Jump to content

Recommended Posts

Sabres have a "Damage over time" effect, and I have a few questions about it.

 

1 Does the Damage over Time effect stack (can it be applied repeatedly) or will each application be overwritten?

 

2 Can the Damage over Time effect be triggered by the Barbarian "carnage" skill? 

 

3 How much damage does the effect do, how long does the effect last?

 

Thanks. 

 

 

Link to comment
Share on other sites

This is where I repeat my sadness that they did lose damage over time. It didn't work particularly well, but I keep thinking that if they'd just tuned the numbers, it could've worked, and I feel that it was an interesting mechanic. Just added damage is a bit meh.

t50aJUd.jpg

Link to comment
Share on other sites

IMO DoT works better as an enchantment. I know, simulationism and all, but I couldn't help thinking that it doesn't really make sense. Unlike most of the weapons specials like stilettos or estocs canceling DR or flails doing... whatever it is flails do at this point, I'm confused.

I have a project. It's a tabletop RPG. It's free. It's a work in progress. Find it here: www.brikoleur.com

Link to comment
Share on other sites

IMO DoT works better as an enchantment. I know, simulationism and all, but I couldn't help thinking that it doesn't really make sense. Unlike most of the weapons specials like stilettos or estocs canceling DR or flails doing... whatever it is flails do at this point, I'm confused.

 

Flails.. Interrupt...? I think. Flails are the two-handed morningstars, right? If so, Interrupt.

 

As for Sabre DoT, I think the logic is that Sabres slash gashing wounds, so the DoT is essentially a Bleed effect by any other name.

t50aJUd.jpg

Link to comment
Share on other sites

A flail is a farm implement for threshing grain. It consists of a number of chains attached to a handle. Weaponized, it may have hooks or weights attached to the end of each chain. You wouldn't normally use it two handed.

Everyone knows Science Fiction is really cool. You know what PoE really needs? Spaceships! There isn't any game that wouldn't be improved by a space combat minigame. Adding one to PoE would send sales skyrocketing, and ensure the game was remembered for all time!!!!!

Link to comment
Share on other sites

Yeah, actually, I was thinking of Morning stars. Apparently, Morning stars are the large two handed morning stars. :lol:

Flails have a Graze-to-Hit ratio. I wonder how it interacts with the One-Handed Weapon Wielder Talent.

t50aJUd.jpg

Link to comment
Share on other sites

  • 3 months later...

Source: Wikipedia, so it must be true.

 

I keep saying this all the time and the wife never takes me seriously! XD

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...