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If you put Cell on the dongle only, and use the GPU and RAM resources of the new console and make some sort of middleware, it can work.

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Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

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My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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It costs to miniaturize the hardware so you can't compare it to a fullsize console, the price isn't the most unusual claim. Just fitting the Cell, GPU, RAM into a dongle and making it work doesn't seem plausible, the power would be a concern. The Cell processor is dead as far as I can tell, years ago, the only reason it's still in production is the PS3. The Cell I don't think has gotten any smaller but the PS3 has, and a super slim version will be out this year, but it's much bigger than a dongle. Also how is it going to connect to a PS4, something like Thunderbolt? That invites hacking, and that would be a major reversal for Sony, also Thunderbot in no way would be able to carry the type of bandwidth Cell uses.

 

It's technically perfectly feasible. They just need to put the Cell and RSX into a MCM or even better a single die with a proper die shrink (I think the PS3 Super Slim right now already uses 32nm lithography processes, which is very small). Blu-Ray drive, HDD, RAM etc. can be used with the PS4 hardware. I'd say if those rumors are true and Sony beats MS in terms of release date and offers PS3 hardware backward compatibility, then they already have a huge advantage.

 

The NextBox sounds like it's gonna be an incredibly expensive piece of hardware anyway, if they truly want to add Kinect 2.0, as we all know is quite pricey.

 

You say that like putting the RSX and Cell together is a trivial task that wouldn't require great development resources and new agreements with at least four different companies. The Cell isn't being developed anymore. What kind of connection would allow this dongle to use the RAM on the PS4?

 

If you put Cell on the dongle only, and use the GPU and RAM resources of the new console and make some sort of middleware, it can work.

 

You can't separate the RAM from the CPU like that. Also the PS4 is going to have a different architecture with different RAM. GPU is going to be completely different as well, probably using another companies technology, so using a GPU that's not the RSX is out of the question.

Edited by AwesomeOcelot
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USB 3.0 has transmission speeds of up to 5 Gbit/s, if hardware was projected for that kind of use from the beginning it is fast enough to transmit communication between Cell and RAM inside, or if made properly you can use 2 USB 3.0 ports for even higher throughput. Everything else can be made by the middleware and emulation.

 

SONY does not need to reverse engineer the Cell to make a proper emulator, like open source community, and if they would want that, they would make this happen sooner than in 10 years of freelancer work, like other EMUs are made for the PCs...

 

The keywords are PROJECTED THAT WAY FROM BEGINNING

Edited by Mamoulian War

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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USB 3.0 has transmission speeds of up to 5 Gbit/s, if hardware was projected for that kind of use from the beginning it is fast enough to transmit communication between Cell and RAM inside, or if made properly you can use 2 USB 3.0 ports for even higher throughput. Everything else can be made by the middleware and emulation.

 

SONY does not need to reverse engineer the Cell to make a proper emulator, like open source community, and if they would want that, they would make this happen sooner than in 10 years of freelancer work, like other EMUs are made for the PCs...

 

The keywords are PROJECTED THAT WAY FROM BEGINNING

 

PS3 memory bandwidth is well over that (230.4 Gbit/s), USB 3 doesn't function the same way as the memory bus either, it's measured in transfers per second, it's not plausible to use USB for a memory bus, it's not plausible to even use the vastly superior Thunderbolt.

 

Theoretically Sony could reverse engineer the Cell to run on a new type of AMD processor (as they are rumoured to be providing the PS4 with CPU and GPU) with many cores, but they'd need permission from IBM and Toshiba, which is unlikely. This would take years of development, and wouldn't need a dongle, so the original claim is still not true. If emulation was developed, a dongle with the Nvidia RSX is plausible, such things already exist, and it would be using Thunderbolt, not USB 3.

 

How much money do you think Sony is willing to pump into backwards compatibility, they don't seem to care for it, didn't they remove it from the PS2 and PS3 with later additions?

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http://www.playstationjobs.co.uk/vacancy/561-PS2-Emulation-Debug-Engineer&page=1

 

This says something about their current position on emulation software...

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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http://www.playstati...Engineer&page=1

 

This says something about their current position on emulation software...

 

Couldn't that be for their streaming service that was mentioned in the article? Especially since it requests linux experience. Another point against the dongle. Why does it need to exist if they can stream you PS2 and PS3 games thought the internet? The technology is way more feasible.

Edited by AwesomeOcelot
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Because they know, that lot of their customers outside Japan have no access to fast enough internet to enjoy streaming services?

 

http://online.wsj.com/article/SB10001424052702303640104577436261084921778.html

 

But Sony decided against a download-only model largely because Internet connections are too inconsistent around the world, one of the people familiar with Sony's thinking said.

 

With thinking like that, I don't think Gaikai will be pushed much outside Japan...

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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Because they know, that lot of their customers outside Japan have no access to fast enough internet to enjoy streaming services?

 

http://online.wsj.co...1084921778.html

 

But Sony decided against a download-only model largely because Internet connections are too inconsistent around the world, one of the people familiar with Sony's thinking said.

