Doug Posted March 31, 2015 Share Posted March 31, 2015 Seems to me that since there is no reliable companion AI, then you are forced to learn the nuances of every single class. Whilst some may revel in this, others, including myself, find it overwhelming and ultimately taxing to the point that combat becomes a chore. Anyone feel the same or am I missing something? Link to comment Share on other sites More sharing options...
etagloc Posted March 31, 2015 Share Posted March 31, 2015 And I find it extremely satisfying.we can't all like the same things. 2 Link to comment Share on other sites More sharing options...
Rosveen Posted March 31, 2015 Share Posted March 31, 2015 Yes. Of course, I'd still learn every class because I enjoy it, but it irritates me that I have to manually manage every single action. Link to comment Share on other sites More sharing options...
PrimeJunta Posted March 31, 2015 Share Posted March 31, 2015 Uh... yes? Here's a hint though: if you want to take things more slowly, just recruit one or two companions and flesh the party out with hired adventurers of the classes you're interested in. I have a project. It's a tabletop RPG. It's free. It's a work in progress. Find it here: www.brikoleur.com Link to comment Share on other sites More sharing options...
SeekDWay Posted March 31, 2015 Share Posted March 31, 2015 Reduce the difficulty or hire adventurers. I enjoy micromanaging my party a lot and this game is bonkers for this, even if combat feels redundant. Derpdragon of the Obsidian OrderDerpdragons everywhere. I like spears. No sleep for the Watcher... because he was busy playing Pillars of Eternity instead. Link to comment Share on other sites More sharing options...
Purudaya Posted April 1, 2015 Share Posted April 1, 2015 Learning every class was an integral part of the IE games – so yes, I'd say it fits appropriately here. That said, it would be nice to have scripts (also in the IE games) to provide at least some automation for those who have a hard time with the multitasking. Link to comment Share on other sites More sharing options...
Prideaux Posted April 1, 2015 Share Posted April 1, 2015 (edited) nope thats exactly why I play this game, exactly why I played all the Baldurs Gate's (etc) right through to Neverwinter and even things like Dragon Age (the original of course), its that complexity and micromanagement that makes those games far more memorable than many others of their kind. Its why things like Dragon Age 2 fail to match a lot of PC gamers interests. It choose to strip away the very things that made us want to play. Edited April 1, 2015 by Prideaux Link to comment Share on other sites More sharing options...
Mungri Posted April 1, 2015 Share Posted April 1, 2015 Learn how to use the fighter. Make a whole party of fighters. 1-2 tanks, 1-2 melee DPS, 2-4 ranged. Faceroll the game. Link to comment Share on other sites More sharing options...
jonirenicus1002 Posted April 1, 2015 Share Posted April 1, 2015 One of the best experience of these kind of game is getting to KNOW all classes and make them work together as a perfect team under full player control, not some retarded AI. I never bothered with companion AI even when playing DA:O. Link to comment Share on other sites More sharing options...
ManifestedISO Posted April 1, 2015 Share Posted April 1, 2015 Not forced, more like encouraged, invited, asked politely, blessed. All Stop. On Screen. Link to comment Share on other sites More sharing options...
brionkj Posted April 1, 2015 Share Posted April 1, 2015 (edited) It is better to learn. Keep your group small so that you won't get overwhelmed as you learn.Part of the joy of playing your team members is to see the synergy and teamwork in action. For example: My cipher spamming eyestrike on an enemy which allows the rogue to stab gleefully (and endlessly) at the blinded enemy with his sneak attack Edited April 1, 2015 by brionkj Link to comment Share on other sites More sharing options...
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