Between v392 and v435, Obsidian has removed the 2D textures and sounds from the external assetbundles that we use for modding.
We assume that this was done to optimize memory usage. However, the external assetbundles for items and spells are not used by the game by default, and are not loaded into the memory unless the game is told to use those files explicitly. They are duplicates containing most of the necessary files.
In previous BB versions, the assetbundles contained almost everything one would need to mod. We only had to export Obsidian's custom shaders and assign them to items and spells. Now, all of the item and spell files are also missing 2D textures and sounds. This effectively takes away our ability to mod, or at least in order to mod, it would take us weeks to repair the damage done to the assetbundle files by this change.
(yeah, that's right. I save the files for every BB version)
We (Bester and I) are not sure if this was done deliberately to optimize memory or fix a problem, or if it was an unintentional side effect of said optimizations, but we have poured many hours into learning how to mod this game so far, and such a setback is both frustrating and demoralizing.
We ask that if possible, that this be rectified by release.
Edited by Sensuki, 06 March 2015 - 09:51 PM.