I've been PMing these directly to Dimitri Berman but I was informed that he is out of town at present, so I thought I'd pop these here.
Arbalests, Crossbows and Hunting Bows (at least, haven't tried the others yet) are all set as 1H weapons for the purposes of sitting on the character model's back. They should be in the 2H slot (middle of the back) like the Greatsword / Estoc is
The Arbalest is also clipping into the Plate mail in this picture:
Weapons in the character's off hand on both male and female models are clipping into their body during the idle animation:
In the character gen I spotted this happening for
Bows - also not gripping the bow properly
Daggers
Spears - which also clip into each other
(This is probably an issues for the animators, it would be nice if you guys had a system where weapon models couldn't clip through things but rather stopped against a solid object)
Female Hair models 7, 8, 9 and 10 clip through various armors
Hair 10 on Aumaua wearing Brigandine:
also on this model the leg leather clips into the boots on both legs
Female chain brown sleeve doesn't come all the way round like on the male version
Female Hair Model #9 has some loose hair pixels that appear to be clipping into the face at the middle front of the hair into the forehead on Female Elves
Hair model #10 clipping through the scale armor (7, 8 and 9 clip through many armor models, most noticeably leather)
Arms clipping into the back of the scale like the male armor version (probably best to check all models)
Female stock Brigandine has a similar issue as the male version, uses unrealistically large rings (but no leather underneath), probably should change to actual chain texture or something:
Miscellaneous Issues:
Male humans have 5 available heads, female humans only have 3 - all other races have even number of heads
Female Aumaua head #2 could be prettier (eyelashes are also too thick)
Female Dwarf Head #1 looks better than 2 & 3 - has more texture work, more 'real' facial expression
2 looks very pug faced, eyebrows funny shape
3 looks blank faced
Not sure about the female elf eyelash width - too wide?
All female elf models could look more appealing IMO
Male Facial Hair 2/5 is positioned unnaturally high on the face for Human Males, it should be lower all the way around - closer to the jawline
Question
Sensuki
I've been PMing these directly to Dimitri Berman but I was informed that he is out of town at present, so I thought I'd pop these here.
Arbalests, Crossbows and Hunting Bows (at least, haven't tried the others yet) are all set as 1H weapons for the purposes of sitting on the character model's back. They should be in the 2H slot (middle of the back) like the Greatsword / Estoc is
The Arbalest is also clipping into the Plate mail in this picture:
Weapons in the character's off hand on both male and female models are clipping into their body during the idle animation:
In the character gen I spotted this happening for
Bows - also not gripping the bow properly
Daggers
Spears - which also clip into each other
(This is probably an issues for the animators, it would be nice if you guys had a system where weapon models couldn't clip through things but rather stopped against a solid object)
Female Hair models 7, 8, 9 and 10 clip through various armors
Hair 10 on Aumaua wearing Brigandine:
also on this model the leg leather clips into the boots on both legs
Female chain brown sleeve doesn't come all the way round like on the male version
Female Hair Model #9 has some loose hair pixels that appear to be clipping into the face at the middle front of the hair into the forehead on Female Elves
Hair model #10 clipping through the scale armor (7, 8 and 9 clip through many armor models, most noticeably leather)
Arms clipping into the back of the scale like the male armor version (probably best to check all models)
Female stock Brigandine has a similar issue as the male version, uses unrealistically large rings (but no leather underneath), probably should change to actual chain texture or something:
Miscellaneous Issues:
Male humans have 5 available heads, female humans only have 3 - all other races have even number of heads
Female Aumaua head #2 could be prettier (eyelashes are also too thick)
Female Dwarf Head #1 looks better than 2 & 3 - has more texture work, more 'real' facial expression
2 looks very pug faced, eyebrows funny shape
3 looks blank faced
Not sure about the female elf eyelash width - too wide?
All female elf models could look more appealing IMO
Male Facial Hair 2/5 is positioned unnaturally high on the face for Human Males, it should be lower all the way around - closer to the jawline
Looks okay on Dwarf males though
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