Lephys Posted July 23, 2014 Posted July 23, 2014 No you might not as well do that? Or no... something else? 2 Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u
Death Machine Miyagi Posted July 24, 2014 Posted July 24, 2014 In Fallout: New Vegas, the mods I most appreciated were the ones that made the world feel more dynamic and alive. I'm guessing the same will be true here. I can tell you the kind of mods I'm not looking forward to seeing, as well: anything animesque, anything that breaks the fourth wall too hard, and anything with new story material that resembles bad fan fiction. Álrêrst lébe ich mir werde, sît mîn sündic ouge siht daz here lant und ouch die erde, der man sô vil êren giht. ez ist geschehen, des ich ie bat: ích bin komen an die stat, dâ got menischlîchen trat.
JFSOCC Posted July 25, 2014 Posted July 25, 2014 I hope people will add a ton of animations to the database for use with other mods. I think Obsidian skimped a little too much on the animation front. I hope to see (and maybe make) content mods. (maps, factions, questlines and companions) It would be great, but unlikely, to see mods including new abilities/skills/traits. Remember: Argue the point, not the person. Remain polite and constructive. Friendly forums have friendly debate. There's no shame in being wrong. If you don't have something to add, don't post for the sake of it. And don't be afraid to post thoughts you are uncertain about, that's what discussion is for.---Pet threads, everyone has them. I love imagining Gods, Monsters, Factions and Weapons.
Kimaka Posted July 25, 2014 Posted July 25, 2014 More customization options for your character. If what was shown yesterday was final, there are only a few head and hair options. I won't see the character much since the camera is so far back but it would bug me if they didn't look close to how I pictured them.
Silent Winter Posted July 26, 2014 Posted July 26, 2014 If what was shown yesterday was final, It's not. _________________________________________________________________________________________________________________________ *Casts Nature's Terror* , *Casts Firebug* , *Casts Rot-Skulls* , *Casts Garden of Life* *Spirit-shifts to cat form*
anameforobsidian Posted July 26, 2014 Posted July 26, 2014 It might be nice if mods changed sneaking a bit to have cones of vision, patrol paths, etc. I'm not sure how much is in the game right now. I personally like the idea of changing the perception shape from a sphere to a keyhole (sight + sound).
Mannock Posted July 26, 2014 Posted July 26, 2014 Actually, I hope there's a way to mod health regeneration so that it will automatically regenerate when not in combat. I remember having to rest after every battle in BG and it drove me nuts! So the fact that PoE is going to use the same type of resting system to restore health really worries me. But if it's moddable then all is well . I think the point with the system for PoE is that you won't need to rest after every battle. Or it won't even be possible because you will have limited supplies. Can't rest more times than the number of supplies you have, unless you travel to an inn or your stronghold. Anyway, what mod do I hope for? Well, I hope for mods that I'm not allowed to mention here. I'll do it, for a turnip. DnD item quality description mod (for PoE2) by peardox
dorkboy Posted July 26, 2014 Posted July 26, 2014 Permanent corpses. Not that it's that much of an immediate issue when the dead enemies morph into loot bags - but those dead wolfes just popping out of existence, and leaving nothing but nothingness behind is the kind of thing that cheapens a setting in my eyes. 2 This statement is false.
Namutree Posted July 26, 2014 Author Posted July 26, 2014 (edited) I hope people will add a ton of animations to the database for use with other mods. I think Obsidian skimped a little too much on the animation front. I hope to see (and maybe make) content mods. (maps, factions, questlines and companions) It would be great, but unlikely, to see mods including new abilities/skills/traits. You may be disappointed that Josh said adding new areas via mod was going to be difficult. New Npcs and quest shouldn't too hard though. Edited July 26, 2014 by Namutree "Good thing I don't heal my characters or they'd be really hurt." Is not something I should ever be thinking. I use blue text when I'm being sarcastic.
bronzepoem Posted July 28, 2014 Posted July 28, 2014 Now I know. The Arcanum style pocketpicking mod. Her mind is Tiffany-twisted, She got the Mercedes Benz She's got a lot of pretty, pretty boys, that she calls friends How they dance in the courtyard, sweet summer sweat. Some dance to remember, some dance to forget
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