Action/Adventure or RPG? What's the difference?
			
				Role-playing in RPGs  
				 74 members have voted
			
		
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						1. To what extent do you roleplay in Infinity Engine games?- 
									My character is best described as an IG representation of myself, with some glorified elements perhaps.29
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									I don't roleplay; I merely choose whatever seems most fun in the moment.9
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									I merely try to make my character believable and cohesive in character creation, but not beyond that.15
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									I plan my characters out extensively, including aspects such as personality that are not really represented by IG mechanics.25
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									I strive to separate my knowledge as player from that of my character so as to avoid metagaming.20
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									I occasionally choose to limit my character's strength or potential for no IG benefit based on what I think fits them.20
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									I actively roleplay my character's actions and/or dialog in some shape or form, IG or OOG.20
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									Most of my characters end up pretty similar to one another even when this isn't intended.18
 
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						2. What is the single most important goal you have in playing Infinity Engine games?- 
									To simply "have fun"; I'm not very picky.8
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									To complete quests or see the sights via IG exploration and get a sense of achievement.6
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									To make the strongest/most powerful character possible given the game's mechanics.5
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									To immerse myself in the role of a character of my choosing and simulate their endeavors.26
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									To follow the game's narrative and storyline as it unfolds, and ultimately learn how the story ends..22
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									To grind through the game desperately hoping for a romance subplot or steamy sex scene.1
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									Something else not mentioned here.6
 
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						3. What separates the Action/Adventure and RPG genres?- 
									Mechanics: RPGs require number-crunching and planning.23
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									Narrative: RPGs are less linear, and more branched and complex.45
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									Character Creation and Progression: RPGs let you define your own protagonist.60
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									Open World: The more freedom to explore and choices, the more RPG-esque.23
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									Realism: The more realistically I can simulate my character's life, the more RPG-esque.14
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									Teamwork: RPG's generally utilize parties of complementary specialists.15
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									Unlockables: Achievements, awards, feats, perks, etc.1
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									Roleplay: A game is not an RPG if people don't actually roleplay.37
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									Something else not mentioned here.9
 
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