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dungeon siege 3 needs dismemberment


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This game needs to have gore and dismemberment like fallout. I'm a bit worried I watched the trailor and looked at the screenshots. I didn't even see a drop of blood this game better not be another final fantasy.

 

Um no, no it really doesn't. Are they aiming for a PG rating or an R18 or what? If it's intended to be family friendly gore'll be out. I guess they could still include lesbian kissing though with a PG rating. Not that I'm suggesting it merely going off on a tangent - there was a bit of a controversy here a while ago. DS1 had gore settings as I recall, no blood, red blood and green blood. Nothing radical but you could enable it if you wanted to. Not sure about DS2, I'm thinking not but can't recall.

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This game needs to have gore and dismemberment like fallout. I'm a bit worried I watched the trailor and looked at the screenshots. I didn't even see a drop of blood this game better not be another final fantasy.

 

Um no, no it really doesn't. Are they aiming for a PG rating or an R18 or what? If it's intended to be family friendly gore'll be out. I guess they could still include lesbian kissing though with a PG rating. Not that I'm suggesting it merely going off on a tangent - there was a bit of a controversy here a while ago. DS1 had gore settings as I recall, no blood, red blood and green blood. Nothing radical but you could enable it if you wanted to. Not sure about DS2, I'm thinking not but can't recall.

 

I don't remember the green blood setting for DS2, but I think there was a way to turn it off if one wanted too. To be honest, I don't really care about blood or no blood as long as the combat looks good =P

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This game needs to have gore and dismemberment like fallout. I'm a bit worried I watched the trailor and looked at the screenshots. I didn't even see a drop of blood this game better not be another final fantasy.

 

Um no, no it really doesn't. Are they aiming for a PG rating or an R18 or what? If it's intended to be family friendly gore'll be out. I guess they could still include lesbian kissing though with a PG rating. Not that I'm suggesting it merely going off on a tangent - there was a bit of a controversy here a while ago. DS1 had gore settings as I recall, no blood, red blood and green blood. Nothing radical but you could enable it if you wanted to. Not sure about DS2, I'm thinking not but can't recall.

DS2 had gibs. You could decimate enemies with criticals and power moves. IMO it adds a sort of intensity to the combat in a dungeon crawler.

 

Not a deal breaker if it isn't in but i don't see why they wouldn't be able to put it in and add the option to turn it off for those who don't want it. Or have it off by defaukt and allow us to turn it on. This way everyones happy.

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Well, they'd have to make all the death animations and all that for every creature involved, and they'd also risk a higher age rating. You don't want 18+ if you can help it, for instance, as major off-the-shelf income sources such as Walmart won't stock it.

 

In a game where you're killing things so fast you just need them to blow up and crumble appropriately, I don't see the point in investing any time and effort towards detailed gory deaths, as long as boss deaths are satisfying.

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This game needs to have gore and dismemberment like fallout. I'm a bit worried I watched the trailor and looked at the screenshots. I didn't even see a drop of blood this game better not be another final fantasy.

 

This is the most stupid post I have read in a while.

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Well, they'd have to make all the death animations and all that for every creature involved, and they'd also risk a higher age rating. You don't want 18+ if you can help it, for instance, as major off-the-shelf income sources such as Walmart won't stock it.

 

In a game where you're killing things so fast you just need them to blow up and crumble appropriately, I don't see the point in investing any time and effort towards detailed gory deaths, as long as boss deaths are satisfying.

I disagree. I do agree that blood/gore doesn't need to be in every game but in a game where you use a sword to slash and bash i do prefer blood. Even torchlight has blood and it's cartoon looking, but it helps the combat have more of an impact imo.

 

This is ofcourse just MY preference. Titan Quest didn't have blood/gore and i did enjoy that game quite a bit but i do prefer it.

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Honestly, DS3 is the kind of game we want people to play co-operatively with their kids, younger siblings, squeamish significant others, etc. While I love F3 and their super-gore as much as the next guy, it's just not appropriate for the atmosphere and kind of experience we wanna provide with DS3. It's definitely not something my girlfriend would want to play co-op with me.

