March 2, 20169 yr Thats not quite a female version of the default text. data/localized/en/text/conversations/00_dyrwood/00_cv_aelys.stringtable <Entry> <ID>113</ID> <DefaultText>"Don't look at me like that. It isn't mine."</DefaultText> <FemaleText>"It happens to the best of us."</FemaleText> </Entry> More modding for PoE II | How to Work with Stringtables
March 2, 20169 yr Author ^ Depends on the context. If it's in answer to a remark on her pregnancy, it makes sense. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
March 2, 20169 yr Ok, thanks to my quest editor i could see that it makes sense to have 2 totally different texts. So i have to add the female text to the German translation. *edit* and fix the totally wrong literally translation for the default text. What where they thinking? “It isn't mine” got “It doesn't belong to me.” Edited March 2, 20169 yr by Xaratas More modding for PoE II | How to Work with Stringtables
March 2, 20169 yr Author The extra "as" should be removed. Screenshot Missing space before the second hyphen in the aside. Screenshot "Enemies melee enemies" should be "melee enemies." Screenshot "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
March 2, 20169 yr Is the female text missing the last sentence? /opt/gog/Pillars of Eternity/game/PillarsOfEternity_Data/data/localized/en/text/conversations/06_stronghold/06_cv_general_merchant.stringtable <ID>1</ID> <DefaultText>"Greetings, m'lord. Fancy a new blade? Maybe an axe? I've plenty here to take the fancy of any man of action. Or perhaps some ingredients and spices for the road?" </DefaultText> <FemaleText>"Greetings, m'lady. Fancy a new blade? Maybe an axe? I've plenty here to take the fancy of any woman of action." </FemaleText> More modding for PoE II | How to Work with Stringtables
March 3, 20169 yr Pretty sure "Stamina" should be "Endurance" Screenshot Subject being singular, the verb should be "feels" Screenshot The correct name is "Krivi" without an "s" Screenshot The screenshot link for the first one points to the third error, so I'm not sure what case of "Stamina" we're talking about. Other than that, all the new stuff is in. Plus like 30-ish spelling and typo fixes (that I'm hoping no one ever notices). Wasn't sure what you were referring to with using "I" as an object, Andrea, but if that's in dialogue I tend to let it slide because it's a grammar error that people commonly make when speaking casually.
March 3, 20169 yr Author Hi Eric, apologies for the screenshot mix-up. The correct screenshot is this one ("Scroll of Restore Critical Stamina" should be "Scroll of Restore Critical Endurance") As for cases of using "I" as an object, Durance and Grieving Mother are the bigger offenders. "It is between her and I" for example. Indeed it is a common error in speech and written text nowadays, much to my inner stickler's dismay. I understand your reasons for leaving it in. Thanks a lot for taking your time to read this thread and fix typos in the game's text! I greatly appreciate it "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
March 3, 20169 yr The correct screenshot is this one ("Scroll of Restore Critical Stamina" should be "Scroll of Restore Critical Endurance") Found it. Thank you!
March 10, 20169 yr There is a small inconsistency between the male and female text in data/localized/en/text/conversations/11_bs_glanfathan_gate_locals_01.stringtable <Entry> <ID>9</ID> <DefaultText>"Don't mistake this estramor. He walks with sure stride."</DefaultText> <FemaleText>"Don't mistake this foreigner. She walks with sure stride."</FemaleText></Entry> French localizations here. French localization thread here.
March 11, 20169 yr data_expansion1/localized/en/text/quests/px1_00_stalwart_village/px1_00_mercenary.stringtable <Entry> <ID>20002</ID> <DefaultText>Members of the Torn Bannermen did not appreciate my presence near their camp. I was forced to defend myself from their agression.</DefaultText> <FemaleText /> </Entry> "aggression" is misspelled (screenshot) "Some ideas are so stupid that only an intellectual could believe them." -- attributed to George Orwell
March 12, 20169 yr Author Cillan refers to female protagonist using male pronouns. Screenshot Missing space after ellipsis (three instances; one screenshot for each.) Screenshot - Screenshot - Screenshot Missing "a" in "to fall into a deep dark hole" - Screenshot Edited March 13, 20169 yr by AndreaColombo "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
March 13, 20169 yr The last line doesn't match the voice over. What Adaryc actually says is: "But I came for cannons" (excluding "here"). The voice over also says "Stalwart sent delegates to discuss..." (excluding "these"). Edited March 13, 20169 yr by desel
March 13, 20169 yr I think that's one "as" too much there in the 3rd line. Should be: "Steel flashes as the Eyeless shift and steer." That's from the second or third slide of the vision you get after defeating the Eyeless Hammers at the Iron Flail Fort.
