpauses for a brief moment (playing the background noises for a fraction of a second) and then pauses again. This leads to a jarring aural transition between the Inventory and Crafting UI elements.
Edited by Insolentius25 answers to this question
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