 

However, that's not to say combat isn't impactful - we do have ragdoll, and it is glorious and awesome. And the skeletons do break apart when you kill them :o

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Honestly, DS3 is the kind of game we want people to play co-operatively with their kids, younger siblings, squeamish significant others, etc. While I love F3 and their super-gore as much as the next guy, it's just not appropriate for the atmosphere and kind of experience we wanna provide with DS3. It's definitely not something my girlfriend would want to play co-op with me.

 

However, that's not to say combat isn't impactful - we do have ragdoll, and it is glorious and awesome. And the skeletons do break apart when you kill them :)

Great...so it's a kid game then :thumbsup: lol. Why not make it an option though. And Dungeon Siege has always had blood and gore in it. Why take that out so little junior can play? Don't they have lego games for that?

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Great...so it's a kid game then :thumbsup: lol. Why not make it an option though. And Dungeon Siege has always had blood and gore in it. Why take that out so little junior can play? Don't they have lego games for that?

 

If your definition of a kids/adult game is how much blood and gore is in a game you may miss the point.

 

Its a design choice and Nathaniel explained well enough why they did it.

Edited by C2B
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Putting that on its head, actually, why do we even need blood/gore unless it's meant to be a dark/horror/etc game, or a realistic real-life-humans-die-with-blood game?

 

I certainly think blood/gore is often the 'kiddish' part of a game, encouraging people to sit there and OMG LOOK AT THE HEAD BLOWING UP MAN THATS SO COOL.

 

Why not make it an option though.

 

Once again, it takes a significant amount of time and resources, and I struggle to think of a case where it is really important enough to add in. You often have toggles to turn OFF blood/gore as a parental control, but to go out there and make all the blood/gore content for people that really need it in their game?

 

I mean, it is your preference and thats fair enough, I just struggle to see why it matters so much.

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Great...so it's a kid game then :thumbsup: lol. Why not make it an option though. And Dungeon Siege has always had blood and gore in it. Why take that out so little junior can play? Don't they have lego games for that?

 

If your definition of a kids/adult game is how much blood and gore is in a game you may miss the point.

 

Its a design choice and Nathaniel explained well enough why they did it.

Yes he explained why they did that and it was quite clear. It was so you can play with your kids and younger siblings. So the game was designed to be played by children.

 

The thing is i'm sure you'll be killing all sorts or demons, gouls, undead, monsters and god knows what else but a little blood is too much right?

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I mean, it is your preference and thats fair enough, I just struggle to see why it matters so much.

I don't know....I've been playing a/rpgs for a long time and it just seems to fit the genre so well.

 

It's no deal breaker for me though. I'm getting it. I noted earlier how titan quest did a great job without blood. Blood just seems fitting in a dungeon crawler.

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Yes he explained why they did that and it was quite clear. It was so you can play with your kids and younger siblings. So the game was designed to be played by children.

 

The thing is i'm sure you'll be killing all sorts or demons, gouls, undead, monsters and god knows what else but a little blood is too much right?

 

Kids also means people between the ages of 13-17. Gore and blood would pretty much means it's only meant for people over 18 and would be rated like that as well. Not a smart choice from marketing point of view to limit the amount of people who are able to buy your product. Not sure how strict they are about the ratings in other countries, but atleast Finnish stores are pretty strict that if you are under the age limit you won't get the game.

 

Not to mention blood and gore would mean some countries like Germany might be banning the game from retailers...

Hate the living, love the dead.

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Yes he explained why they did that and it was quite clear. It was so you can play with your kids and younger siblings. So the game was designed to be played by children.

 

The thing is i'm sure you'll be killing all sorts or demons, gouls, undead, monsters and god knows what else but a little blood is too much right?

 

MOST games can be played by Children. I hate to burst your bubble but Action Game #343234 isn't so complex that they can't play it. (And you can't honestly tell me that you didn't play these sort of games as a kid) Nearly EVERY Game isn't as complex if we don't talk about educational games.