March 13, 20169 yr Author ^ Fairly sure I've already reported that one; should be fixed in 3.02 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
March 13, 20169 yr ^ Fairly sure I've already reported that one; should be fixed in 3.02 Cool, thanks for pointing that out. Was this reported already?: In the northwestern corner on the Iron Flail Fort map (at the "Gravesite" location) you run into a female villager (from Stalwart I assume) who's meeting with a Readceran soldier from the Iron Flail camp. When asked if she's consorting with the enemy she mentions the name of the Readceran soldier which is "Gamel". Curiously enough, the name of the suspected murderer in the "Whispers in the Dark" quest is also "Gamel". (Intended) coincidence or oversight?
March 15, 20169 yr I did a search on this but it didn't bring up anything, so I guess this hasn't been reported yet? On the Abbey of The Fallen Moon map you can do one of those scripted interactions (lower right corner of the map) that involves one of the party members or yourself attempting to throw a grappling hook at the giant skeletal hand. No matter though who you choose to throw the hook (apart from yourself), the second paragraph of the following slide always describes how the player character attempts to throw the hook. It asks "Who will cast the hook?" and presents you with a list of the party members including yourself. If you chose, for example "Have Devil of Caroc cast the Grappling Hook" (because she's the one with the highest dexterity in my group), the following slide opens with "Devil of Caroc dangles the grapple cautiously, waiting to release the rope during a lull in the gusting winds." which is followed by "During a quiet moment, (Your PCs name here) swings the grapple back and...", completely ignoring that I chose Devil of Caroc to throw the hook beforehand. Happens no matter which party member (other than the PC) is chosen.
March 16, 20169 yr ^ Oh, jep, i see the error. In the text there are [slot 0] replacement tokens, instead of [specified 0]. File: data_expansion2/localized/en/text/conversations/px2_03_abbey/px2_03_si_skel_hand_swing.stringtable Id: 20 and 21 @Obsidian Please fix it for all translations. Oh, and while i am on at bogus tokens, here are more: /data_expansion1/localized/en/text/conversations/08_wilderness/08_si_ice_fishing.stringtable ID 14 /data/localized/de/text/conversations/02_defiance_bay_first_fires/02_cv_clyver_rimgund.stringtable ID 113, watch out for the de in this path Edited March 16, 20169 yr by Xaratas More modding for PoE II | How to Work with Stringtables
March 17, 20169 yr Author "noncommital" should be spelled with two t's. Screenshot "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
March 21, 20169 yr This is in the white forge when you do the quest risk tolerance. After the fight at the white forge, you had the chance to free the souls, bind them to the cannons or bind them to the forge. I chose to bind them to the forge. I guess this means this sentence is wrong.
March 21, 20169 yr Author ^ That qualifies as a bug, rather than a typo; however, I seem to remember its being reported back when PX2 was first released. Not sure whether 3.02 fixes it. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
March 22, 20169 yr Not exactly a typo either, but the slides of the scripted interaction in the Halls of Silence where you have to arrange the 4 panels in the correct order do not properly describe the progress. The slide where you're presented with the list of 4 panels still has it correct: "...into the first empty depression" With the first panel locked in the first depression and down to 3 panels, it then still says "...into the first empty depression" which should be "...into the second empty depression" The following, inbetween slides have it wrong as well, "...into the first available opening" which should be "second (third, fourth resp. last) available opening" instead It's "the first empty depression" and "the first available opening" throughout the whole sequence. Edited March 22, 20169 yr by desel
March 23, 20169 yr There seems to be something off in "The Sea and Her Love", found in the library in the Halls of Presence:
March 23, 20169 yr Should read "How can you be sure you aren't capable of similar violence" for the second option, if I'm not mistaken: That's part of the final dialogue for Maneha's "Burden of Memory" quest, by the way.
March 23, 20169 yr Is it? That's one of the holding cells next to former Abbot Farentis' room in the Halls of Silence, after setting the Low Tide Ondrites free. Edited March 23, 20169 yr by desel
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