Amentep Posted June 10, 2010 Posted June 10, 2010 (edited) or maybe stumble upon magical lighting! Edited June 10, 2010 by Amentep I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man
Flouride Posted June 10, 2010 Posted June 10, 2010 If I wasn't afraid of a ban, I would so like link that goatse picture here. Hate the living, love the dead.
Monte Carlo Posted June 10, 2010 Author Posted June 10, 2010 I am pleased with the generally awesome direction in which this thread is now heading.
Oner Posted June 10, 2010 Posted June 10, 2010 Please Monti, you're disappointing me. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Monte Carlo Posted June 10, 2010 Author Posted June 10, 2010 ^ Don't tell me, OK, but sadistic vampire aliens, using Bill Gates as their avatar, designed a new level for Pacman? Right? Riiighhhhtttt?
Oner Posted June 10, 2010 Posted June 10, 2010 Sorry, wrong. It's from some old game, IIRC someone on this forum posted it a few weeks ago. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Draganta Posted June 10, 2010 Posted June 10, 2010 My best tunnel-fighting is from Dungeon Siege 1. In the snowy area (between Fallraen and Meren in MP map), you have a hidden dungeon, a very narrow entrance in the ground. The dungeon is a small maze, but it has very narrow corridors. Alot of tactics was needed there to clear it. I really enjoyed that on many LAN games. Reasons why Dungeon Siege is NOT a Diablo clone: - DS has multicharacter parties. - DS doesn't have boring pre-defined classes, but the players develop the characters. - DS has packmules! - DS has a huge map without any loading bars between areas, even when teleporting! - DS has 10.000+ spells, and even more items!
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