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Posted

I can't get to it while at work (which is where I am for the next 5+ hours). I'd recommend questions to ask, but I tend to only think of things that other people have already thought of, 8P.

 

I'll just stick to this thread, and androidishly analyzing everything everyone else asks that comes up in here, haha.

Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u

Posted

I still barely know what reddit is, let alone have an account there to ask a question. But I will be reading. :)

“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Posted

Eh, Reflex sounds very much like a useless stat that Dexterity/Speed could just eat up.

Reflex is a stat?

Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u

Posted

 

Eh, Reflex sounds very much like a useless stat that Dexterity/Speed could just eat up.

Reflex is a stat?

 

 

No Reflex is one of the four defences. It'd be pretty hard for a primary stat to eat up a secondary one, given Josh's focus on unified mechanics. So no, I wouldn't say it seems useless or redundant. 

Posted

Yeah, sorry, I was confused. I've never really heard the phrase "eat up" be used like that, either. So, I was doubly confused. Figured maybe there was some revolutionary change to Reflexes announced in the AMA or something.

Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u

Posted

I wonder if someone asked if Obsidian has changed there mind about the implementation of Romance?  :unsure:

"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

Posted

Hassat should be pumped, they mentioned favorably his Knights II Restored Content Mod. Other than that, the bit about combat attack/damage rolls was all I saw worth much. "Too verbose" sounds good to me, for that kind of data. 

All Stop. On Screen.

Posted

I wonder if someone asked if Obsidian has changed there mind about the implementation of Romance?  :unsure:

[–]Jexlz 12 points 5 hours ago

I think you recently said you won't include romances in the game. They are almost standard in these kinds of games.

What was your reason for not including them?

permalink

 

[–]obsidian-badlerObsidian Entertainment 29 points 5 hours ago

Josh's response was that he didn't feel we could do them well with the time and resources that we have available to make the game. Take it from the guy who makes the schedules, he isn't wrong. Romances are very expensive to do well and we would have to cut things from the game to make them properly.

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"Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin.

"P-O-T-A-T-O-E" - Dan Quayle

Posted

 

I wonder if someone asked if Obsidian has changed there mind about the implementation of Romance?  :unsure:

[–]Jexlz 12 points 5 hours ago

I think you recently said you won't include romances in the game. They are almost standard in these kinds of games.

What was your reason for not including them?

permalink

 

[–]obsidian-badlerObsidian Entertainment 29 points 5 hours ago

Josh's response was that he didn't feel we could do them well with the time and resources that we have available to make the game. Take it from the guy who makes the schedules, he isn't wrong. Romances are very expensive to do well and we would have to cut things from the game to make them properly.

permalinkparent

 

 

Okay that is the same reason that gave on the Eurogamer article, damn ;(

"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

Posted

Okay that is the same reason that gave on the Eurogamer article, damn ;(

Their answer to questions about modding tools elicited a similar responses from me.

Remember: Argue the point, not the person. Remain polite and constructive. Friendly forums have friendly debate. There's no shame in being wrong. If you don't have something to add, don't post for the sake of it. And don't be afraid to post thoughts you are uncertain about, that's what discussion is for.
---
Pet threads, everyone has them. I love imagining Gods, Monsters, Factions and Weapons.

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