Are the character/NPC/enemy models exactly 90 degrees in relation to the isometric plane they are walking and standing on? Right now, that plane seem to lean ever so slightly too deep towards the right lower corner, or, if you will, all models appear to be doing the Michael Jackson leaning dance-move!
I've been telling myself, it's just me imagining things, but I measured the vertical angle and the floor, and something is not right. They are not exactly 90 degrees relative to each other.
EDIT: This effect is easiest to study at the Dracogen, since it's confined and have that nice wooden floor.
Edited by cRichards
*** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
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IndiraLightfoot
Are the character/NPC/enemy models exactly 90 degrees in relation to the isometric plane they are walking and standing on? Right now, that plane seem to lean ever so slightly too deep towards the right lower corner, or, if you will, all models appear to be doing the Michael Jackson leaning dance-move!
I've been telling myself, it's just me imagining things, but I measured the vertical angle and the floor, and something is not right. They are not exactly 90 degrees relative to each other.
EDIT: This effect is easiest to study at the Dracogen, since it's confined and have that nice wooden floor.
Edited by cRichards*** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
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