 

With thinking like that, I don't think Gaikai will be pushed much outside Japan...

 

That's about something entirely different, that's highly dishonest. Making a download only console is completely different technology and prospect to making a game steaming service. OnLive only needs 3Mbit/s download, downloading next generation games on that is a daunting prospect, and considering storage costs customers aren't going to be able to store a massive library on the PS4. OnLive has proven that a company could stream games, especially 30fps games at 720p and under, on both coasts of the US, Canada, Western Europe, Northern Europe, South Korea, and Japan if they wanted to. Japan is nothing special when it comes to the internet, why would it only be pushed in Japan?

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Ehm... who would like to stream laggy 720p/30fps game, when they can play 1080p/60fps with no input lag from disc is beyond my understanding...

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Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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http://www.bbc.co.uk/news/technology-19896362

 

And this bring more than a few doubts, that what OnLive says about their service, is reality...

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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Ehm... who would like to stream laggy 720p/30fps game, when they can play 1080p/60fps with no input lag from disc is beyond my understanding...

 

We're talking about PS2 and PS3 games here, they don't come in 1080p/60fps, they very rarely come in any sort of 1080p native rendered. Why anyone would play games from a disc is beyond my understanding, I stopped doing that stupid **** a decade ago, I run some games from a SSD.

 

 

http://www.bbc.co.uk...nology-19896362

 

And this bring more than a few doubts, that what OnLive says about their service, is reality...

 

OnLive is well documented now, plenty of experience and reviews. Also it's a different proposition when Sony does it with games designed for its platforms on hardware it creates developed by its developers.

 

http://www.youtube.com/watch?v=L0gA8MUMQak

Edited by AwesomeOcelot
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SSD != streaming service

 

as far as I know, PS4 will not offer such service...

 

apple orange juice much?

 

EDIT:

 

1600 users maximum at any given time according the news I posted says imo much more about QoS than youtube video ;)

Edited by Mamoulian War

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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Got today boring home-office work. Found lot of news, that I missed lately due my business trips, so I thought I share them with my fellow forumites :p

Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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Why do you even bother? It's not like PE KS brought in any useful new members.

 

Some of them are useful, like for target practice.

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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Ah, forums. In six months time it will be "it's not like South Park brought in any useful new members", it's inevitable.

 

There's no compelling reason why you couldn't have a Cell on a dongle. You'd need a fast external bus to run it through and a decent power supply- equivalent to having an external PCI-E slot on a computer, which isn't done* but there's no particular reason you couldn't do it. Problem is that when you say dongle people think USB stick type thing rather than the plug in self contained board it would probably be.

 

*well, my dad bought a new Sony ultra light notebook recently. It has a decent GPU- in its docking station.

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Ah, forums. In six months time it will be "it's not like South Park brought in any useful new members", it's inevitable.

 

There's no compelling reason why you couldn't have a Cell on a dongle. You'd need a fast external bus to run it through and a decent power supply- equivalent to having an external PCI-E slot on a computer, which isn't done* but there's no particular reason you couldn't do it. Problem is that when you say dongle people think USB stick type thing rather than the plug in self contained board it would probably be.

 

*well, my dad bought a new Sony ultra light notebook recently. It has a decent GPU- in its docking station.

 

It completely depends on what you're doing with it and for what price. We know how small Sony can make a PS3, the super slim PS3, obviously remove the BD-ROM, HDD, it would be pretty small with an external PSU. Why not just get a super slim PS3 if you want to play PS3 games? I don't know. What's being transferred through the bus or thunderbolt? It's possible you could connect the Cell to the new GPU through it, but then you're using AMD to emulate games designed for Nvidia, using Nvidia patented technology, one of the reasons why Microsoft said they couldn't make the Xbox 360 backwards compatible. So in this dongle you have Cell, RSX, XDR, so it can use the HDD, BD-ROM, NIC, controllers of the PS4, all for $70-99. The PS3 super slim costs $270. The question isn't why can't you miniaturize a PS3 and plug it into a PS4, it's why would you ever want to, why would Sony sell it for $99. It doesn't make sense.

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I dunno if anyone else here but me would be interested, but I discovered tonight that Tilted Mill is making a new city builder. I don't expect it will be a high-budget type title, but I've missed city-builders so much that I can't help but be hopeful/excited. It's going to be called Medieval Mayor and will be in 2d, and perhaps going back at least a bit towards "old school/classic style" mechanics vs. Caesar4.

 

They have a very new webpage for the game, which doesn't have much of anything on it yet, and there was a nice long interview with Chris Beatrice on Games Arena.

“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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Anyone know what that HL2 patch(?) is about? Special note on the 400MB Ep 2 download.

 

http://store.steampo....com/news/9480/

 

Just fixed some controller stuff. Though mine patch was around 20mb or so for Ep2... This can only mean they hid HL3 source code on your computer so hackers cant find it!

There is trickery involved! I feel it!
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