This does not mean it was designed only for children in mind.

 

It's a purly aesthetical choice anyway.

Edited by C2B
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Fair enough guys.

 

OK, now that we know Obsidian wants a family friendly game thats easy to pick up a handle jump in and play (wich is fine) what about the more seasond veteran? You mentioned complexity above, is the game gonna be complex enough for long time a/rpg fans as well?

 

I hope so.

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I don't think that the inability to hack off limbs (well, except on skeletons) is really a depth issue. It's more of a stylistic issue than anything, honestly. We just don't want it to be that kind of game.

 

I also don't really believe in toning down gameplay depth for kids. I grew up playing some pretty darn complex games, and I really doubt the need to condescend to younger gamers.

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I also don't really believe in toning down gameplay depth for kids. I grew up playing some pretty darn complex games, and I really doubt the need to condescend to younger gamers.

Good to know. Blood is just cosmetics in the end, it's no deal breaker at all. Now if the gameplay and depth was stripped down to an action game button masher (looking at you again fable) you can beat in no time and be done with that would be disapointing.

 

You've mentioned Baldurs Gate Dark Alliance a few times before. This is one of my favorite a/rpgs of all time. And if it's anything like those games i'm sure DS3 will be great. I still play those games to this day from time to time. The only origonal xbox games i still have.

 

Oh and i think it's awesome how you guys actually post on these boards and keep in touch with the community.

 

Thanks Nathaniel.

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Honestly, DS3 is the kind of game we want people to play co-operatively with their kids, younger siblings, squeamish significant others, etc. While I love F3 and their super-gore as much as the next guy, it's just not appropriate for the atmosphere and kind of experience we wanna provide with DS3. It's definitely not something my girlfriend would want to play co-op with me.

 

However, that's not to say combat isn't impactful - we do have ragdoll, and it is glorious and awesome. And the skeletons do break apart when you kill them :shifty:

 

i would have hoped that it has satisfying gore like Dragon Age 2...

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Honestly, DS3 is the kind of game we want people to play co-operatively with their kids, younger siblings, squeamish significant others, etc. While I love F3 and their super-gore as much as the next guy, it's just not appropriate for the atmosphere and kind of experience we wanna provide with DS3. It's definitely not something my girlfriend would want to play co-op with me.

 

However, that's not to say combat isn't impactful - we do have ragdoll, and it is glorious and awesome. And the skeletons do break apart when you kill them :ermm:

 

i would have hoped that it has satisfying gore like Dragon Age 2...

 

Let's hope it has at least our fair share of corny sex cutscenes! We need 'em! :shifty:

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It's so strange.. for every game, there is always someone asking for more violence and mutilations. I know that Piranha Bytes have been explaining why there is no dismemberment or excessive violence in the Gothic/Risen games on their official forums ever since 2001.

Swedes, go to: Spel2, for the latest game reviews in swedish!

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just beat the game this weekend. I think you'll all enjoy it. :shifty:

 

I don't know if you're allowed to comment on this, but I'll ask anyway: How long did it take you to finish the game, and wich character did you use?

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Honestly, DS3 is the kind of game we want people to play co-operatively with their kids, younger siblings, squeamish significant others, etc. While I love F3 and their super-gore as much as the next guy, it's just not appropriate for the atmosphere and kind of experience we wanna provide with DS3. It's definitely not something my girlfriend would want to play co-op with me.

 

However, that's not to say combat isn't impactful - we do have ragdoll, and it is glorious and awesome. And the skeletons do break apart when you kill them :)

 

i would have hoped that it has satisfying gore like Dragon Age 2...

 

Let's hope it has at least our fair share of corny sex cutscenes! We need 'em! :sorcerer:

 

I thought it'd just been said this was intended to be suitable for kids?!?!?

 

On a slightly different note with something like skeletons in the game it'd be possible to have some pretty extreme non-gory violence. Heads smacked off the screen, bodies hopping around on one leg etc. It's not graphic violence\gore but comedy.

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