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Kickstarter, Obsidian and Bethesda


guguma

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Dear Obsidian,

 

Following the success of the Wasteland 2 Kickstarter and recent events with Bethesda Softworks, don't you think that it is time to kickstart one of your own projects?

 

I do not even understand why in the first place you made a deal with Bethesda for Fallout NV, I cannot comprehend it, first they steal Black Isle's baby, disfigure it, rape it, ruin it, then Obsidian steps in trying to add some quality writing and story to the game only to be screwed over by almighty Bethesda Softworks. Why? Why? Why? :banghead:

 

Atari is probably poking around if the fanbase of Baldur's Gate exists with the Baldur's Gate Enchanced Edition, Wasteland 2 looked for the fanbase of old school RPG's and they found it, the fanbase is there, why are you not using Kickstarter for a project of your own?

 

I usually have an emotional look at things and tend to forget to account for the financial situation of it but $2.5 Million, should be able to give birth to a game AND bring profit afterwards and possibly it would be much more than enough.

 

Other than the financial aspect of the situation, I must say it once more, I am sick of seeing a TES game being on the top list somewhere regarded as an RPG and the only thing you do is walk around in a pastoral setting, they even put books in the last release Skyrim, stories in there read like they are written by 12 year olds.

 

You do not need D&D rights, you do not need brand name rights, you are creative, capable people and most importantly good storytellers, seriously Planescape and BG were like a book and I always wondered what would happen next, I am certain that an RPG by Obsidian will be in the least satisfactory if not awesome.

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1) Obsidian needs time to plan and create a kickstarter proposal with concept arts, vision document, some possible screenshots to offer, as well as the finding out the costs of production to propose the amount of monies to raise.

 

2) Finding the right time to propose kickstarter. Right now many people are saying they are drained of monies due to Wasteland 2 and DFA kickstarter program. Also the manpower issue since Obsidian is busy with projects at the moment.

 

3) Probably want to continue observing other kick starters and learning how they work so Obsidian could launch a fault free kick starting event before they make a move.

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I do not even understand why in the first place you made a deal with Bethesda for Fallout NV, I cannot comprehend it, first they steal Black Isle's baby, disfigure it, rape it, ruin it, then Obsidian steps in trying to add some quality writing and story to the game only to be screwed over by almighty Bethesda Softworks. Why? Why? Why? :banghead:

 

Fallout 3 was thousand times better than Brotherhood of Steel.

This post is not to be enjoyed, discussed, or referenced on company time.

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I do not even understand why in the first place you made a deal with Bethesda for Fallout NV, I cannot comprehend it, first they steal Black Isle's baby, disfigure it, rape it, ruin it, then Obsidian steps in trying to add some quality writing and story to the game only to be screwed over by almighty Bethesda Softworks. Why? Why? Why? :banghead:

 

Fallout 3 was thousand times better than Brotherhood of Steel.

 

Brotherhood of Steel was a tactical assault game in the Fallout setting, it was not even claimed to be an RPG in the first place. I started playing Fallout 3 with my best intentions, yet horrible dialogue with forced humor, and forced gore (I think Bethesda reached the conclusion that Fallout 1&2 were so awesome because of gory deaths and they decided to make everyones head fall off) it became unbearable...

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  • 3 weeks later...

first they steal Black Isle's baby

They didn't steal it ~they just had more money to spend on getting it.

 

Fallout 3 was thousand times better than Brotherhood of Steel.

Fallout 3 seems closely [but indirectly] derived from FOBOS, don't you think?

 

I mean seriously... There are more parallels between them than between FO3 and FO1 or FO2.

Edited by Gizmo
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